# Starting wonders placed at game start (after lobby). See on_actions/wwr_starting_wonders.txt
wwr_starting_wonders = {
	default = wwr_starting_wonders_none

	wwr_starting_wonders_none = {
	}

	wwr_starting_wonders_ancient = {
	}

	wwr_starting_wonders_ancient_victorian = {
	}

	wwr_starting_wonders_through_modern = {
	}

	wwr_starting_wonders_all = {
	}
}

# Whether Modern/Future-era WWR monuments can be built (potential). Default off.
wwr_modern_future_wonders = {
	default = wwr_modern_future_wonders_disabled

	wwr_modern_future_wonders_disabled = {
	}

	wwr_modern_future_wonders_enabled = {
	}
}
