﻿# Diagnostic-only scripted GUIs. Nothing here affects gameplay.

# Shows the raw Alert.GetTooltipTag string under every alert icon, so the exact
# tag spelling used by the engine can be read in game. Used by the alert hooks
# in gui/ve_alert_hooks.gui.
# Enable:  effect set_global_variable = ve_debug_alert_tags
# Disable: effect remove_global_variable = ve_debug_alert_tags
ve_debug_alert_tags = {
	scope = country
	is_shown = {
		has_global_variable = ve_debug_alert_tags
	}
}
