### Union War game rules
### Defaults preserve current behavior: relations < 20, instant war, exact cultures, no infamy.

uw_relations_requirement = {
	default = uw_relations_20

	uw_relations_20 = {
	}

	uw_relations_50 = {
	}

	uw_relations_80 = {
	}

	uw_relations_none = {
	}
}

uw_war_start_mode = {
	default = uw_war_instant

	uw_war_instant = {
	}

	uw_war_countdown = {
	}

	uw_war_escalation = {
	}

	uw_war_normal_play = {
	}
}

uw_culture_requirement = {
	default = uw_culture_share_primary

	uw_culture_exact = {
	}

	uw_culture_share_primary = {
	}

	# Same heritage trait (e.g. Han, East Slavic) — not tradition traits.
	uw_culture_share_heritage = {
	}

	# Broadest: heritage trait *group* (e.g. European).
	uw_culture_share_heritage_group = {
	}
}

uw_infamy_cost = {
	default = uw_infamy_full

	uw_infamy_none = {
	}

	uw_infamy_quarter = {
	}

	uw_infamy_half = {
	}

	uw_infamy_full = {
	}
}

# AI army power projection ratio vs target before it will propose Union War.
uw_ai_army_ratio = {
	default = uw_ai_army_3x

	uw_ai_army_10x = {
	}

	uw_ai_army_5x = {
	}

	uw_ai_army_3x = {
	}

	uw_ai_army_2x = {
	}

	uw_ai_army_1x = {
	}

	uw_ai_army_half = {
	}

	uw_ai_army_ignore = {
	}
}
