pm_worker_cooperative_plantation = {
	texture = "gfx/interface/icons/production_method_icons/worker_cooperative.dds"

	unlocking_laws = {
		law_council_republic
	}

	building_modifiers = {
		workforce_scaled = {
			building_input_financial_services_add = 1
			building_output_bonds_add = 1
		}
		level_scaled = {
			building_employment_laborers_add = 100
			building_employment_farmers_add = 100
			building_throughput_mult = -0.005
		}
		unscaled = {
			building_laborers_shares_add = 1 
			building_farmers_shares_add = 1 
			building_employment_clergymen_add = -100
			building_throughput_mult = 0.255
		}
	}
}
