﻿default_building_coffee_plantation = {
	texture = "gfx/interface/icons/production_method_icons/plantation_production.dds"

	building_modifiers = {
		workforce_scaled = {
			# output goods
			goods_input_tools_add = 5
			goods_output_coffee_add = 24
		}

		level_scaled = {
			# profit
			building_employment_laborers_add = 7000
			building_employment_farmers_add = 1000
		}
	}
}

automatic_irrigation_building_coffee_plantation = {
	texture = "gfx/interface/icons/production_method_icons/automatic_irrigation.dds"

	state_modifiers = {
		workforce_scaled = {
			state_pollution_generation_add = 5
		}
	}
		
	unlocking_technologies = {
		pumpjacks
	}
	
	building_modifiers = {
		workforce_scaled = {
			# output goods
			goods_input_tools_add = 5
			goods_input_engines_add = 5
			goods_output_coffee_add = 36
		}

		level_scaled = {
			# profit
			building_employment_laborers_add = 6000
			building_employment_farmers_add = 2000
		}
	}
}

pm_steam_rail_transport = {
	texture = "gfx/interface/icons/production_method_icons/rail_transport.dds"

	state_modifiers = {
		workforce_scaled = {
			state_pollution_generation_add = 6
		}
	}
		
	unlocking_technologies = {
		railways
	}

	disallowing_laws = {
		law_industry_banned
	}
		
	building_modifiers = {
		workforce_scaled = {
			# input goods					
			goods_input_engines_add = 3
		}

		level_scaled = {
			building_employment_laborers_add = -3000	
		}
	}
}

pm_steam_rail_transport_2 = {
	texture = "gfx/interface/icons/production_method_icons/rail_transport.dds"

	state_modifiers = {
		workforce_scaled = {
			state_pollution_generation_add = 12
		}
	}
		
	unlocking_technologies = {
		electric_railway
	}

	disallowing_laws = {
		law_industry_banned
	}
		
	building_modifiers = {
		workforce_scaled = {
			# input goods					
			goods_input_engines_add = 3
			goods_input_electricity_add = 6
		}

		level_scaled = {
			building_employment_laborers_add = -6000	
		}
	}
}

pm_slave_transport = {
	texture = "gfx/interface/icons/production_method_icons/rail_transport.dds"

	state_modifiers = {
	}
		
	unlocking_technologies = {
	}

	disallowing_laws = {
	}
		
	building_modifiers = {
		workforce_scaled = {
			# input goods					
			goods_input_tools_add = -4.5
		}

		level_scaled = {
			building_employment_laborers_add = 3000	
		}
	}
}

pm_slave_transport_2 = {
	texture = "gfx/interface/icons/production_method_icons/rail_transport.dds"

	state_modifiers = {
	}
		
	unlocking_technologies = {
	}

	disallowing_laws = {
	}

	unlocking_production_methods = {
		automatic_irrigation_building_coffee_plantation
		automatic_irrigation_building_cotton_plantation
		automatic_irrigation_building_dye_plantation
		automatic_irrigation_building_opium_plantation
		automatic_irrigation_building_tea_plantation
		automatic_irrigation_building_tobacco_plantation
		automatic_irrigation_building_sugar_plantation
		automatic_irrigation_building_banana_plantation
		automatic_irrigation_building_silk_plantation
		automatic_irrigation_building_vineyard_plantation
		automatic_irrigation_building_rubber_plantation
	}
		
	building_modifiers = {
		workforce_scaled = {
			# input goods				
			goods_input_tools_add = -4.5	
			goods_input_engines_add = -3
		}

		level_scaled = {
			building_employment_laborers_add = 6000	
		}
	}
}

default_building_cotton_plantation = {
	texture = "gfx/interface/icons/production_method_icons/plantation_production.dds"

	building_modifiers = {
		workforce_scaled = {
			# output goods
			goods_input_tools_add = 5
			goods_output_fabric_add = 60
		}

		level_scaled = {
			# profit
			building_employment_laborers_add = 7000
			building_employment_farmers_add = 1000
		}
	}
}

automatic_irrigation_building_cotton_plantation = {
	texture = "gfx/interface/icons/production_method_icons/automatic_irrigation.dds"

	state_modifiers = {
		workforce_scaled = {
			state_pollution_generation_add = 5
		}
	}
		
	unlocking_technologies = {
		pumpjacks
	}
	
	building_modifiers = {
		workforce_scaled = {
			# output goods
			goods_input_tools_add = 5
			goods_input_engines_add = 5
			goods_output_fabric_add = 90
		}

		level_scaled = {
			# profit
			building_employment_laborers_add = 6000
			building_employment_farmers_add = 2000
		}
	}
}

default_building_dye_plantation = {
	texture = "gfx/interface/icons/production_method_icons/plantation_production.dds"
	
	building_modifiers = {
		workforce_scaled = {
			# output goods
			goods_input_tools_add = 5
			goods_output_dye_add = 30
		}

		level_scaled = {
			# profit
			building_employment_laborers_add = 7000
			building_employment_farmers_add = 1000
		}
	}
}

automatic_irrigation_building_dye_plantation = {
	texture = "gfx/interface/icons/production_method_icons/automatic_irrigation.dds"

	state_modifiers = {
		workforce_scaled = {
			state_pollution_generation_add = 5
		}
	}
		
	unlocking_technologies = {
		pumpjacks
	}
	
	building_modifiers = {
		workforce_scaled = {
			# output goods
			goods_input_tools_add = 5
			goods_input_engines_add = 5
			goods_output_dye_add = 45
		}

		level_scaled = {
			# profit
			building_employment_laborers_add = 6000
			building_employment_farmers_add = 2000
		}
	}
}

default_building_opium_plantation = {
	texture = "gfx/interface/icons/production_method_icons/plantation_production.dds"
	
	building_modifiers = {
		workforce_scaled = {
			# output goods
			goods_input_tools_add = 5	
			goods_output_opium_add = 24
		}

		level_scaled = {
			# profit
			building_employment_laborers_add = 7000
			building_employment_farmers_add = 1000
		}
	}
}

automatic_irrigation_building_opium_plantation = {
	texture = "gfx/interface/icons/production_method_icons/automatic_irrigation.dds"

	state_modifiers = {
		workforce_scaled = {
			state_pollution_generation_add = 5
		}
	}
		
	unlocking_technologies = {
		pumpjacks
	}
	
	building_modifiers = {
		workforce_scaled = {
			# output goods
			goods_input_tools_add = 5
			goods_input_engines_add = 5
			goods_output_opium_add = 36
		}

		level_scaled = {
			# profit
			building_employment_laborers_add = 6000
			building_employment_farmers_add = 2000
		}
	}
}

default_building_tea_plantation = {
	texture = "gfx/interface/icons/production_method_icons/plantation_production.dds"

	building_modifiers = {
		workforce_scaled = {
			# output goods
			goods_input_tools_add = 5
			goods_output_tea_add = 24
		}

		level_scaled = {
			# profit
			building_employment_laborers_add = 7000
			building_employment_farmers_add = 1000
		}
	}
}

automatic_irrigation_building_tea_plantation = {
	texture = "gfx/interface/icons/production_method_icons/automatic_irrigation.dds"

	state_modifiers = {
		workforce_scaled = {
			state_pollution_generation_add = 5
		}
	}
		
	unlocking_technologies = {
		pumpjacks
	}
	
	building_modifiers = {
		workforce_scaled = {
			# output goods
			goods_input_tools_add = 5
			goods_input_engines_add = 5
			goods_output_tea_add = 36
		}

		level_scaled = {
			# profit
			building_employment_laborers_add = 6000
			building_employment_farmers_add = 2000
		}
	}
}

default_building_tobacco_plantation = {
	texture = "gfx/interface/icons/production_method_icons/plantation_production.dds"
	
	building_modifiers = {
		workforce_scaled = {
			# output goods
			goods_input_tools_add = 5
			goods_output_tobacco_add = 30
		}

		level_scaled = {
			# profit
			building_employment_laborers_add = 7000
			building_employment_farmers_add = 1000
		}
	}
}

automatic_irrigation_building_tobacco_plantation = {
	texture = "gfx/interface/icons/production_method_icons/automatic_irrigation.dds"

	state_modifiers = {
		workforce_scaled = {
			state_pollution_generation_add = 5
		}
	}
		
	unlocking_technologies = {
		pumpjacks
	}
	
	building_modifiers = {
		workforce_scaled = {
			# output goods
			goods_input_tools_add = 5
			goods_input_engines_add = 5
			goods_output_tobacco_add = 45
		}

		level_scaled = {
			# profit
			building_employment_laborers_add = 6000
			building_employment_farmers_add = 2000
		}
	}
}

default_building_sugar_plantation = {
	texture = "gfx/interface/icons/production_method_icons/plantation_production.dds"

	building_modifiers = {
		workforce_scaled = {
			# output goods
			goods_input_tools_add = 5
			goods_output_sugar_add = 40
		}

		level_scaled = {
			# profit
			building_employment_laborers_add = 7000
			building_employment_farmers_add = 1000
		}
	}
}

automatic_irrigation_building_sugar_plantation = {
	texture = "gfx/interface/icons/production_method_icons/automatic_irrigation.dds"

	state_modifiers = {
		workforce_scaled = {
			state_pollution_generation_add = 5
		}
	}
		
	unlocking_technologies = {
		pumpjacks
	}
	
	building_modifiers = {
		workforce_scaled = {
			# output goods
			goods_input_tools_add = 5
			goods_input_engines_add = 5
			goods_output_sugar_add = 60
		}

		level_scaled = {
			# profit
			building_employment_laborers_add = 6000
			building_employment_farmers_add = 2000
		}
	}
}

default_building_banana_plantation = {
	texture = "gfx/interface/icons/production_method_icons/plantation_production.dds"

	building_modifiers = {
		workforce_scaled = {
			goods_input_tools_add = 5
			goods_output_fruit_add = 40
		}

		level_scaled = {
			building_employment_laborers_add = 7000
			building_employment_farmers_add = 1000
		}
	}
}

automatic_irrigation_building_banana_plantation = {
	texture = "gfx/interface/icons/production_method_icons/automatic_irrigation.dds"

	state_modifiers = {
		workforce_scaled = {
			state_pollution_generation_add = 5
		}
	}
		
	unlocking_technologies = {
		pumpjacks
	}
	
	building_modifiers = {
		workforce_scaled = {
			# output goods
			goods_input_tools_add = 5
			goods_input_engines_add = 5
			goods_output_fruit_add = 60
		}

		level_scaled = {
			# profit
			building_employment_laborers_add = 6000
			building_employment_farmers_add = 2000
		}
	}
}

default_building_silk_plantation = {
	texture = "gfx/interface/icons/production_method_icons/plantation_production.dds"

	building_modifiers = {
		workforce_scaled = {
			# output goods
			goods_input_tools_add = 5
			goods_output_silk_add = 30
		}

		level_scaled = {
			# profit
			building_employment_laborers_add = 7000
			building_employment_farmers_add = 1000
		}
	}
}

automatic_irrigation_building_silk_plantation = {
	texture = "gfx/interface/icons/production_method_icons/automatic_irrigation.dds"

	state_modifiers = {
		workforce_scaled = {
			state_pollution_generation_add = 5
		}
	}
		
	unlocking_technologies = {
		pumpjacks
	}
	
	building_modifiers = {
		workforce_scaled = {
			# output goods
			goods_input_tools_add = 5
			goods_input_engines_add = 5
			goods_output_silk_add = 45
		}

		level_scaled = {
			# profit
			building_employment_laborers_add = 6000
			building_employment_farmers_add = 2000
		}
	}
}

default_building_vineyard_plantation = {
	texture = "gfx/interface/icons/production_method_icons/plantation_production.dds"

	building_modifiers = {
		workforce_scaled = {
			# output goods
			goods_input_tools_add = 5
			goods_output_wine_add = 24
		}

		level_scaled = {
			# profit
			building_employment_laborers_add = 7000
			building_employment_farmers_add = 1000
		}
	}
}

automatic_irrigation_building_vineyard_plantation = {
	texture = "gfx/interface/icons/production_method_icons/automatic_irrigation.dds"

	state_modifiers = {
		workforce_scaled = {
			state_pollution_generation_add = 5
		}
	}
		
	unlocking_technologies = {
		pumpjacks
	}
	
	building_modifiers = {
		workforce_scaled = {
			# output goods
			goods_input_tools_add = 5
			goods_input_engines_add = 5
			goods_output_wine_add = 36
		}

		level_scaled = {
			# profit
			building_employment_laborers_add = 6000
			building_employment_farmers_add = 2000
		}
	}
}