﻿more_unique_companies_banker = {
	type = skill
	texture = "gfx/interface/icons/character_trait_icons/basic_entrepreneur.dds"
	
	country_modifier = {
		country_free_charters_add = 2
		country_capitalists_pol_str_mult = 0.15
	}
	
	executive_modifier = {
		building_throughput_add = -0.1
		building_paper_mill_throughput_add = -0.15
	}

	possible = {
		NOT = { age < define:NCharacters|ADULT_AGE }
		has_game_rule = banks_enabled
		has_role_of_type = executive
	}

	weight = {	
	}
}