﻿
@zoom_step_very_near = 2	#zoom step where the near-settings will be at 100%
@zoom_step_near = 7	#zoom step where the near-settings will be at 100%
@zoom_step_far_start = 11 #zoom step where the far-settings will be at 100%.
@zoom_step_far_end = 14 #zoom step where the far-settings will be at 100%.
@zoom_step_very_far = 15

@filled_near_gradient_alpha_inside = 1.0
@filled_near_gradient_alpha_outside = 1.0
@filled_near_gradient_width = 0.3
@filled_near_gradient_color_mult = 0.6
@filled_near_edge_width = 0.03				# Edge thickness
@filled_near_edge_sharpness = 0.0015
@filled_near_edge_alpha = 0.7
@filled_near_edge_color_mult = 0.2
@filled_near_before_lighting_blend = 0.5
@filled_near_after_lighting_blend = 0.5

@filled_far_gradient_alpha_inside = 0.5
@filled_far_gradient_alpha_outside = 0.64
@filled_far_gradient_width = 0.4
@filled_far_gradient_color_mult = 1.0
@filled_far_edge_width = 0.03
@filled_far_edge_sharpness = 0.001
@filled_far_edge_alpha = 0.66
@filled_far_edge_color_mult = 0.27
@filled_far_before_lighting_blend = 0.55
@filled_far_after_lighting_blend = 0.55

@solid_far_gradient_alpha_inside = 0.8
@solid_far_gradient_alpha_outside = 0.8
@solid_far_gradient_width = 0.2
@solid_far_gradient_color_mult = 0.6
@solid_far_edge_width = 0.04
@solid_far_edge_sharpness = 0.0015
@solid_far_edge_alpha = 0.9
@solid_far_edge_color_mult = 0.6
@solid_far_before_lighting_blend = 0.3
@solid_far_after_lighting_blend = 0.55




@hollow_very_near_gradient_alpha_inside = 0
@hollow_very_near_gradient_alpha_outside = 1.0
@hollow_very_near_gradient_width = 0.012 #0.0125
@hollow_very_near_gradient_color_mult = 0.4
@hollow_very_near_edge_width = 0.02 #0.013
@hollow_very_near_edge_sharpness = 0.02
@hollow_very_near_edge_alpha = 1.0
@hollow_very_near_edge_color_mult = 0.4
@hollow_very_near_before_lighting_blend = 0.6
@hollow_very_near_after_lighting_blend = 0.4

@hollow_near_gradient_alpha_inside = 0
@hollow_near_gradient_alpha_outside = 1.0
@hollow_near_gradient_width = 0.025
@hollow_near_gradient_color_mult = .3
@hollow_near_edge_width = 0.02
@hollow_near_edge_sharpness = 0.00
@hollow_near_edge_alpha = 1.0
@hollow_near_edge_color_mult = 0.3
@hollow_near_before_lighting_blend = 0.6
@hollow_near_after_lighting_blend = 0.4

@hollow_far_gradient_alpha_inside = 0.0
@hollow_far_gradient_alpha_outside = 0.4
@hollow_far_gradient_width = 0.2
@hollow_far_gradient_color_mult = 1.0
@hollow_far_edge_width = 0.05
@hollow_far_edge_sharpness = 0.0015
@hollow_far_edge_alpha = 0.9
@hollow_far_edge_color_mult = 0.4
@hollow_far_before_lighting_blend = 0.1
@hollow_far_after_lighting_blend = 0.75

cool_map_effect = {
	color_mode = political
	small_map_names = province
	medium_map_names = province
	large_map_names = area
	fill_in_impassable = yes
	enable_snow = yes
	quick_action_slot = 0
	road_lines = yes #this causes line widgets to be built between all road provinces
	mapmode_flat_map_zoom_step = 7 #This overrides the graphics define if set, currently ignores 3D models

	# enable_water_names = yes

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		fort = no
		loyalty = no
		unit = no
		country_capital = yes
		state_capital = no
		building_construction = no
		military_construction = no
		population = no
		holy_site = no
		decorative_map = yes
		city = no
		port = no
	}

	gradient_parameters = {
		zoom_step = 5

		gradient_alpha_inside = 	0.4
		gradient_alpha_outside = 	1
		gradient_width = 			0.5
		gradient_color_mult =		@hollow_near_gradient_color_mult
		edge_width = 				0.12
		edge_sharpness = 			0.03
		edge_alpha = 				1
		edge_color_mult = 			0.2
		before_lighting_blend =		0.3
		after_lighting_blend =		0.2
	}

	gradient_parameters = {
		zoom_step = 9

		gradient_alpha_inside = 	0.5
		gradient_alpha_outside = 	1
		gradient_width = 			0.5
		gradient_color_mult =		0.5
		edge_width = 				0.12
		edge_sharpness = 			0.03
		edge_alpha = 				1
		edge_color_mult = 			1
		before_lighting_blend =		0.2
		after_lighting_blend =		0.1
	}

	gradient_parameters = {
		zoom_step = 13

		gradient_alpha_inside = 	0.4
		gradient_alpha_outside = 	1
		gradient_width = 			0.25
		gradient_color_mult =		0.5
		edge_width = 				0.08
		edge_sharpness = 			0.02
		edge_alpha = 				1
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		0.4
		after_lighting_blend =		0.2
	}
}

terrain = {
	color_mode = political
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = yes
	enable_snow = yes
	quick_action_slot = 0

	# enable_water_names = yes

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = 2

		gradient_alpha_inside = 	0.05
		gradient_alpha_outside = 	0.25
		gradient_width = 			0.02
		gradient_color_mult =		@hollow_very_near_gradient_color_mult
		edge_width = 				@hollow_very_near_edge_width
		edge_sharpness = 			@hollow_very_near_edge_sharpness
		edge_alpha = 				@hollow_very_near_edge_alpha
		edge_color_mult = 			@hollow_very_near_edge_color_mult
		before_lighting_blend =		@hollow_very_near_before_lighting_blend
		after_lighting_blend =		@hollow_very_near_after_lighting_blend
	}

	gradient_parameters = {
		zoom_step = 5

		gradient_alpha_inside = 	0.05
		gradient_alpha_outside = 	0.65
		gradient_width = 			0.3
		gradient_color_mult =		@hollow_near_gradient_color_mult
		edge_width = 				@hollow_near_edge_width
		edge_sharpness = 			@hollow_near_edge_sharpness
		edge_alpha = 				@hollow_near_edge_alpha
		edge_color_mult = 			@hollow_near_edge_color_mult
		before_lighting_blend =		@hollow_near_before_lighting_blend
		after_lighting_blend =		@hollow_near_after_lighting_blend
	}

	gradient_parameters = {
		zoom_step = 8

		gradient_alpha_inside = 	0.1
		gradient_alpha_outside = 	0.65
		gradient_width = 			0.5
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}

	gradient_parameters = {
		zoom_step = 11

		gradient_alpha_inside = 	0.1
		gradient_alpha_outside = 	0.65
		gradient_width = 			0.5
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}


	gradient_parameters = {
		zoom_step = 15

		gradient_alpha_inside = 	0.1
		gradient_alpha_outside = 	0.65
		gradient_width = 			0.5
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}
}
political = {
	color_mode = political
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = yes
	quick_action_slot = 1

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		@filled_near_gradient_color_mult
		edge_width = 				@filled_near_edge_width
		edge_sharpness = 			@filled_near_edge_sharpness
		edge_alpha = 				@filled_near_edge_alpha
		edge_color_mult = 			@filled_near_edge_color_mult
		before_lighting_blend =		@filled_near_before_lighting_blend
		after_lighting_blend =		@filled_near_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}
}

performance_mm = {
	color_mode = political
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = yes
	quick_action_slot = 10
	mapmode_flat_map_zoom_step = 1

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}
	gradient_parameters = {
		zoom_step = 0

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				0.005
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = 7

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}
}

culture = {
	color_mode = culture
	small_map_names = province
	medium_map_names = culture
	large_map_names = culture
	fill_in_impassable = yes
	quick_action_slot = 2

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		@filled_near_gradient_color_mult
		edge_width = 				0	#@filled_near_edge_width
		edge_sharpness = 			@filled_near_edge_sharpness
		edge_alpha = 				@filled_near_edge_alpha
		edge_color_mult = 			@filled_near_edge_color_mult
		before_lighting_blend =		@filled_near_before_lighting_blend
		after_lighting_blend =		@filled_near_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				0	#0.019	#@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}
}

allplayers = {
	color_mode = allplayers
	small_map_names = province
	medium_map_names = players
	large_map_names = players
	fill_in_impassable = yes
	visible = no

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		@filled_near_gradient_color_mult
		edge_width = 				@filled_near_edge_width
		edge_sharpness = 			@filled_near_edge_sharpness
		edge_alpha = 				@filled_near_edge_alpha
		edge_color_mult = 			@filled_near_edge_color_mult
		before_lighting_blend =		@filled_near_before_lighting_blend
		after_lighting_blend =		@filled_near_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}
}

players = {
	color_mode = players
	small_map_names = province
	medium_map_names = players
	large_map_names = players
	fill_in_impassable = yes

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		@filled_near_gradient_color_mult
		edge_width = 				@filled_near_edge_width
		edge_sharpness = 			@filled_near_edge_sharpness
		edge_alpha = 				@filled_near_edge_alpha
		edge_color_mult = 			@filled_near_edge_color_mult
		before_lighting_blend =		@filled_near_before_lighting_blend
		after_lighting_blend =		@filled_near_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}
}

religion = {
	color_mode = religion
	small_map_names = province
	medium_map_names = religion
	large_map_names = religion
	fill_in_impassable = yes
	quick_action_slot = 3

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		loyalty = no
		governor = no
		area = no
		population = no
		holy_site = yes
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		@filled_near_gradient_color_mult
		edge_width = 				0.00	#@filled_near_edge_width
		edge_sharpness = 			@filled_near_edge_sharpness
		edge_alpha = 				@filled_near_edge_alpha
		edge_color_mult = 			@filled_near_edge_color_mult
		before_lighting_blend =		@filled_near_before_lighting_blend
		after_lighting_blend =		@filled_near_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				0	#0.019	#@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}
}

tradegoods = {
	color_mode = trade_goods
	small_map_names = trade_goods
	medium_map_names = trade_goods
	large_map_names = trade_goods
	fill_in_impassable = no
	quick_action_slot = 4

	icon_mask = {
		barbarian_power = no
		pirate_haven = yes
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		@filled_near_gradient_color_mult
		edge_width = 				0	#@filled_near_edge_width
		edge_sharpness = 			0	#@filled_near_edge_sharpness
		edge_alpha = 				0	#@filled_near_edge_alpha
		edge_color_mult = 			0	#@filled_near_edge_color_mult
		before_lighting_blend =		.7	#@filled_near_before_lighting_blend
		after_lighting_blend =		.7	#@filled_near_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		1.2	#@filled_far_gradient_color_mult
		edge_width = 				0	#@filled_far_edge_width
		edge_sharpness = 			0	#@filled_far_edge_sharpness
		edge_alpha = 				0	#@filled_far_edge_alpha
		edge_color_mult = 			0	#@filled_far_edge_color_mult
		before_lighting_blend =		.85	#@filled_far_before_lighting_blend
		after_lighting_blend =		.85	#@filled_far_after_lighting_blend
	}
}

area = {
	color_mode = area
	small_map_names = province
	medium_map_names = area
	large_map_names = area
	fill_in_impassable = yes
	quick_action_slot = 5


	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = yes
		combat = no
		fort = no
		port = no
		unit = no
		country_capital = no
		state_capital = no
		building_construction = no
		military_construction = no
		city = no
		fort_flip_restore = no
		combat_imminent = no
		small_unit = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		@filled_near_gradient_color_mult
		edge_width = 				@filled_near_edge_width
		edge_sharpness = 			@filled_near_edge_sharpness
		edge_alpha = 				@filled_near_edge_alpha
		edge_color_mult = 			@filled_near_edge_color_mult
		before_lighting_blend =		@filled_near_before_lighting_blend
		after_lighting_blend =		@filled_near_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}
}

region = {
	color_mode = region
	small_map_names = province
	medium_map_names = region
	large_map_names = region
	fill_in_impassable = yes

	icon_mask = {
		barbarian_power = no
		pirate_haven = yes
		governor = yes
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		@filled_near_gradient_color_mult
		edge_width = 				@filled_near_edge_width
		edge_sharpness = 			@filled_near_edge_sharpness
		edge_alpha = 				@filled_near_edge_alpha
		edge_color_mult = 			@filled_near_edge_color_mult
		before_lighting_blend =		@filled_near_before_lighting_blend
		after_lighting_blend =		@filled_near_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}
}


simple_terrain = {
	color_mode = simple_terrain
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = no

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		1
		edge_width = 				0
		edge_sharpness = 			0
		edge_alpha = 				1
		edge_color_mult = 			1
		before_lighting_blend =		0.2
		after_lighting_blend =		0.5
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		1
		edge_width = 				0
		edge_sharpness = 			0
		edge_alpha = 				1
		edge_color_mult = 			1
		before_lighting_blend =		0.5
		after_lighting_blend =		0.8
	}
}


climate = {
	color_mode = climate
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = no
	visible = no
	visible = no

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		1
		edge_width = 				0
		edge_sharpness = 			0
		edge_alpha = 				1
		edge_color_mult = 			1
		before_lighting_blend =		0.2
		after_lighting_blend =		0.5
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		1
		edge_width = 				0
		edge_sharpness = 			0
		edge_alpha = 				1
		edge_color_mult = 			1
		before_lighting_blend =		0.5
		after_lighting_blend =		0.8
	}
}

ai_unit_eval = {
	color_mode = ai_unit_eval
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = no
	visible = no

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = 0

		gradient_alpha_inside = 	1
		gradient_alpha_outside = 	1
		gradient_width = 			0
		gradient_color_mult =		1
		edge_width = 				0
		edge_sharpness = 			0
		edge_alpha = 				1
		edge_color_mult = 			1
		before_lighting_blend =		0.5
		after_lighting_blend =		0.5
	}
}

population = {
	color_mode = population
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = no

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		#gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		#gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		#gradient_width = 			@filled_near_gradient_width
		#gradient_color_mult =		@filled_near_gradient_color_mult
		#edge_width = 				@filled_near_edge_width
		#edge_sharpness = 			@filled_near_edge_sharpness
		#edge_alpha = 				@filled_near_edge_alpha
		#edge_color_mult = 			@filled_near_edge_color_mult
		#before_lighting_blend =		@filled_near_before_lighting_blend
		#after_lighting_blend =		@filled_near_after_lighting_blend

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		2		#@filled_far_gradient_color_mult
		edge_width = 				0.001	#@filled_far_edge_width
		edge_sharpness = 			0.001	#@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			2		#@filled_far_edge_color_mult
		before_lighting_blend =		0.9		#@filled_far_before_lighting_blend
		after_lighting_blend =		1.2		#@filled_far_after_lighting_blend #Try not to set this too high!

	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		4	#@filled_far_gradient_color_mult
		edge_width = 				0	#0.019	#@filled_far_edge_width
		edge_sharpness = 			0	#@filled_far_edge_sharpness
		edge_alpha = 				0	#@filled_far_edge_alpha
		edge_color_mult = 			0	#@filled_far_edge_color_mult
		before_lighting_blend =		.5	#@filled_far_before_lighting_blend
		after_lighting_blend =		.85	#@filled_far_after_lighting_blend
	}
}

diplomacy = {
	color_mode = diplomacy
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = no
	quick_action_slot = 9

	icon_mask = {
		barbarian_power = no
		pirate_haven = yes
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		@filled_near_gradient_color_mult
		edge_width = 				@filled_near_edge_width
		edge_sharpness = 			@filled_near_edge_sharpness
		edge_alpha = 				@filled_near_edge_alpha
		edge_color_mult = 			@filled_near_edge_color_mult
		before_lighting_blend =		@filled_near_before_lighting_blend
		after_lighting_blend =		@filled_near_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}
}


barbarian_power = {
	color_mode = barbarian_power
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = no

	icon_mask = {
		all = no
		unit = yes
		fort = yes
		barbarian_power = yes
		pirate_haven = yes
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	1	#@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	1	#@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		@filled_near_gradient_color_mult
		edge_width = 				@filled_near_edge_width
		edge_sharpness = 			@filled_near_edge_sharpness
		edge_alpha = 				@filled_near_edge_alpha
		edge_color_mult = 			@filled_near_edge_color_mult
		before_lighting_blend =		@filled_near_before_lighting_blend
		after_lighting_blend =		@filled_near_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	1	#@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	1	#@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}
}

trade_routes = {
	color_mode = trade_routes
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = no

	icon_mask = {
		barbarian_power = no
		pirate_haven = yes
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	1	#@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	1	#@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		@filled_near_gradient_color_mult
		edge_width = 				@filled_near_edge_width
		edge_sharpness = 			@filled_near_edge_sharpness
		edge_alpha = 				@filled_near_edge_alpha
		edge_color_mult = 			@filled_near_edge_color_mult
		before_lighting_blend =		@filled_near_before_lighting_blend
		after_lighting_blend =		@filled_near_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	1	#@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	1	#@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}
}

macro_builder_build_in_province = {
	color_mode = macro_builder
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = no
	visible = no

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		unit = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		@filled_near_gradient_color_mult
		edge_width = 				@filled_near_edge_width
		edge_sharpness = 			@filled_near_edge_sharpness
		edge_alpha = 				@filled_near_edge_alpha
		edge_color_mult = 			@filled_near_edge_color_mult
		before_lighting_blend =		@filled_near_before_lighting_blend
		after_lighting_blend =		@filled_near_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}
}

offer_peace = {
	color_mode = requestpeace
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = no
	visible = no

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		unit = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	1	#@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	1	#@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		@filled_near_gradient_color_mult
		edge_width = 				@filled_near_edge_width
		edge_sharpness = 			@filled_near_edge_sharpness
		edge_alpha = 				@filled_near_edge_alpha
		edge_color_mult = 			@filled_near_edge_color_mult
		before_lighting_blend =		@filled_near_before_lighting_blend
		after_lighting_blend =		@filled_near_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	1	#@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	1	#@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}
}

ai_select_objective_region = {
	color_mode = assigned_region
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = no
	visible = no

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		unit = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	1	#@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	1	#@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		@filled_near_gradient_color_mult
		edge_width = 				@filled_near_edge_width
		edge_sharpness = 			@filled_near_edge_sharpness
		edge_alpha = 				@filled_near_edge_alpha
		edge_color_mult = 			@filled_near_edge_color_mult
		before_lighting_blend =		@filled_near_before_lighting_blend
		after_lighting_blend =		@filled_near_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	1	#@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	1	#@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}
}

trade = {
	color_mode = trade
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = no
	visible = no

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		@filled_near_gradient_color_mult
		edge_width = 				@filled_near_edge_width
		edge_sharpness = 			@filled_near_edge_sharpness
		edge_alpha = 				@filled_near_edge_alpha
		edge_color_mult = 			@filled_near_edge_color_mult
		before_lighting_blend =		@filled_near_before_lighting_blend
		after_lighting_blend =		@filled_near_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}

}


fortifications = {
	color_mode = fortifications
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = no
	quick_action_slot = 7

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		@filled_near_gradient_color_mult
		edge_width = 				@filled_near_edge_width
		edge_sharpness = 			@filled_near_edge_sharpness
		edge_alpha = 				@filled_near_edge_alpha
		edge_color_mult = 			@filled_near_edge_color_mult
		before_lighting_blend =		@filled_near_before_lighting_blend
		after_lighting_blend =		@filled_near_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}
}

supply = {
	color_mode = supply_limit
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = no
	quick_action_slot = 6

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		2	#@filled_near_gradient_color_mult
		edge_width = 				0	#@filled_near_edge_width
		edge_sharpness = 			0	#@filled_near_edge_sharpness
		edge_alpha = 				0	#@filled_near_edge_alpha
		edge_color_mult = 			0	#@filled_near_edge_color_mult
		before_lighting_blend =		.5	#@filled_near_before_lighting_blend
		after_lighting_blend =		.85	#@filled_near_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		4	#@filled_far_gradient_color_mult
		edge_width = 				0	#0.019	#@filled_far_edge_width
		edge_sharpness = 			0	#@filled_far_edge_sharpness
		edge_alpha = 				0	#@filled_far_edge_alpha
		edge_color_mult = 			0	#@filled_far_edge_color_mult
		before_lighting_blend =		.5	#@filled_far_before_lighting_blend
		after_lighting_blend =		.85	#@filled_far_after_lighting_blend
	}
}

civilization = {
	color_mode = civilization_value
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = no

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		2	#@filled_near_gradient_color_mult
		edge_width = 				0.00	#@filled_near_edge_width
		edge_sharpness = 			@filled_near_edge_sharpness
		edge_alpha = 				2	#@filled_near_edge_alpha
		edge_color_mult = 			@filled_near_edge_color_mult
		before_lighting_blend =		0.5	#@filled_near_before_lighting_blend
		after_lighting_blend =		0.5	#@filled_near_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		4	#@filled_far_gradient_color_mult
		edge_width = 				0	#0.019	#@filled_far_edge_width
		edge_sharpness = 			0	#@filled_far_edge_sharpness
		edge_alpha = 				0	#@filled_far_edge_alpha
		edge_color_mult = 			0	#@filled_far_edge_color_mult
		before_lighting_blend =		.5	#@filled_far_before_lighting_blend
		after_lighting_blend =		.85	#@filled_far_after_lighting_blend
	}
}

opinion = {
	color_mode = opinion
	small_map_names = country
	medium_map_names = country
	large_map_names = country
	fill_in_impassable = no

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		@filled_near_gradient_color_mult
		edge_width = 				@filled_near_edge_width
		edge_sharpness = 			@filled_near_edge_sharpness
		edge_alpha = 				@filled_near_edge_alpha
		edge_color_mult = 			@filled_near_edge_color_mult
		before_lighting_blend =		@filled_near_before_lighting_blend
		after_lighting_blend =		@filled_near_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}
}

unrest_loyalty = {
	color_mode = unrest_loyalty
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = no

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		fort = no
		loyalty = yes
		unit = no
		country_capital = no
		state_capital = no
		building_construction = no
		military_construction = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		@filled_near_gradient_color_mult
		edge_width = 				@filled_near_edge_width
		edge_sharpness = 			@filled_near_edge_sharpness
		edge_alpha = 				@filled_near_edge_alpha
		edge_color_mult = 			@filled_near_edge_color_mult
		before_lighting_blend =		@filled_near_before_lighting_blend
		after_lighting_blend =		@filled_near_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}
}

map_editor_clean = {
	color_mode = terrain
	enable_snow = yes
	visible = no
}

map_editor_progress = {
	color_mode = map_editor_progress
	visible = no
	gradient_parameters = {
		gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		@filled_near_gradient_color_mult
		edge_width = 				@filled_near_edge_width
		edge_sharpness = 			@filled_near_edge_sharpness
		edge_alpha = 				@filled_near_edge_alpha
		edge_color_mult = 			@filled_near_edge_color_mult
		before_lighting_blend =		@filled_near_before_lighting_blend
		after_lighting_blend =		@filled_near_after_lighting_blend
	}
}

diplomatic_view = {
	color_mode = diplomatic_action
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = no
	visible = no

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		unit = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		@filled_near_gradient_color_mult
		edge_width = 				@filled_near_edge_width
		edge_sharpness = 			@filled_near_edge_sharpness
		edge_alpha = 				@filled_near_edge_alpha
		edge_color_mult = 			@filled_near_edge_color_mult
		before_lighting_blend =		@filled_near_before_lighting_blend
		after_lighting_blend =		@filled_near_after_lighting_blend
	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}
}

naval_range = {
	color_mode = naval_range
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = no

	icon_mask = {
		all = no
		port = yes
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		#gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		#gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		#gradient_width = 			@filled_near_gradient_width
		#gradient_color_mult =		@filled_near_gradient_color_mult
		#edge_width = 				@filled_near_edge_width
		#edge_sharpness = 			@filled_near_edge_sharpness
		#edge_alpha = 				@filled_near_edge_alpha
		#edge_color_mult = 			@filled_near_edge_color_mult
		#before_lighting_blend =		@filled_near_before_lighting_blend
		#after_lighting_blend =		@filled_near_after_lighting_blend

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		2		#@filled_far_gradient_color_mult
		edge_width = 				0.001	#@filled_far_edge_width
		edge_sharpness = 			0.001	#@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			2		#@filled_far_edge_color_mult
		before_lighting_blend =		0.9		#@filled_far_before_lighting_blend
		after_lighting_blend =		1.2		#@filled_far_after_lighting_blend #Try not to set this too high!

	}
	gradient_parameters = {
		zoom_step = @zoom_step_far_start

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		4	#@filled_far_gradient_color_mult
		edge_width = 				0	#0.019	#@filled_far_edge_width
		edge_sharpness = 			0	#@filled_far_edge_sharpness
		edge_alpha = 				0	#@filled_far_edge_alpha
		edge_color_mult = 			0	#@filled_far_edge_color_mult
		before_lighting_blend =		.5	#@filled_far_before_lighting_blend
		after_lighting_blend =		.85	#@filled_far_after_lighting_blend
	}
}

holdings_mm = {
	color_mode = holdings
	#small_map_names = province
	#medium_map_names = state
	#large_map_names = country
	fill_in_impassable = no

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		population = yes
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = @zoom_step_near

		gradient_alpha_inside = 	@filled_near_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_near_gradient_alpha_outside
		gradient_width = 			@filled_near_gradient_width
		gradient_color_mult =		2	#@filled_near_gradient_color_mult
		edge_width = 				@filled_near_edge_width
		edge_sharpness = 			@filled_near_edge_sharpness
		edge_alpha = 				@filled_near_edge_alpha
		edge_color_mult = 			@hollow_very_near_edge_color_mult
		before_lighting_blend =		@filled_near_before_lighting_blend
		after_lighting_blend =		@filled_near_after_lighting_blend

	}
	gradient_parameters = {
		zoom_step = 15

		gradient_alpha_inside = 	@solid_far_gradient_alpha_inside
		gradient_alpha_outside = 	@solid_far_gradient_alpha_outside
		gradient_width = 			@solid_far_gradient_width
		gradient_color_mult =		@solid_far_gradient_color_mult
		edge_width = 				@solid_far_edge_width
		edge_sharpness = 			@solid_far_edge_sharpness
		edge_alpha = 				@solid_far_edge_alpha
		edge_color_mult = 			@solid_far_edge_color_mult
		before_lighting_blend =		0.35
		after_lighting_blend =		0.6
	}
}

province_rank = {
	color_mode = province_rank
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = no

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = 1

		#gradient_alpha_inside = 	@hollow_very_near_gradient_alpha_inside
		#gradient_alpha_outside = 	@hollow_very_near_gradient_alpha_outside
		#gradient_width = 			@hollow_very_near_gradient_width
		#gradient_color_mult =		@hollow_very_near_gradient_color_mult
		#edge_width = 				@hollow_very_near_edge_width
		#edge_sharpness = 			@hollow_very_near_edge_sharpness
		#edge_alpha = 				@hollow_very_near_edge_alpha
		#edge_color_mult = 			@hollow_very_near_edge_color_mult
		#before_lighting_blend =		@hollow_very_near_before_lighting_blend
		#after_lighting_blend =		@hollow_very_near_after_lighting_blend
		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		2		#@filled_far_gradient_color_mult
		edge_width = 				0.02
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			0.5
		before_lighting_blend =		0.9		#@filled_far_before_lighting_blend
		after_lighting_blend =		1		#@filled_far_after_lighting_blend #Try not to set this too high!
	}

	gradient_parameters = {
		zoom_step = 11

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		0.5#@filled_far_before_lighting_blend
		after_lighting_blend =		0.6#@filled_far_after_lighting_blend
	}

}

government = {
	color_mode = government
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = no

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = 2

		gradient_alpha_inside = 	@hollow_very_near_gradient_alpha_inside
		gradient_alpha_outside = 	@hollow_very_near_gradient_alpha_outside
		gradient_width = 			@hollow_very_near_gradient_width
		gradient_color_mult =		@hollow_very_near_gradient_color_mult
		edge_width = 				@hollow_very_near_edge_width
		edge_sharpness = 			@hollow_very_near_edge_sharpness
		edge_alpha = 				@hollow_very_near_edge_alpha
		edge_color_mult = 			@hollow_very_near_edge_color_mult
		before_lighting_blend =		@hollow_very_near_before_lighting_blend
		after_lighting_blend =		@hollow_very_near_after_lighting_blend
	}

	gradient_parameters = {
		zoom_step = 5

		gradient_alpha_inside = 	@hollow_near_gradient_alpha_inside
		gradient_alpha_outside = 	@hollow_near_gradient_alpha_outside
		gradient_width = 			0.03
		gradient_color_mult =		@hollow_near_gradient_color_mult
		edge_width = 				@hollow_near_edge_width
		edge_sharpness = 			@hollow_near_edge_sharpness
		edge_alpha = 				@hollow_near_edge_alpha
		edge_color_mult = 			@hollow_near_edge_color_mult
		before_lighting_blend =		@hollow_near_before_lighting_blend
		after_lighting_blend =		@hollow_near_after_lighting_blend
	}

	gradient_parameters = {
		zoom_step = 8

		gradient_alpha_inside = 	@hollow_near_gradient_alpha_inside
		gradient_alpha_outside = 	@hollow_near_gradient_alpha_outside
		gradient_width = 			0.25
		gradient_color_mult =		@hollow_near_gradient_color_mult
		edge_width = 				@hollow_near_edge_width
		edge_sharpness = 			@hollow_near_edge_sharpness
		edge_alpha = 				@hollow_near_edge_alpha
		edge_color_mult = 			@hollow_near_edge_color_mult
		before_lighting_blend =		@hollow_near_before_lighting_blend
		after_lighting_blend =		@hollow_near_after_lighting_blend
	}

	gradient_parameters = {
		zoom_step = 11

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		@filled_far_before_lighting_blend
		after_lighting_blend =		@filled_far_after_lighting_blend
	}


	gradient_parameters = {
		zoom_step = 15

		gradient_alpha_inside = 	@solid_far_gradient_alpha_inside
		gradient_alpha_outside = 	@solid_far_gradient_alpha_outside
		gradient_width = 			@solid_far_gradient_width
		gradient_color_mult =		@solid_far_gradient_color_mult
		edge_width = 				@solid_far_edge_width
		edge_sharpness = 			@solid_far_edge_sharpness
		edge_alpha = 				@solid_far_edge_alpha
		edge_color_mult = 			@solid_far_edge_color_mult
		before_lighting_blend =		0.35
		after_lighting_blend =		0.6
	}
}

levies = {
	color_mode = levies
	small_map_names = province
	medium_map_names = state
	large_map_names = country
	fill_in_impassable = no

	icon_mask = {
		barbarian_power = no
		pirate_haven = no
		governor = no
		area = no
		loyalty = no
		population = no
		holy_site = no
		decorative_map = no
	}

	gradient_parameters = {
		zoom_step = 1

		#gradient_alpha_inside = 	@hollow_very_near_gradient_alpha_inside
		#gradient_alpha_outside = 	@hollow_very_near_gradient_alpha_outside
		#gradient_width = 			@hollow_very_near_gradient_width
		#gradient_color_mult =		@hollow_very_near_gradient_color_mult
		#edge_width = 				@hollow_very_near_edge_width
		#edge_sharpness = 			@hollow_very_near_edge_sharpness
		#edge_alpha = 				@hollow_very_near_edge_alpha
		#edge_color_mult = 			@hollow_very_near_edge_color_mult
		#before_lighting_blend =		@hollow_very_near_before_lighting_blend
		#after_lighting_blend =		@hollow_very_near_after_lighting_blend
		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		2		#@filled_far_gradient_color_mult
		edge_width = 				0.02
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			0.5
		before_lighting_blend =		0.9		#@filled_far_before_lighting_blend
		after_lighting_blend =		1		#@filled_far_after_lighting_blend #Try not to set this too high!
	}

	gradient_parameters = {
		zoom_step = 11

		gradient_alpha_inside = 	@filled_far_gradient_alpha_inside
		gradient_alpha_outside = 	@filled_far_gradient_alpha_outside
		gradient_width = 			@filled_far_gradient_width
		gradient_color_mult =		@filled_far_gradient_color_mult
		edge_width = 				@filled_far_edge_width
		edge_sharpness = 			@filled_far_edge_sharpness
		edge_alpha = 				@filled_far_edge_alpha
		edge_color_mult = 			@filled_far_edge_color_mult
		before_lighting_blend =		0.5#@filled_far_before_lighting_blend
		after_lighting_blend =		0.6#@filled_far_after_lighting_blend
	}

}
