﻿object={
	name="palm_dense_generator_1_0"
	clamp_to_water_level=no
	render_under_water=no
	generated_content=yes
	layer="semidynamic"
	pdxmesh="tree_palm_01_mesh"
	count=0
	transform=""}
object={
	name="palm_dense_generator_1_1"
	clamp_to_water_level=no
	render_under_water=no
	generated_content=yes
	layer="semidynamic"
	pdxmesh="tree_palm_02_mesh"
	count=0
	transform=""}
object={
	name="palm_dense_generator_1_2"
	clamp_to_water_level=no
	render_under_water=no
	generated_content=yes
	layer="semidynamic"
	pdxmesh="tree_palm_03_mesh"
	count=0
	transform=""}
