﻿
INJECT:combat_unit_type_low_tier_marines = {
    upkeep_modifier = {
        #Small Arms
        goods_input_small_arms_add = -0.5

        #uniforms
        goods_input_luxury_clothes_add = 0.025
        goods_input_clothes_add = 0.125
    }

    battle_modifier = {
        unit_offense_add = -15
        unit_defense_add = -10
        unit_morale_loss_add = 5
    }
}

INJECT:combat_unit_type_mid_tier_marines = {
    upkeep_modifier = {
        #Small Arms
        goods_input_small_arms_add = -1.5
        goods_input_ammunition_add = -0.75

        #uniforms
        goods_input_luxury_clothes_add = 0.025
        goods_input_clothes_add = 0.125
    }

    battle_modifier = {
        unit_offense_add = -15
        unit_defense_add = -15
        unit_morale_loss_add = 2
    }
}

INJECT:combat_unit_type_high_tier_marines = {
    upkeep_modifier = {
        #Small Arms
        goods_input_small_arms_add = -2
        goods_input_ammunition_add = -1.5

        # Uniforms
        goods_input_luxury_clothes_add = 0.05
        goods_input_clothes_add = 0.25
        goods_input_steel_add = 0.05
    }

    battle_modifier = {
        unit_offense_add = -15
        unit_defense_add = -20
        unit_morale_loss_add = 1
    }
}