# Uranium Mining

REPLACE_OR_CREATE:bg_uranium_mining = {
	category = rural

	parent_group = bg_mining

	always_possible = yes
	capped_by_resources = yes

	economy_of_scale = yes

	default_building = building_uranium_mine

	lens = mine

	cash_reserves_max = 25000

	urbanization = 10
	infrastructure_usage_per_level = 2

	should_auto_expand = { 
		default_auto_expand_rule = yes
	}

	economy_of_scale_ai_factor = 2.0

	can_use_slaves = yes
}