#Military

#Infantry#

# Modern Mechanized Infantry

unit_combat_unit_type_modern_mechanized_infantry_offense_mult={
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

unit_combat_unit_type_modern_mechanized_infantry_defense_mult={
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

# Advanced Mechanized Infantry

unit_combat_unit_type_advanced_mechanized_infantry_offense_mult={
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

unit_combat_unit_type_advanced_mechanized_infantry_defense_mult={
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

# Tank

# Modern Heavy Tank

unit_combat_unit_type_modern_heavy_tank_offense_mult={
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

unit_combat_unit_type_modern_heavy_tank_defense_mult={
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

# Modern Light Tanks

unit_combat_unit_type_modern_light_tanks_offense_mult={
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

unit_combat_unit_type_modern_light_tanks_defense_mult={
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

# Main Battle Tank

unit_combat_unit_type_main_battle_tanks_offense_mult={
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

unit_combat_unit_type_main_battle_tanks_defense_mult={
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

# combat_unit_type_siege_artillery

unit_combat_unit_type_siege_artillery_offense_mult={
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

unit_combat_unit_type_siege_artillery_defense_mult={
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

# combat_unit_type_self_propelled_artillery

unit_combat_unit_type_self_propelled_artillery_offense_mult={
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

unit_combat_unit_type_self_propelled_artillery_defense_mult={
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

# NAVY

ship_ship_type_nuclear_submarine_hull_damage_mult={
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

ship_ship_type_modern_destroyer_hull_damage_mult={
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

ship_ship_type_modern_cruiser_hull_damage_mult={
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

ship_ship_type_modern_battleship_hull_damage_mult={
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

ship_ship_type_nuclear_carrier_hull_damage_mult={
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

ship_battle_against_ship_type_modern_destroyer_accuracy_mult = {
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

ship_battle_against_ship_type_modern_cruiser_accuracy_mult = {
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

ship_battle_against_ship_type_modern_battleship_accuracy_mult = {
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

ship_battle_against_ship_type_nuclear_carrier_accuracy_mult = {
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

ship_battle_against_ship_type_nuclear_submarine_accuracy_mult = {
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

## Marines

unit_combat_unit_type_modern_tier_marines_offense_mult = {
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

unit_combat_unit_type_modern_tier_marines_defense_mult = {
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

unit_combat_unit_type_advanced_tier_marines_offense_mult = {
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}

unit_combat_unit_type_advanced_tier_marines_defense_mult = {
	decimals=0
	color=good
	percent=yes
	game_data={
		ai_value=0
	}
}
