# Publishing Industry

# Publishing Industry (REPLACE NEEDED SINCE WE MERGE NEW PMS FROM BOTH MODS)
REPLACE:building_manzoni_publishing_industry = {
	building_group = bg_light_industry
	icon = "gfx/interface/icons/building_icons/building_manzoni_publishing_industry.dds"
	city_type = city

	levels_per_mesh = 50

	unlocking_technologies = {
		mass_communication
	}

	production_method_groups = { #DONE Aggiunti 2 nuovi metodi di produzione di Tech & Res
		manzoni_pmg_communication #communication
		manzoni_pmg_building_publishing_industry_automation #Automation
		pmg_broadcast_media_industry #Broadcast Industry
		pmg_digital_media_industry #Digital Media Industry		
		manzoni_pmg_publisher #Publisher
		manzoni_pmg_newspaper #Newspaper
		pmg_data_optimization_heavy_industry
	}
	
	can_build_government = {
		has_building = building_urban_center				
	}

	can_build_private = {
		has_building = building_urban_center				
	}

	required_construction = construction_cost_very_high #DONE Avendoi più importanza ho portato da medium ad high il costo di produzione

	ownership_type = self

	background = "gfx/interface/icons/building_icons/backgrounds/building_panel_bg_light_industry.dds"
}

#Uranium Mine (REPLACE NEEDED TO MERGE BOTH MODS)
REPLACE:building_uranium_mine = {
	building_group = bg_mining
	icon = "gfx/interface/icons/building_icons/building_curie_uranium_mine.dds"
	city_type = mine
	levels_per_mesh = 50
	required_construction = construction_cost_high
	terrain_manipulator = mining

	unlocking_technologies = {
		verrier_modern_physics_tech
	}

	production_method_groups = {
		pmg_curie_mining_equipment_building_uranium_mine
		pmg_curie_explosives_building_uranium_mine
		pmg_curie_steam_automation_building_uranium_mine
		pmg_curie_train_automation_building_uranium_mine
		pmg_data_optimization_primary_sector
	}

	possible = {
		owner = {
			NOT = {
				OR = {
					has_law_or_variant = law_type:law_mining_strategic
					has_law_or_variant = law_type:law_polluting_mining_banned
				}
			}
		}
	}

	ownership_type = self
	background = "gfx/interface/icons/building_icons/backgrounds/building_panel_bg_mining.dds"
}

INJECT:building_airport = {
	production_method_groups = {
		pmg_tourism_airport
	}
}