﻿##############################VANILLA#############################

# None

##############################MODDED##############################

# African Lake Corporation
company_AfricanLakeCorp = {
	icon = "gfx/interface/icons/company_icons/historical_company_icons/africanlakescorp.png"
	background = "gfx/interface/icons/company_icons/company_backgrounds/comp_illu_farm_wheat.dds"
	
	flavored_company = yes
	preferred_headquarters = { STATE_KAZEMBE }
	
	possible_prestige_goods = {
		#prestige_good_generic_ivory
		prestige_good_generic_meat
	}
	
	building_types = { #21
		building_livestock_ranch
		building_trade_center
		building_port
	}
	
	extension_building_types = {
		building_motor_industry
		building_shipyard
		building_automotive_industry
	}

	potential = {
		has_interest_marker_in_region = sr:region_east_africa
	}
	
	attainable = {
		hidden_trigger = { # Hide attainable if it's always fulfilled by possible
			any_scope_state = {
				state_region = s:STATE_KAZEMBE
			}
		}
	}			
	
	possible = { 
		any_scope_state = {
			state_region = s:STATE_KAZEMBE
			is_incorporated = yes
			any_scope_building = {
				is_building_type = building_trade_center
				level >= 3
			}
		}
	}
	
	prosperity_modifier = {
		country_influence_mult = 0.15 #10
        state_conversion_mult = 0.15 #10
	}	
	

	ai_will_do = {
		any_scope_state = {
			state_region = s:STATE_KAZEMBE
			is_incorporated = yes
		}
	}

	ai_construction_targets = {
		building_livestock_ranch = {
			level = 3
			state_trigger = {
				state_region = s:STATE_KAZEMBE
			}
		}
		
		building_trade_center = {
			level = 3
			state_trigger = {
				state_region = s:STATE_KAZEMBE
			}
		}
	}
	ai_weight = {
		value = 3 # Higher base value for flavored companies
	}
}