﻿pm_steam_derricks = {
	texture = "gfx/interface/icons/production_method_icons/simple_oil_extraction.dds"
	
	pollution_generation = 10
	
	building_modifiers = {
		workforce_scaled = {
			# input goods
			building_input_engines_add = 5						#x60 = 300
			building_input_coal_add = 10						#x30 = 300
			
			# output goods
			building_output_crude_oil_add = 100					#x30 = 3000
		}
		#vanila profit 15.6	(amount oil production 60)			#mod profit 20.8
		level_scaled = {
			building_employment_laborers_add = 3000
			building_employment_machinists_add = 1000
			building_employment_engineers_add = 500
		}
	}
}

pm_combustion_derricks = {
	texture = "gfx/interface/icons/production_method_icons/combustion_derricks.dds"
	
	pollution_generation = 15
	
	unlocking_technologies = {
		combustion_engine
	}
	
	building_modifiers = {
		workforce_scaled = {
			# input goods
			building_input_engines_add = 10					#x60 = 600
			
			# output goods
			building_output_crude_oil_add = 150				#x30 = 4
		}
		#vanila profit 22.96	(amount oil production 100)		#mod profit 	26.33
		level_scaled = {
			building_employment_laborers_add = 2000
			building_employment_machinists_add = 2000
			building_employment_engineers_add = 900
		}
	}
}

