﻿
### Cavalry

INJECT:combat_unit_type_hussars = {

    battle_modifier = {
        unit_offense_add = -5
        unit_morale_loss_add = 5
    }
}

INJECT:combat_unit_type_dragoons = {

    upkeep_modifier = {
        goods_input_clothes_add = 0.2
        goods_input_luxury_clothes_add = 0.05
        goods_input_small_arms_add = -1
    }

    battle_modifier = {
        unit_offense_add = -10
        unit_defense_add = -13
        unit_morale_loss_add = 2
    }
}

INJECT:combat_unit_type_cuirassiers = {

    upkeep_modifier = {
        goods_input_small_arms_add = -1
        goods_input_clothes_add = 0.2
        goods_input_luxury_clothes_add = 0.05
        goods_input_iron_add = 0.25
    }

    battle_modifier = {
        unit_offense_add = -13
        unit_defense_add = -10
        unit_morale_loss_add = 2
    }
}

INJECT:combat_unit_type_lancers = {

    upkeep_modifier = {
        goods_input_small_arms_add = -1
        goods_input_clothes_add = 0.2
        goods_input_luxury_clothes_add = 0.05
        goods_input_iron_add = -2
		goods_input_steel_add = 0.25
    }

    battle_modifier = {
        unit_offense_add = -15
        unit_defense_add = -8
    }
}

INJECT:combat_unit_type_light_tanks = {

    upkeep_modifier = {
        goods_input_tanks_add = 8
        goods_input_artillery_add = 3
        goods_input_oil_add = 8
        goods_input_ammunition_add = 10.5
    }

    battle_modifier = {
        unit_offense_add = 5
        unit_defense_add = -40
        unit_morale_loss_add = -1
        unit_kill_rate_add = 0.1
    }
}
