﻿# All global modifiers are here.  They are applied from certain game-features.
#
# Effects are fully scriptable here.
#these names can NOT be removed or changed, as the code uses them....

# Global Static Modifiers
unincorporated_state = {
	icon = gfx/interface/icons/timed_modifier_icons/modifier_gear_negative.dds
	state_infrastructure_mult = -0.25
	state_conscription_rate_mult = -0.5
	state_welfare_payments_add = -1.0
	state_pop_pol_str_mult = -0.5
	state_political_strength_from_wealth_mult = -0.5
}