﻿object={
	name="iceberg_generator_1_0"
	clamp_to_water_level=yes
	render_under_water=yes
	generated_content=yes
	layer="semidynamic"
	pdxmesh="iceberg_01_mesh"
	count=0
	transform=""}
object={
	name="iceberg_generator_1_1"
	clamp_to_water_level=yes
	render_under_water=yes
	generated_content=yes
	layer="semidynamic"
	pdxmesh="iceberg_02_mesh"
	count=0
	transform=""}
object={
	name="iceberg_generator_1_2"
	clamp_to_water_level=yes
	render_under_water=yes
	generated_content=yes
	layer="semidynamic"
	pdxmesh="iceberg_03_mesh"
	count=0
	transform=""}
