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default_city = {
	city_type = city
	center_building_mesh = "european_city_urban_center_01_mesh"
	center_building_size = { 2 2 }
	
	weight = -1 #default city is always down prioritized
	
	min_residential_buildings = 2
	max_residential_buildings = 150
	max_residence_points = 200

	rich_building_meshes = {
		"european_city_building_rich_01_mesh"
		"european_city_building_rich_03_mesh"
		"european_city_building_rich_02_mesh"	
	}
	rich_building_offsets = {
		position = 0.0	#in grid-space units. 1.0 means the mesh can be placed anywhere inside its allotted cell
		rotation = 0.0	#in degrees
	}
	mid_building_meshes = {
		"european_city_building_mid_01_mesh"
		"european_city_building_mid_03_mesh"
		"european_city_building_mid_02_mesh"
	}
	mid_building_offsets = {
		position = 0.2
		rotation = 6.25
	}
	poor_building_meshes = {
		"european_city_building_poor_02_mesh"
		"european_city_building_poor_03_mesh"
		"european_city_building_poor_01_mesh"
	}
	poor_building_offsets = {
		position = 0.2
		rotation = 20.0
	}
	building_offsets = {	#offsets for regular buildings
		position = 0.0
		rotation = 0.0
	}
	
	building_construction_sector = {"generic_manufactory_03_mesh"}
	building_food_industry = {"generic_manufactory_01_mesh"}
	building_textile_mills = {"tools_manufactory_01_mesh"}
	building_furniture_manufacturies= {"furniture_manufactory_01_mesh"}
	building_glassworks = {"glassworks_manufactory_01_mesh"}
	building_tooling_workshops = {"tools_manufactory_01_mesh"}
	building_paper_mills = {"generic_manufactory_02_mesh"}
	building_chemical_plants = {"colonial_manufactory_01_mesh"}
	building_steel_mills = {"generic_manufactory_01_mesh"}
	building_arms_industry = {"colonial_manufactory_03_mesh"}
	building_war_machine_industry = {"war_machines_manufactory_01_mesh"}
	building_motor_industry = {"colonial_manufactory_02_mesh"}
	building_munition_plants = {"colonial_manufactory_03_mesh"}
	building_synthetics_plants = {"glassworks_manufactory_01_mesh"}
	building_electrics_industry = {"generic_manufactory_02_mesh"}
	building_power_plant = {"generic_manufactory_01_mesh"}
	
	building_hydroelectric_power_plant = {"generic_manufactory_01_mesh"}
	building_refinery = {"colonial_manufactory_02_mesh"}
	building_ironworks = {"colonial_manufactory_01_mesh"}
	building_lead_refineries = {"colonial_manufactory_02_mesh"}
	building_coal_refineries = {"colonial_manufactory_01_mesh"}
	building_sulfur_refineries = {"colonial_manufactory_02_mesh"}
	building_gold_refineries = {"colonial_manufactory_03_mesh"}
	
	building_distillery_industry = {"generic_manufactory_01_mesh"}
	building_luxury_textile_mills = {"tools_manufactory_01_mesh"}
	building_luxury_furniture_manufacturies = {"furniture_manufactory_01_mesh"}
	building_pottery_factory = {"glassworks_manufactory_01_mesh"}
	building_explosives_factories = {"colonial_manufactory_01_mesh"}
	building_synthetics_silk_plants = {"glassworks_manufactory_01_mesh"}
	building_automobile_industry = {"colonial_manufactory_02_mesh"}
	building_tanks_industry = {"war_machines_manufactory_01_mesh"}
	building_radios_industry = {"generic_manufactory_02_mesh"}
	building_artillery_industry = {"colonial_manufactory_03_mesh"}

	building_suez_canal = {"canal_suezcanal_01_mesh"}
	building_panama_canal = {"canal_panamacanal_01_mesh"}
	building_eiffel_tower = {"wonder_eiffel_tower_01_mesh"}
		
	building_urban_center = {}
	
	building_government_administration = {"european_city_government_administration_01_mesh"}
	building_trade_center = {"european_city_trade_center_01_mesh"}
	building_university = {"european_city_university_01_mesh"}
	building_arts_academy = {"european_city_art_academy_01_mesh"}
	building_skyscraper = {"european_city_urban_center_skyscraper_01_mesh"}
	building_barracks = {"european_city_barracks_01_mesh"}
}
