﻿############ GOVERNMENT BUILDINGS

building_construction_sector = {
	building_group = bg_construction
	icon = "gfx/interface/icons/building_icons/construction_camp.dds"
	city_type = city
	levels_per_mesh = 5

	has_max_level = yes

	required_construction = 1
	unlocking_technologies = {
		urbanization
	}
	production_method_groups = {
		pmg_base_building_construction_sector
	}

	ai_value = 1000 # Construction sector should generally be preferred over other equal-priority spending items

	background = "gfx/interface/icons/building_icons/backgrounds/building_panel_bg_farming.dds"
}
