﻿
electricity = {
	texture = "gfx/interface/icons/goods_icons/electricity.dds"
	cost = 30
	category = staple
	#local = yes
	
	prestige_factor = 5
	tradeable = no
	
	consumption_tax_cost = 200
}
services = {
	texture = "gfx/interface/icons/goods_icons/services.dds"
	cost = 30
	category = staple
#	local = yes

	tradeable = no
	
	consumption_tax_cost = 200
}


iron = {
	texture = "gfx/goods_icons/iron.dds"
	cost = 40
	category = industrial

	prestige_factor = 3
	traded_quantity = 5 # 200
}
