﻿# Direct Air Support
mobilization_option_close_air_support = {
	texture = "gfx/interface/icons/mobilization_options/aerial_reconaissance_direct_support.dds"
	possible = {
		scope:military_formation = {
			NOR = {
				has_mobilization_option = mobilization_option:mobilization_option_supersonic_close_air_support
			}
		}
		market ?= {
			mg:aeroplanes ?= {
				has_potential_supply = yes
			}
			mg:light_fuel ?= {
				has_potential_supply = yes
			}
		}
	}
	on_activate_while_mobilized = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.5
			}
		}
	}
	on_deactivate = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.5
			}
		}
	}
	unlocking_technologies = {
		air_support
	}
	upkeep_modifier = {
		goods_input_aeroplanes_add = 3
		goods_input_light_fuel_add = 1
	}
	unit_modifier = {
		unit_offense_mult = 0.2
		unit_occupation_mult = 0.15
	}
	ai_weight = {
		value = 1
	}
	group = air_support
}

mobilization_option_supersonic_close_air_support = {
	texture = "gfx/interface/icons/mobilization_options/aerial_reconaissance_supersonic_direct_support.dds"
	possible = {
		scope:military_formation = {
			NOR = {
				has_mobilization_option = mobilization_option:mobilization_option_close_air_support
			}
		}
		market ?= {
			mg:aeroplanes ?= {
				has_potential_supply = yes
			}
			mg:light_fuel ?= {
				has_potential_supply = yes
			}
		}
	}
	on_activate_while_mobilized = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.5
			}
		}
	}
	on_deactivate = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.5
			}
		}
	}
	unlocking_technologies = {
		supersonic_aviation
	}
	upkeep_modifier = {
		goods_input_aeroplanes_add = 5
		goods_input_light_fuel_add = 1
	}
	unit_modifier = {
		unit_offense_mult = 0.35
		unit_occupation_mult = 0.25
	}
	ai_weight = {
		value = 1
	}
	group = air_support
}

# Indirect Air Support
mobilization_option_indirect_air_support = {
	texture = "gfx/interface/icons/mobilization_options/aerial_reconaissance_indirect_support.dds"
	possible = {
		scope:military_formation = {
			NOR = {
				has_mobilization_option = mobilization_option:mobilization_option_supersonic_indirect_air_support
			}
		}
		market ?= {
			mg:aeroplanes ?= {
				has_potential_supply = yes
			}
			mg:light_fuel ?= {
				has_potential_supply = yes
			}
		}
	}
	on_activate_while_mobilized = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.5
			}
		}
	}
	on_deactivate = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.5
			}
		}
	}
	unlocking_technologies = {
		bombing
	}
	upkeep_modifier = {
		goods_input_aeroplanes_add = 2
		goods_input_light_fuel_add = 2
	}
	unit_modifier = {
		unit_occupation_mult = 0.25
		unit_kill_rate_add = 0.05
		unit_devastation_mult = 0.5
	}
	ai_weight = {
		value = 1
	}
	group = air_support
}

mobilization_option_supersonic_indirect_air_support = {
	texture = "gfx/interface/icons/mobilization_options/aerial_reconaissance_supersonic_indirect_support.dds"
	possible = {
		scope:military_formation = {
			NOR = {
				has_mobilization_option = mobilization_option:mobilization_option_indirect_air_support
			}
		}
		market ?= {
			mg:aeroplanes ?= {
				has_potential_supply = yes
			}
			mg:light_fuel ?= {
				has_potential_supply = yes
			}
		}
	}
	on_activate_while_mobilized = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.5
			}
		}
	}
	on_deactivate = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.5
			}
		}
	}
	unlocking_technologies = {
		stealth_technology
	}
	upkeep_modifier = {
		goods_input_aeroplanes_add = 4
		goods_input_light_fuel_add = 2
	}
	unit_modifier = {
		unit_occupation_mult = 0.5
		unit_kill_rate_add = 0.05
		unit_devastation_mult = 0.5
	}
	ai_weight = {
		value = 1
	}
	group = air_support
}

# Special Weapons
mobilization_option_paratroopers = {
	texture = "gfx/interface/icons/mobilization_options/paratroopers.dds"
	possible = {
		market ?= {
			mg:aeroplanes ?= {
				has_potential_supply = yes
			}
			mg:fabric ?= {
				has_potential_supply = yes
			}
			mg:light_fuel ?= {
				has_potential_supply = yes
			}
		}
	}
	on_activate_while_mobilized = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.3
			}
		}
	}
	on_deactivate = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.3
			}
		}
	}
	unlocking_technologies = {
		paratroopers
	}
	upkeep_modifier = {
		goods_input_aeroplanes_add = 0.5
		goods_input_fabric_add = 0.5
		goods_input_light_fuel_add = 0.5
	}
	unit_modifier = {
		unit_offense_mult = 0.15
		character_battle_condition_rapid_advance_mult = 0.25
	}
	ai_weight = {
		value = 1
	}
	group = special_weapons
}

# Medical Support
mobilization_option_penicillin_medical_support = {
	texture = "gfx/interface/icons/mobilization_options/penicillin_medical_support.dds"
	unlocking_technologies = {
		penicillin
	}
	possible = {
		scope:military_formation = {
			NOR = {
				has_mobilization_option = mobilization_option:mobilization_option_first_aid
				has_mobilization_option = mobilization_option:mobilization_option_field_hospitals
			}
		}
		market ?= {
			mg:pharmaceuticals ?= {
				has_potential_supply = yes
			}
			mg:fabric ?= {
				has_potential_supply = yes
			}
			mg:tools ?= {
				has_potential_supply = yes
			}
			mg:electroniccomponents ?= {
				has_potential_supply = yes
			}
			mg:water ?= {
				has_potential_supply = yes
			}
		}
	}
	on_activate_while_mobilized = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_to_add_medic_support_tt
			add_organization = {
				value = organization
				multiply = -0.25
			}
		}
	}
	on_deactivate = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_morale_and_organization_when_you_remove_medic_support_tt
			every_combat_unit = {
				add_morale = {
					value = morale
					multiply = -0.5
				}
			}
			add_organization = {
				value = organization
				multiply = -0.25
			}
		}
	}
	upkeep_modifier = {
		goods_input_pharmaceuticals_add = 5
		goods_input_electroniccomponents_add = 0.5
		goods_input_fabric_add = 1
		goods_input_tools_add = 1
		goods_input_water_add = 1
	}
	unit_modifier = {
		unit_recovery_rate_add = 0.6
	}
	ai_weight = {
		value = 1
	}
	group = medic_support
}

# Tactical Weapons
mobilization_option_rocket_artillery = {
	texture = "gfx/interface/icons/mobilization_options/rocket_artillery.dds"
	possible = {
		scope:military_formation = {
			NOR = {
				has_mobilization_option = mobilization_option:mobilization_option_guided_missiles
				#has_mobilization_option = mobilization_option:mobilization_option_space_artillery
			}
		}
		market ?= {
			mg:artillery ?= {
				has_potential_supply = yes
			}
			mg:ammunition ?= {
				has_potential_supply = yes
			}
			mg:light_fuel ?= {
				has_potential_supply = yes
			}
		}
	}
	on_activate_while_mobilized = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.3
			}
		}
	}
	on_deactivate = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.3
			}
		}
	}
	unlocking_technologies = {
		rocketery
	}
	upkeep_modifier = {
		goods_input_artillery_add = 2
		#goods_input_missiles_add = 2
		goods_input_ammunition_add = 4
		goods_input_light_fuel_add = 1
	}
	unit_modifier = {
		unit_offense_mult = 0.15
		unit_kill_rate_add = 0.05
		unit_devastation_mult = 0.1
	}
	ai_weight = {
		value = 1
	}
	group = tactical_weapons
}

mobilization_option_guided_missiles = {
	texture = "gfx/interface/icons/mobilization_options/guided_missiles.dds"
	possible = {
		scope:military_formation = {
			NOR = {
				has_mobilization_option = mobilization_option:mobilization_option_rocket_artillery
				#has_mobilization_option = mobilization_option:mobilization_option_space_artillery
			}
		}
		market ?= {
			mg:artillery ?= {
				has_potential_supply = yes
			}
			mg:ammunition ?= {
				has_potential_supply = yes
			}
			mg:processors ?= {
				has_potential_supply = yes
			}
			mg:light_fuel ?= {
				has_potential_supply = yes
			}
		}
	}
	on_activate_while_mobilized = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.2
			}
		}
	}
	on_deactivate = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.2
			}
		}
	}
	unlocking_technologies = {
		guided_missiles
	}
	upkeep_modifier = {
		goods_input_artillery_add = 3
		#goods_input_missiles_add = 3
		goods_input_ammunition_add = 6
		goods_input_processors_add = 1
		goods_input_light_fuel_add = 1
	}
	unit_modifier = {
		unit_offense_mult = 0.35
		unit_defense_mult = 0.2
		unit_devastation_mult = 0.1
	}
	ai_weight = {
		value = 1
	}
	group = tactical_weapons
}

# Extra
mobilization_option_helicopters_support = {
	texture = "gfx/interface/icons/mobilization_options/helicopters.dds"
	possible = {
		market ?= {
			mg:aeroplanes ?= {
				has_potential_supply = yes
			}
			mg:light_fuel ?= {
				has_potential_supply = yes
			}
		}
	}
	on_activate_while_mobilized = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.25
			}
		}
	}
	on_deactivate = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.25
			}
		}
	}
	unlocking_technologies = {
		helicopters
	}
	upkeep_modifier = {
		goods_input_aeroplanes_add = 3
		goods_input_light_fuel_add = 1
	}
	unit_modifier = {
		unit_defense_mult = 0.1
		unit_recovery_rate_add = 0.1
		unit_morale_recovery_mult = 0.1
		character_battle_condition_lost_mult = -0.25
	}
	ai_weight = {
		value = 1
	}
	group = extra
}

mobilization_option_satellites_support = {
	texture = "gfx/interface/icons/mobilization_options/satellites.dds"
	possible = {
		scope:military_formation = {
			NOR = {
				has_mobilization_option = mobilization_option:mobilization_option_awacs_support
			}
		}
		market ?= {
			mg:space_assets ?= {
				has_potential_supply = yes
			}
			mg:computer ?= {
				has_potential_supply = yes
			}
		}
	}
	on_activate_while_mobilized = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.25
			}
		}
	}
	on_deactivate = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.25
			}
		}
	}
	unlocking_technologies = {
		satellites
	}
	upkeep_modifier = {
		goods_input_space_assets_add = 3
		goods_input_computer_add = 2
	}
	unit_modifier = {
		military_formation_organization_gain_mult = 0.05
		unit_defense_mult = 0.2
		character_battle_condition_lost_mult = -0.5
	}
	ai_weight = {
		value = 1
	}
	group = extra
}

mobilization_option_awacs_support = {
	texture = "gfx/interface/icons/mobilization_options/awacs.dds"
	possible = {
		scope:military_formation = {
			NOR = {
				has_mobilization_option = mobilization_option:mobilization_option_satellites_support
			}
		}
		market ?= {
			mg:aeroplanes ?= {
				has_potential_supply = yes
			}
			mg:light_fuel ?= {
				has_potential_supply = yes
			}
			mg:computer ?= {
				has_potential_supply = yes
			}
		}
	}
	on_activate_while_mobilized = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.25
			}
		}
	}
	on_deactivate = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.25
			}
		}
	}
	unlocking_technologies = {
		awacs
	}
	upkeep_modifier = {
		goods_input_computer_add = 3
		goods_input_aeroplanes_add = 2
		goods_input_space_assets_add = 3
		#goods_input_light_fuel_add = 1 Space Assets already consume tons of light fuel
	}
	unit_modifier = {
		military_formation_organization_gain_mult = 0.05
		unit_defense_mult = 0.2
		unit_offense_mult = 0.2
		character_battle_condition_lost_mult = -0.5
	}
	ai_weight = {
		value = 1
	}
	group = extra
}

# Nuclear Weapons
mobilization_option_nuclear_artillery = {
	texture = "gfx/interface/icons/mobilization_options/nuclear_artillery.dds"
	possible = {
		custom_tooltip = {
			text = has_not_signed_nuclear_non_proliferation_treaty_tt
			NOT = {
				has_variable = signed_nuclear_non_proliferation_treaty
			}
		}
		has_law_or_variant = law_type:law_uranium_full_usage
		scope:military_formation = {
			NOR = {
				has_mobilization_option = mobilization_option:mobilization_option_icbms_artillery
			}
		}
		market ?= {
			mg:artillery ?= {
				has_potential_supply = yes
			}
			mg:good_uranium ?= {
				has_potential_supply = yes
			}
		}
	}
	on_activate_while_mobilized = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.2
			}
		}
	}
	on_deactivate = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.2
			}
		}
	}
	unlocking_technologies = {
		atomic_bomb
	}
	upkeep_modifier = {
		goods_input_artillery_add = 3
		goods_input_good_uranium_add = 4
	}
	unit_modifier = {
		unit_kill_rate_add = 0.5
		unit_devastation_mult = 1
	}
	ai_weight = {
		value = 1
	}
	group = nuclear_weapons
}

mobilization_option_icbms_artillery = {
	texture = "gfx/interface/icons/mobilization_options/icbms_artillery.dds"
	possible = {
		NOT = {
			has_variable = signed_nuclear_non_proliferation_treaty
		}
		has_law_or_variant = law_type:law_uranium_full_usage
		scope:military_formation = {
			NOR = {
				has_mobilization_option = mobilization_option:mobilization_option_nuclear_artillery
			}
		}
		market ?= {
			mg:artillery ?= {
				has_potential_supply = yes
			}
			mg:good_uranium ?= {
				has_potential_supply = yes
			}
		}
	}
	on_activate_while_mobilized = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.2
			}
		}
	}
	on_deactivate = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.2
			}
		}
	}
	unlocking_technologies = {
		icbms
	}
	upkeep_modifier = {
		goods_input_artillery_add = 6
		goods_input_good_uranium_add = 5
	}
	unit_modifier = {
		unit_kill_rate_add = 0.25
		unit_devastation_mult = 1.5
		unit_morale_damage_mult = 0.25
	}
	ai_weight = {
		value = 1
	}
	group = nuclear_weapons
}

# Electronic Support
mobilization_option_electronic_countermeasures = {
	texture = "gfx/interface/icons/mobilization_options/electronic_countermeasures.dds"
	possible = {
		market ?= {
			mg:electroniccomponents ?= {
				has_potential_supply = yes
			}
			mg:radios ?= {
				has_potential_supply = yes
			}
			mg:telecommunications ?= {
				has_potential_supply = yes
			}
		}
		scope:military_formation = {
			OR = {
				has_mobilization_option = mobilization_option:mobilization_option_satellites_support
				has_mobilization_option = mobilization_option:mobilization_option_awacs_support
			}
			NOR = {
				has_mobilization_option = mobilization_option:mobilization_option_electronic_support_measures
				has_mobilization_option = mobilization_option:mobilization_option_electronic_attack
				has_mobilization_option = mobilization_option:mobilization_option_electronic_counter_countermeasures
			}
		}
	}
	on_activate_while_mobilized = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.25
			}
		}
	}
	on_deactivate = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.25
			}
		}
	}
	unlocking_technologies = {
		electronic_countermeasures
	}
	upkeep_modifier = {
		goods_input_electroniccomponents_add = 2
		goods_input_radios_add = 1
		goods_input_telecommunications_add = 5
	}
	unit_modifier = {
		unit_army_offense_mult = 0.05
		unit_army_defense_mult = 0.05
		unit_morale_damage_mult = 0.1
	}
	ai_weight = {
		value = 1
	}
	group = electronic_support
}

mobilization_option_electronic_attack = {
	texture = "gfx/interface/icons/mobilization_options/electronic_attack.dds"
	possible = {
		market ?= {
			mg:electroniccomponents ?= {
				has_potential_supply = yes
			}
			mg:computer ?= {
				has_potential_supply = yes
			}
			mg:telecommunications ?= {
				has_potential_supply = yes
			}
		}
		scope:military_formation = {
			OR = {
				has_mobilization_option = mobilization_option:mobilization_option_satellites_support
				has_mobilization_option = mobilization_option:mobilization_option_awacs_support
			}
			NOR = {
				has_mobilization_option = mobilization_option:mobilization_option_electronic_countermeasures
				has_mobilization_option = mobilization_option:mobilization_option_electronic_support_measures
				has_mobilization_option = mobilization_option:mobilization_option_electronic_counter_countermeasures
			}
		}
	}
	on_activate_while_mobilized = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.25
			}
		}
	}
	on_deactivate = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.25
			}
		}
	}
	unlocking_technologies = {
		electronic_warfare
	}
	upkeep_modifier = {
		goods_input_electroniccomponents_add = 2
		goods_input_computer_add = 1
		goods_input_telecommunications_add = 10
	}
	unit_modifier = {
		unit_army_offense_mult = 0.15
		character_battle_condition_rapid_advance_mult = 0.5
		character_battle_condition_surprise_maneuver_mult = 0.25
	}
	ai_weight = {
		value = 1
	}
	group = electronic_support
}

mobilization_option_electronic_support_measures = {
	texture = "gfx/interface/icons/mobilization_options/electronic_support_measures.dds"
	possible = {
		market ?= {
			mg:electroniccomponents ?= {
				has_potential_supply = yes
			}
			mg:computer ?= {
				has_potential_supply = yes
			}
			mg:telecommunications ?= {
				has_potential_supply = yes
			}
		}
		scope:military_formation = {
			OR = {
				has_mobilization_option = mobilization_option:mobilization_option_satellites_support
				has_mobilization_option = mobilization_option:mobilization_option_awacs_support
			}
			NOR = {
				has_mobilization_option = mobilization_option:mobilization_option_electronic_countermeasures
				has_mobilization_option = mobilization_option:mobilization_option_electronic_attack
				has_mobilization_option = mobilization_option:mobilization_option_electronic_counter_countermeasures
			}
		}
	}
	on_activate_while_mobilized = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.25
			}
		}
	}
	on_deactivate = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.25
			}
		}
	}
	unlocking_technologies = {
		electronic_warfare
	}
	upkeep_modifier = {
		goods_input_electroniccomponents_add = 2
		goods_input_computer_add = 1
		goods_input_telecommunications_add = 10
	}
	unit_modifier = {
		unit_army_defense_mult = 0.2
		character_battle_condition_death_from_below_mult = -0.25
	}
	ai_weight = {
		value = 1
	}
	group = electronic_support
}

mobilization_option_electronic_counter_countermeasures = {
	texture = "gfx/interface/icons/mobilization_options/electronic_counter_countermeasures.dds"
	possible = {
		market ?= {
			mg:electroniccomponents ?= {
				has_potential_supply = yes
			}
			mg:computer ?= {
				has_potential_supply = yes
			}
			mg:telecommunications ?= {
				has_potential_supply = yes
			}
		}
		scope:military_formation = {
			OR = {
				has_mobilization_option = mobilization_option:mobilization_option_satellites_support
				has_mobilization_option = mobilization_option:mobilization_option_awacs_support
			}
			NOR = {
				has_mobilization_option = mobilization_option:mobilization_option_electronic_countermeasures
				has_mobilization_option = mobilization_option:mobilization_option_electronic_support_measures
				has_mobilization_option = mobilization_option:mobilization_option_electronic_attack
			}
		}
	}
	on_activate_while_mobilized = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.25
			}
		}
	}
	on_deactivate = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.25
			}
		}
	}
	unlocking_technologies = {
		electronic_warfare
	}
	upkeep_modifier = {
		goods_input_electroniccomponents_add = 2
		goods_input_computer_add = 1
		goods_input_telecommunications_add = 10
	}
	unit_modifier = {
		unit_army_offense_mult = 0.1
		unit_army_defense_mult = 0.1
		unit_morale_damage_mult = 0.1
		military_formation_organization_gain_mult = 0.1
	}
	ai_weight = {
		value = 1
	}
	group = electronic_support
}

# Remote Support
mobilization_option_uavs = {
	texture = "gfx/interface/icons/mobilization_options/uavs.dds"
	possible = {
		market ?= {
			mg:electroniccomponents ?= {
				has_potential_supply = yes
			}
			mg:light_fuel ?= {
				has_potential_supply = yes
			}
			mg:robotics ?= {
				has_potential_supply = yes
			}
			mg:telecommunications ?= {
				has_potential_supply = yes
			}
		}
		scope:military_formation = {
			NOT = {
				has_mobilization_option = mobilization_option:mobilization_option_ai_drones
			}
			OR = {
				has_mobilization_option = mobilization_option:mobilization_option_satellites_support
				has_mobilization_option = mobilization_option:mobilization_option_awacs_support
			}
			OR = {
				has_mobilization_option = mobilization_option:mobilization_option_electronic_countermeasures
				has_mobilization_option = mobilization_option:mobilization_option_electronic_support_measures
				has_mobilization_option = mobilization_option:mobilization_option_electronic_attack
				has_mobilization_option = mobilization_option:mobilization_option_electronic_counter_countermeasures
			}
		}
	}
	on_activate_while_mobilized = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.2
			}
		}
	}
	on_deactivate = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.2
			}
		}
	}
	unlocking_technologies = {
		military_uav
	}
	upkeep_modifier = {
		goods_input_electroniccomponents_add = 2		#160
		goods_input_light_fuel_add = 1		#70
		goods_input_robotics_add = 2		#200
		goods_input_telecommunications_add = 5		#150
	}
	unit_modifier = {
		unit_army_defense_mult = 0.2
		unit_morale_loss_mult = -0.25
	}
	ai_weight = {
		value = 1
	}
	group = remote_support
}

mobilization_option_ai_drones = {
	texture = "gfx/interface/icons/mobilization_options/ai_drones.dds"
	possible = {
		market ?= {
			mg:processors ?= {
				has_potential_supply = yes
			}
			mg:light_fuel ?= {
				has_potential_supply = yes
			}
			mg:robotics ?= {
				has_potential_supply = yes
			}
			mg:telecommunications ?= {
				has_potential_supply = yes
			}
		}
		scope:military_formation = {
			NOT = {
				has_mobilization_option = mobilization_option:mobilization_option_uavs
			}
			OR = {
				has_mobilization_option = mobilization_option:mobilization_option_satellites_support
				has_mobilization_option = mobilization_option:mobilization_option_awacs_support
			}
			OR = {
				has_mobilization_option = mobilization_option:mobilization_option_electronic_countermeasures
				has_mobilization_option = mobilization_option:mobilization_option_electronic_support_measures
				has_mobilization_option = mobilization_option:mobilization_option_electronic_attack
				has_mobilization_option = mobilization_option:mobilization_option_electronic_counter_countermeasures
			}
		}
	}
	on_activate_while_mobilized = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.2
			}
		}
	}
	on_deactivate = {
		custom_tooltip = {
			text = mobilization_option_it_hurts_organization_when_you_adjust_equipment_tt
			add_organization = {
				value = organization
				multiply = -0.2
			}
		}
	}
	unlocking_technologies = {
		ai_warfare
	}
	upkeep_modifier = {
		goods_input_processors_add = 3		#390
		goods_input_robotics_add = 3		#300
		goods_input_telecommunications_add = 5		#150
	}
	unit_modifier = {
		unit_army_offense_mult = 0.2
		unit_army_defense_mult = 0.2
		unit_morale_loss_mult = -0.5
	}
	ai_weight = {
		value = 1
	}
	group = remote_support
}
