﻿deity_manichaean_jesus = {
	trigger = {
		OR = {
			religion = manichaeism
			very_common_deity_trigger = {
				RELIGION = manichaeism
			}
			deity:omen_manichaean_jesus = {
				holy_site_deity_check_trigger = yes
			}
		}	
	}
	icon = manichaean_jesus
	passive_modifier = { global_population_capacity_modifier = deity_global_population_capacity_modifier_svalue }
	omen = { global_population_happiness = omen_global_population_happiness } #Bonus from Omen
	on_activate = {
		culture_apotheosis_capital_effect = yes
	}
	religion = manichaeism
	deity_category = fertility #This Deity uses a Fertility Slot

	deification_trigger = {
		can_deify_trigger = yes
	}
}

deity_manichaean_buddha = {
	trigger = {
		OR = {
			religion = manichaeism
			very_common_deity_trigger = {
				RELIGION = manichaeism
			}
			deity:omen_manichaean_buddha = {
				holy_site_deity_check_trigger = yes
			}
		}	
	}
	icon = manichaean_buddha
	passive_modifier = { diplomatic_relations = deity_diplomatic_relations_svalue }
	omen = { monthly_corruption = omen_monthly_corruption } #Bonus from Omen
	religion = manichaeism
	deity_category = economy #This Deity uses an Economy Slot
	deification_trigger = {
		can_deify_trigger = yes
	}
	
	on_activate = {
		culture_apotheosis_capital_effect = yes
	}
}

deity_manichaean_zoroaster = {
	trigger = {
		OR = {
			religion = manichaeism
			very_common_deity_trigger = {
				RELIGION = manichaeism
			}
			deity:omen_manichaean_zoroaster = {
				holy_site_deity_check_trigger = yes
			}
		}
	}
	icon = manichaean_zoroaster
	passive_modifier = { global_monthly_state_loyalty = deity_global_monthly_state_loyalty_svalue }
	omen = { global_pop_conversion_speed_modifier = omen_global_pop_conversion_speed_modifier_svalue } #Bonus from Omen
	on_activate = {
		culture_apotheosis_capital_effect = yes
	}
	religion = manichaeism
	deity_category = culture #This Deity uses a Culture Slot

	deification_trigger = {
		can_deify_trigger = yes
	}
}

deity_prophet_mani = { # WAR
	trigger = {
		OR = {
			religion = manichaeism
			very_common_deity_trigger = {
				RELIGION = manichaeism
			}
			deity:omen_prophet_mani = {
				holy_site_deity_check_trigger = yes
			}
		}	
	}
	icon = mani_caoan
	passive_modifier = { war_exhaustion = deity_war_exhaustion_svalue }
	omen = { global_defensive = omen_global_defensive_svalue } #Bonus from Omen
	on_activate = {
		if = {
			limit = {
				any_owned_province = {
					is_in_region = mesopotamia_region
				}
				NOT = {
					has_global_variable = prophet_mani_death	
				}
			}
			set_variable = {
				name = prophet_mani_execution
			}
			trigger_event = { 
				id = te_manichees.2
				years = 5
			}
		}
		war_apotheosis_martial_tech_effect = yes
	}
	religion = manichaeism
	deity_category = war

	deification_trigger = {
		can_deify_trigger = yes
	}
}