﻿object={
	name="african_dynamic_forestry_objects_generator_1_0"
	clamp_to_water_level=no
	render_under_water=no
	generated_content=yes
	layer="forestry_dynamic"
	pdxmesh="african_forestry_scatter_01_mesh"
	count=0
	transform=""}
object={
	name="african_dynamic_forestry_objects_generator_1_1"
	clamp_to_water_level=no
	render_under_water=no
	generated_content=yes
	layer="forestry_dynamic"
	pdxmesh="african_forestry_scatter_02_mesh"
	count=0
	transform=""}
