﻿# MANUFACTURING INDUSTRIES

building_refinery = {
	building_group = bg_heavy_industry
	texture = "gfx/interface/icons/building_icons/refinery.dds"
	city_type = city
	levels_per_mesh = 5
	
	unlocking_technologies = {
		pumpjacks
	}

	production_method_groups = {
		pmg_base_building_refinery_oil_processing
		pmg_automation_building_refinery
		pmg_cargo_3_infrastructure
		pmg_ownership_capital_building_refinery
	}
	
	required_construction = construction_cost_very_high
}