# General Modifiers

#Global Malus from 1836
modern_medicine_0 = {
	icon = gfx/interface/icons/timed_modifier_icons/modifier_pharma_positive.dds
	state_mortality_mult = 0.75
}

#Global Malus from 1880
modern_medicine_1 = {
	icon = gfx/interface/icons/timed_modifier_icons/modifier_pharma_positive.dds
	state_mortality_mult = 0.6
}

#Global Malus from 1910
modern_medicine_2 = {
	icon = gfx/interface/icons/timed_modifier_icons/modifier_pharma_positive.dds
	state_mortality_mult = 0.5
	state_education_access_add = -0.05
}

#Global Malus from 1940
modern_medicine_3 = {
	icon = gfx/interface/icons/timed_modifier_icons/modifier_pharma_positive.dds
	state_mortality_mult = 0.25
	state_education_access_add = -0.15
}

#Global Malus from 1960
modern_medicine_4 = {
	icon = gfx/interface/icons/timed_modifier_icons/modifier_pharma_positive.dds
	state_education_access_add = -0.25
}

# Demographic Stage
# After a country reach a certain level of development, birth rate is no more proportional to quality of life.
# So, since the standard of living reach 13 the country enter in a sequence of stages:
# Stage 0: Birth rate is very high (But lower because of infant mortality), mortality is high, population growth is stagnant.
demographic_stage_0 = {
	icon = gfx/interface/icons/timed_modifier_icons/demographic_stage_0.dds
	state_birth_rate_mult = 0.4
	state_working_adult_ratio_add = -0.04
	country_institution_cost_institution_schools_mult = 0.1
	#state_education_access_add = -0.1
}
# Stage 1: Birth rate is very high, mortality is medium, population growth is high. SoL expected stage: 11.
demographic_stage_1 = {
	icon = gfx/interface/icons/timed_modifier_icons/demographic_stage_1.dds
	state_birth_rate_mult = 0.45
	state_working_adult_ratio_add = -0.02
	country_institution_cost_institution_schools_mult = 0.05
	#state_education_access_add = -0.05
}
# Stage 2: Birth rate is high, mortality is low, population growth is high. SoL expected stage: 14.
demographic_stage_2 = {
	icon = gfx/interface/icons/timed_modifier_icons/demographic_stage_2.dds
	state_birth_rate_mult = 0.4
}
# Stage 3: Birth rate is medium, mortality is low, population growth is medium. SoL expected stage: 17.
demographic_stage_3 = {
	icon = gfx/interface/icons/timed_modifier_icons/demographic_stage_3.dds
	state_birth_rate_mult = 0.25
	state_working_adult_ratio_add = 0.02
}
# Stage 4: Birth rate is low, mortality is very low, population growth is low. SoL expected stage: 20.
demographic_stage_4 = {
	icon = gfx/interface/icons/timed_modifier_icons/demographic_stage_4.dds
	state_birth_rate_mult = 0.1
	state_working_adult_ratio_add = 0.04
}
# Stage 5: Birth rate is very low, mortality is very low, population growth is very low. SoL expected stage: 23.
demographic_stage_5 = {
	icon = gfx/interface/icons/timed_modifier_icons/demographic_stage_5.dds
	state_birth_rate_mult = -0.1
	state_working_adult_ratio_add = 0.07
}
# Stage 6: Birth rate is very very low, mortality is very low, population growth is very very low. SoL expected stage: 25.
demographic_stage_6 = {
	icon = gfx/interface/icons/timed_modifier_icons/demographic_stage_6.dds
	state_birth_rate_mult = -0.3 #Qui nell'update ho messo 10
	state_working_adult_ratio_add = 0.1
}

# Stage 7: Birth rate is minimal, mortality is minimal, population growth is stagnant. SoL expected stage: 25.
demographic_stage_7 = {
	icon = gfx/interface/icons/timed_modifier_icons/demographic_stage_7.dds
	state_birth_rate_mult = -0.5 #Qui nell'update ho messo 20
	state_working_adult_ratio_add = 0.12
}

# Stage 8: Birth rate is non-existent, mortality is minimal, population growth is negative. SoL expected stage: 25.
demographic_stage_8 = {
	icon = gfx/interface/icons/timed_modifier_icons/demographic_stage_8.dds
	state_birth_rate_mult = -0.65 #Qui nell'update ho messo 30
	state_working_adult_ratio_add = 0.12
}

# A stage is reached when one of these conditions is met:
# Or Standard of living is 3 higher than expected previous stage.
# Or X years passed since last stage was reached. In order to simulate the transition.
# The X depends on culture, religion, literacy and specific stage.
# Actually, if every nation would be in stage 6, the richer nations would have an higher birth rate than poorer nations.

# Pop Flavor Modifiers

#France modifiers
historical_population_of_france_1 = {
	icon = gfx/interface/icons/timed_modifier_icons/pop_negative.dds
	state_birth_rate_mult = -0.03
	state_education_access_add = 0.05
}

historical_population_of_france_2 = {
	icon = gfx/interface/icons/timed_modifier_icons/pop_positive.dds
	state_birth_rate_mult = 0.02
}

#Germany modifiers
historical_population_of_germany = {
	icon = gfx/interface/icons/timed_modifier_icons/pop_positive.dds
	state_birth_rate_mult = 0.1
}

#Brazil modifiers
population_of_brazil_during_slavery = {
	icon = gfx/interface/icons/timed_modifier_icons/modifier_peasant_negative.dds
	state_birth_rate_mult = 0.2
	state_education_access_add = -0.1
	state_pop_support_movement_anti_slavery_mult = 0.2
} #It last for 100 years after slavery ban.

population_of_brazil_during_slavery_player = {
	icon = gfx/interface/icons/timed_modifier_icons/modifier_peasant_negative.dds
	state_birth_rate_mult = 0.05
	state_education_access_add = -0.1
	state_pop_support_movement_anti_slavery_mult = 0.05
} #It last for 100 years after slavery ban.

population_of_brazil_end_of_slavery = {
	icon = gfx/interface/icons/timed_modifier_icons/modifier_peasant_positive.dds
	state_birth_rate_mult = 0.25
	state_education_access_add = -0.05
} #It last for 100 years after slavery ban.

population_of_brazil_end_of_slavery_player = {
	icon = gfx/interface/icons/timed_modifier_icons/modifier_peasant_positive.dds
	state_birth_rate_mult = 0.1
	state_education_access_add = -0.05
} #It last for 100 years after slavery ban.

# India modifiers

jewel_in_the_crown_modifier = {
	icon = gfx/interface/icons/timed_modifier_icons/modifier_raj_positive.dds
	state_birth_rate_mult = 0.05
	state_radicals_from_political_movements_mult = -0.15
}

#India, Indonesia and Philippines modifiers
colonial_agricultural_shift = {
	icon = gfx/interface/icons/timed_modifier_icons/modifier_colonization_positive.dds
	state_birth_rate_mult = 0.25
	state_turmoil_effects_mult = -0.2
	state_education_access_add = -0.1
}

colonial_agricultural_shift_player = {
	icon = gfx/interface/icons/timed_modifier_icons/modifier_colonization_positive.dds
	state_birth_rate_mult = 0.05
	state_education_access_add = -0.1
}

land_reclamation_struggle_modifier = {
	icon = gfx/interface/icons/timed_modifier_icons/modifier_colonization_negative.dds
	state_turmoil_effects_mult = -0.25
	state_standard_of_living_add = -1
	state_tax_waste_add = 0.1
}