﻿### ERA 1

sericulture = {
	# Unlocks Mulberry Groves PM on Rice Farms
	era = era_0
	texture = "gfx/interface/icons/invention_icons/sericulture.dds"
	category = production
	can_research = no
	
	modifier = {
		building_silk_plantation_throughput_mult = 0.25
	}
}

base_land = {
	era = era_0
	texture = "gfx/interface/icons/building_icons/building_subsistence_farm.dds"
	category = production	
}

base_weapon = {
	era = era_0
	texture = "gfx/interface/icons/weapon_mill.dds"
	category = production
	unlocking_technologies = {
		base_resource
	}	
}

base_workshop = {
	era = era_0
	texture = "gfx/interface/icons/work_shop.dds"
	category = production
	unlocking_technologies = {
		base_resource
		base_royal_iron
	}
}

base_mine = {
	era = era_0
	texture = "gfx/interface/icons/base_mine.dds"
	category = production
	unlocking_technologies = {
		base_land
	}
}

base_resource = {
	era = era_0
	texture = "gfx/interface/icons/forest.dds"
	category = production
	unlocking_technologies = {
		base_land
	}
}

base_royal_iron = {
	era = era_0
	texture = "gfx/interface/icons/goods_icons/iron.dds"
	category = production
	unlocking_technologies = {
		base_land
	}
}

base_hard_wood = {
	era = era_0
	texture = "gfx/interface/icons/goods_icons/hardwood.dds"
	category = production
	unlocking_technologies = {
		base_royal_iron
	}
}

farm_upgrade = {
	era = era_0
	texture = "gfx/interface/icons/decree/decree_encourage_agricultural_industry.dds"
	category = production	

	unlocking_technologies = {
		base_royal_iron
		base_mine
	}
}

reg_celebrate = {
	era = era_0
	texture = "gfx/interface/icons/tech/tech_reg_celebrate.dds"
	category = production	
	
	unlocking_technologies = {
		base_mine
	}
}

market_center = {
	era = era_0
	texture = "gfx/interface/icons/market.dds"
	category = production	
	
	unlocking_technologies = {
		workshop_glass
		1648_cloth_high
	}
}

workshop_tool = {
	era = era_0
	texture = "gfx/interface/icons/goods_icons/tools.dds"
	category = production	
	
	unlocking_technologies = {
		base_workshop
		base_weapon
	}
}

workshop_glass = {
	era = era_0
	texture = "gfx/interface/icons/goods_icons/glass.dds"
	category = production	
	
	unlocking_technologies = {
		1648_handle_house
	}
}

base_school_1 = {
	era = era_0
	texture = "gfx/interface/icons/pops_icons/bureaucrats.dds"
	category = production	
	
	unlocking_technologies = {
		reg_celebrate
	}
}

wine_farm = {
	era = era_0
	texture = "gfx/interface/icons/farm_wine.dds"
	category = production
	unlocking_technologies = {
		farm_upgrade
	}
}


base_appro = {
	era = era_0
	texture = "gfx/interface/icons/state_trait_icons/good_soils.dds"
	category = production
	
	modifier = {
		state_mortality_mult = -0.01
	}
	
	unlocking_technologies = {
		farm_upgrade
		reg_celebrate
	}
}


1648_cloth_high = {
	era = era_0
	texture = "gfx/interface/icons/goods_icons/luxury_clothes.dds"
	category = production
	unlocking_technologies = {
		1648_handle_house
		farm_upgrade
	}
}

base_no_farm_slave = {
	era = era_0
	texture = "gfx/interface/icons/venice_merchant.dds"
	category = production
	unlocking_technologies = {
		workshop_glass
		workshop_tool
	}
}

1648_hight_fur = {
	era = era_0
	texture = "gfx/interface/icons/goods_icons/luxury_furniture.dds"
	category = production
	unlocking_technologies = {		
		1648_handle_fur
	}
}

1648_handle_house = {
	era = era_0
	texture = "gfx/interface/icons/tech/tech_1648_handle_house.dds"
	category = production	
	
	unlocking_technologies = {
		base_resource
	}
}

1648_handle_fur = {
	era = era_0
	texture = "gfx/interface/icons/goods_icons/furniture.dds"
	category = production	
	
	unlocking_technologies = {
		base_hard_wood
		1648_handle_house
	}
}
tech_health_1 = {
	era = era_0
	texture = "gfx/interface/icons/tech/tech_health_1.dds"
	category = production
	
	unlocking_technologies = {
		base_appro
		base_school_1
	}
	modifier = {
		state_mortality_mult = -0.01
	}	
}

tech_base_plant = {
	era = era_0
	texture = "gfx/interface/icons/tech/tech_base_plant.dds"
	category = production
	
	unlocking_technologies = {
		base_appro
		wine_farm
		1648_cloth_high
	}
}


####ear1#########################
base_reduce_village = {
	era = era_1
	texture = "gfx/interface/icons/generic_icons/down_down.dds"
	category = production
	unlocking_technologies = {
		tech_health_1
		tech_base_plant
	}
}

base_home_police = {
	era = era_1
	texture = "gfx/interface/icons/law_icons/local_police.dds"
	category = production
	unlocking_technologies = {
		market_center
		tech_health_1
	}
	modifier = {
		country_institution_police_max_investment_add = 1
	}	
}
release_man = {
	era = era_1
	texture = "gfx/interface/icons/politics_icons/radicalized.dds"
	category = production	
	
	unlocking_technologies = {		
		base_no_farm_slave
		market_center
	}
}

school_farm = {
	era = era_1
	texture = "gfx/interface/icons/decree/decree_promote_social_mobility.dds"
	category = production
	unlocking_technologies = {
		base_no_farm_slave
		market_center
	}
}

enclosure = {
	# Unlocks construction of Farms and Plantations
	era = era_1
	texture = "gfx/interface/icons/invention_icons/enclosure.dds"
	category = production
	
	unlocking_technologies = {
		base_home_police
		release_man
		base_reduce_village
	}	
}

base_farm_3 = {
	era = era_1
	texture = "gfx/interface/icons/invention_icons/base_farm_3.dds"
	category = production

	unlocking_technologies = {
		base_tool
	}
}

base_farm_1 = {
	era = era_1
	texture = "gfx/interface/icons/building_icons/rye_farm.dds"
	category = production

	unlocking_technologies = {
		base_farm_2
	}		
			
}

base_farm_1a = {
	era = era_1
	texture = "gfx/interface/icons/building_icons/banana_plantation.dds"
	category = production

	unlocking_technologies = {
		base_farm_2
	}		
			
}

base_farm_2 = {
	era = era_1
	texture = "gfx/interface/icons/building_icons/cotton_plantation.dds"
	category = production

	unlocking_technologies = {
		enclosure
	}		
			
}

base_farm_2b = {
	era = era_1
	texture = "gfx/interface/icons/building_icons/dye_plantation.dds"
	category = production

	unlocking_technologies = {
		base_cloth
	}		
			
}

base_farm_2a = {
	era = era_1
	texture = "gfx/interface/icons/building_icons/sugar_plantation.dds"
	category = production

	unlocking_technologies = {
		base_farm_5
		base_farm_6
	}		
			
}

base_farm_4 = {
	era = era_1
	texture = "gfx/interface/icons/building_icons/cattle_ranch.dds"
	category = production

	unlocking_technologies = {
		enclosure
	}		
			
}

base_farm_4a = {
	era = era_1
	texture = "gfx/interface/icons/invention_icons/base_farm_4a.dds"
	category = production

	unlocking_technologies = {
		base_farm_4
		base_farm_3
	}		
			
}

base_farm_4b = {
	era = era_1
	texture = "gfx/interface/icons/animal_shit.dds"
	category = production

	unlocking_technologies = {
		base_farm_4a
		base_farm_1
	}
}

base_farm_5 = {
	era = era_1
	texture = "gfx/interface/icons/building_icons/tea_plantation.dds"
	category = production

	unlocking_technologies = {
		base_farm_1a
	}		
			
}
base_farm_6 = {
	era = era_1
	texture = "gfx/interface/icons/building_icons/tobacco_plantation.dds"
	category = production

	unlocking_technologies = {
		base_farm_1a
	}		
			
}

base_tool = {
	era = era_1
	texture = "gfx/interface/icons/building_icons/tooling_workshops.dds"
	category = production	
	unlocking_technologies = {
		school_farm
		release_man
	}		
}

base_iron = {
	era = era_1
	texture = "gfx/interface/icons/goods_icons/iron.dds"
	category = production			
	unlocking_technologies = {		
		base_reduce_village
	}	
}

base_wood = {
	era = era_1
	texture = "gfx/interface/icons/goods_icons/wood.dds"
	category = production			
	unlocking_technologies = {
		release_man
	}	
}

base_cloth = {
	era = era_1
	texture = "gfx/interface/icons/building_icons/textile_industry.dds"
	category = production	
	
	unlocking_technologies = {
		base_farm_2
		base_glass
	}
}

base_silk_farm = {
	era = era_1
	texture = "gfx/interface/icons/building_icons/silk_plantation.dds"
	category = production

	unlocking_technologies = {
		base_cloth
	}		
}

base_lux_cloth = {
	era = era_1
	texture = "gfx/interface/icons/goods_icons/luxury_clothes.dds"
	category = production	
	
	unlocking_technologies = {
		base_farm_2b
		base_silk_farm
	}
}

base_paper = {
	era = era_1
	texture = "gfx/interface/icons/building_icons/paper_mills.dds"
	category = production
	unlocking_technologies = {
		early_machine
	}	
}

base_furn = {
	era = era_1
	texture = "gfx/interface/icons/building_icons/furniture_manufacturies.dds"
	category = production
	unlocking_technologies = {
		early_machine
	}	
}

base_tool_1 = {
	# Unlocks construction of Farms and Plantations
	era = era_1
	texture = "gfx/interface/icons/goods_icons/tools.dds"
	category = production			
	unlocking_technologies = {
		base_paper		
	}	
}


base_food = {
	era = era_1
	texture = "gfx/interface/icons/building_icons/food_industry.dds"
	category = production			
	unlocking_technologies = {
		base_farm_4b
	}	
}

base_glass = {
	era = era_1
	texture = "gfx/interface/icons/building_icons/glassworks.dds"
	category = production			
	unlocking_technologies = {
		base_wood
	}	
}

base_coal = {
	era = era_1
	texture = "gfx/interface/icons/building_icons/coal_mine.dds"
	category = production			
	unlocking_technologies = {
		base_iron
	}	
}

early_machine = {
	era = era_1
	texture = "gfx/interface/icons/early_machine.dds"
	category = production			
	unlocking_technologies = {
		base_iron
		base_tool
	}	
}



gold_fields = {
	era = era_1
	texture = "gfx/interface/icons/goods_icons/gold.dds"
	category = production
	
	unlocking_technologies = {	
		base_tool_1
	}
}

early_steam = {
	era = era_1
	texture = "gfx/interface/icons/early_steam_mine.dds"
	category = production			
	unlocking_technologies = {
		early_machine
		base_coal
	}	
}

luxury_furniture = {
	era = era_1
	texture = "gfx/interface/icons/goods_icons/luxury_furniture.dds"
	category = production
	
	unlocking_technologies = {
		lathe
	}
}

lathe = {
	# Unlocks Lathes PM in Furniture Manufacturies
	era = era_1
	texture = "gfx/interface/icons/invention_icons/lathe.dds"
	category = production
	
	unlocking_technologies = {
		early_steam
		base_furn
	}
}

irrigation = {
	era = era_1
	texture = "gfx/interface/icons/irrigation.dds"
	category = production
	
	unlocking_technologies = {
		base_farm_4b
		base_farm_2b
		base_tool_1
	}
}


############era_2


early_railway = {
	era = era_2
	texture = "gfx/interface/icons/early_railway.dds"
	category = production			
	unlocking_technologies = {
		irrigation
	}	
}


base_farm_7 = {
	era = era_2
	texture = "gfx/interface/icons/invention_icons/base_farm_7.dds"
	category = production

	unlocking_technologies = {	
		base_farm_2a
	}		
			
}

weaving = {
	# Unlocks Baking Powder PM in Food Industries
	era = era_2
	texture = "gfx/interface/icons/weaving.dds"
	category = production
	
	unlocking_technologies = {
		base_lux_cloth
		lathe		
	}
}


baking_powder = {
	# Unlocks Baking Powder PM in Food Industries
	era = era_2
	texture = "gfx/interface/icons/invention_icons/baking_powder.dds"
	category = production
	
	unlocking_technologies = {
		base_farm_2a
		base_food
		irrigation
	}
}

steelworking = {
	# Unlocks Steel Mills
	era = era_2
	texture = "gfx/interface/icons/invention_icons/steelworking.dds"
	category = production
	
	unlocking_technologies = {
		lathe
	}
}

early_railway_use = {
	era = era_2
	texture = "gfx/interface/icons/early_railway_use.dds"
	category = production			
	unlocking_technologies = {
		early_railway
	}	
}

early_railway_bus = {
	era = era_2
	texture = "gfx/interface/icons/early_railway_bus.dds"
	category = production			
	unlocking_technologies = {
		early_railway
	}	
}

shaft_mining = {
	# Unlocks Coal Mine, Iron Mine, Lead Mine, Sulfur Mine
	era = era_2
	texture = "gfx/interface/icons/invention_icons/shaft_mining.dds"
	category = production
	
	unlocking_technologies = {
		steelworking
	}
}

chemical_plante = {
	# Unlocks construction of Farms and Plantations
	era = era_2
	texture = "gfx/interface/icons/building_icons/chemicals_industry.dds"
	category = production
	
	unlocking_technologies = {
		baking_powder
		base_farm_7
	}	
}


manufacturies = {
	# Unlocks Mercantilism Law
	# Unlocks Food Industry, Textile Mills, Furniture Manufacturies, Glassworks, Tooling Workshops, Paper Mills
	era = era_2
	texture = "gfx/interface/icons/invention_icons/manufacturies.dds"
	category = production
	
	unlocking_technologies = {
		steelworking
		weaving
	}	
}

sulfur_mine = {
	era = era_2
	texture = "gfx/interface/icons/goods_icons/sulfur.dds"
	category = production
	
	unlocking_technologies = {
		base_farm_7
	}
}

cotton_gin = {
	era = era_2
	texture = "gfx/interface/icons/invention_icons/cotton_gin.dds"
	category = production

	modifier = {
		building_cotton_plantation_throughput_mult = 0.25
	}
	
	unlocking_technologies = {
		manufacturies
	}
}


distillation = {
	# Unlocks Pot Stills PM in Food Industry
	# Unlocks Sweeteners PM in Food Industry
	# Unlocks Fish Press PM in Fishing Wharfs
	era = era_2
	texture = "gfx/interface/icons/invention_icons/distillation.dds"
	category = production
	
	unlocking_technologies = {
		baking_powder
		weaving
	}
}


glass_steam_help = {
	era = era_2
	texture = "gfx/interface/icons/goods_icons/glass.dds"
	category = production
	
	unlocking_technologies = {
		distillation
	}
}

anno_steam_help = {
	era = era_2
	texture = "gfx/interface/icons/goods_icons/ammunition.dds"
	category = production
	
	unlocking_technologies = {
		sulfur_mine
	}
}

prospecting = {
	# Unlocks possibility to discover Gold Fields
	era = era_2
	texture = "gfx/interface/icons/invention_icons/prospecting_tech.dds"
	category = production
	
	modifier = {
		country_resource_discovery_chance_mult = 0.2
	}	
	
	unlocking_technologies = {
		shaft_mining
		early_railway_bus
		early_railway_use
	}
}

intensive_agriculture = {
	# Unlocks Chemical Plants
	# Unlocks Intensive Agriculture PM on Rye Farms, Wheat Farms, Rice Farms, Maize Farms, Millet Farms
	# Unlocks Intensize Grazing Ranch PM on Livestock Ranches
	era = era_2
	texture = "gfx/interface/icons/invention_icons/intensive_agriculture.dds"
	category = production
	
	unlocking_technologies = {
		chemical_plante
		sulfur_mine
	}
}
canneries = {
	# Unlocks Cannery PM in Food Industries
	era = era_2
	texture = "gfx/interface/icons/invention_icons/canneries.dds"
	category = production
	
	unlocking_technologies = {
		distillation
	}
}

### ERA 3
breeding = {
	era = era_3
	texture = "gfx/interface/icons/breeding.dds"
	category = production
	
	unlocking_technologies = {
		improved_fertilizer
	}
}
crystal_glass = {
	# Unlocks Leaded Glass PM in Glassworks
	era = era_3
	texture = "gfx/interface/icons/invention_icons/crystal_glass.dds"
	category = production
	
	unlocking_technologies = {
		canneries
	}
}

fractional_distillation = {
	# Unlocks Patent Stills PM in Food Industries
	# Unlocks Cod Liver Oil PM in Fishing Wharfs
	era = era_3
	texture = "gfx/interface/icons/invention_icons/fractional_distillation.dds"
	category = production
	
	unlocking_technologies = {
		canneries
	}
}

watertube_boiler = {
	# Unlocks Watertube Boiler PM in Furniture Manufacturies, Tooling Workshops, Paper Mills, Steel Mills, Motor Industry
	# Unlocks Condensing Engine Pump in Coal Mines, Iron Mines, Lead Mines, Sulfur Mines
	era = era_3
	texture = "gfx/interface/icons/invention_icons/watertube_boiler.dds"
	category = production
	
	unlocking_technologies = {
		atmospheric_engine
	}
}

atmospheric_engine = {
	# Unlocks Motor Industry
	# Unlocks Atmospheric Engine Pump PM in Coal Mine, Iron Mine, Lead Mine, Sulfur Mine
	era = era_3
	texture = "gfx/interface/icons/invention_icons/atmospheric_engine.dds"
	category = production
	
	unlocking_technologies = {
		anno_steam_help
		cotton_gin
	}
}

railways = {
	# Unlocks Railways
	# Unlocks Rail Transport PM in Coal, Iron, Lead, Sulfur Mines
	# Unlocks Rail Transport PM in Coffee, Cotton, Dye, Opium, Tea, Tobacco, Sugar, Rubber, Banana Plantations
	# Unlocks Rail Transport PM in Logging Camp
	# Unlocks Rail Transport PM in Oil Rig
	# Unlocks Public Trams in Urban Centers
	# Increases Railway max level by 1
	era = era_3
	texture = "gfx/interface/icons/invention_icons/railways.dds"
	category = production
	
	unlocking_technologies = {
		mechanical_tools
		atmospheric_engine
	}
}

chemical_bleaching = {
	# Unlocks Bone China PM in Glassworks
	# Unlocks Sulfite Pulping PM in Paper Mills
	era = era_3
	texture = "gfx/interface/icons/invention_icons/chemical_bleaching.dds"
	category = production

	unlocking_technologies = {	
		crystal_glass
	}
}

nitroglycerin = {
	# Unlocks Nitroglycerin PM in Coal, Iron, Lead, Sulfur Mines
	# Unlocks Ammonia-Soda Process PM in Chemical Industries
	# Countries get a +25% chance of discovering new resources
	
	era = era_3
	texture = "gfx/interface/icons/invention_icons/nitroglycerin.dds"
	category = production
	
	modifier = {
		country_resource_discovery_chance_mult = 0.25
	}
	
	unlocking_technologies = {	
		intensive_agriculture
		prospecting
	}
}

bessemer_process = {
	# Unlocks Bessemer Process PM in Steel Mills
	# Unlocks Steel [Tools] PM in Tooling Workshops
	era = era_3
	texture = "gfx/interface/icons/invention_icons/bessemer_process.dds"
	category = production
	
	unlocking_technologies = {	
		prospecting
	}
}

mechanized_workshops = {
	# Unlocks Slaughterhouses PM in Livestock Ranches
	# Unlocks Sewing Machines PM and Mechanized Looms PM in Textile Mills
	era = era_3
	texture = "gfx/interface/icons/invention_icons/mechanized_workshops.dds"
	category = production
	
	modifier = {
		building_economy_of_scale_level_cap_add = 10
	}
	
	unlocking_technologies = {
		mechanical_tools
	}
}

mechanical_tools = {
	# Unlocks Precision Tools PM in Furniture Workshops
	era = era_3
	texture = "gfx/interface/icons/invention_icons/mechanical_tools.dds"
	category = production
	
	unlocking_technologies = {
		glass_steam_help
	}
}

improved_fertilizer = {
	# Unlocks Improved Fertilizer PM in Chemical Plants
	# Unlocks Fertilization PM in Rye, Wheat, Rice, Maize, Millet Farms
	era = era_3
	texture = "gfx/interface/icons/invention_icons/improved_fertilizer.dds"
	category = production
	
	unlocking_technologies = {	
		intensive_agriculture
	}
}


vacuum_canning = {
	# Unlocks Vacuum Canning PM in Food Industries
	era = era_3
	texture = "gfx/interface/icons/invention_icons/vacuum_canning.dds"
	category = production
	
	unlocking_technologies = {	
		mechanical_tools
	}
}


### ERA 4



steam_donkey = {
	# Unlocks Steam Donkey PM in Logging Camps
	# Unlocks Steam Donkey PM in Coal, Iron, Lead, Sulfur Mines
	era = era_4
	texture = "gfx/interface/icons/invention_icons/steam_donkey.dds"
	category = production
	
	unlocking_technologies = {	
		threshing_machine
	}
}

dynamite = {
	# Unlocks Vacuum Evaporation PM in Chemical Plants
	# Unlocks Explosive Shells PM in Munitions Plants
	# Unlocks Dynamite PM in Coal, Iron, Lean, Sulfur Mines
	# Countries get a +25% chance of discovering new resources
	era = era_4
	texture = "gfx/interface/icons/invention_icons/dynamite.dds"
	category = production
	
	modifier = {
		country_resource_discovery_chance_mult = 0.25
	}
	
	unlocking_technologies = {	
		nitroglycerin
	}
}

rubber_mastication = {
	# Unlocks Rubber Plantations
	era = era_4
	texture = "gfx/interface/icons/invention_icons/rubber.dds"
	category = production
	
	unlocking_technologies = {	
		fractional_distillation
		chemical_bleaching
	}
}	

electrical_generation = {
	# Unlocks Power Plants
	# Unlocks Electric Sewing Machines PM and Automatic Power Looms PM in Textile Mills
	# Unlocks Brine Electrolysis PM in Chemical Plants
	# Unlocks Electric Fencing PM and Refrigerated Storage PM in Livestock Ranches
	# Unlocks Refrigerated Storage PM in Fishing Wharfs
	# Unlocks Electric Saw Mills PM in Logging Camps
	# Unlocks Electric Streetlights PM in Urban Centers
	era = era_4
	texture = "gfx/interface/icons/invention_icons/electrical_generation.dds"
	category = production
	
	unlocking_technologies = {	
		vacuum_canning
		mechanized_workshops
	}
}

electrical_capacitors = {
	# Unlocks Electric Sewing Machines PM and Automatic Power Looms PM in Textile Mills
	# Unlocks Brine Electrolysis PM in Chemical Plants
	# Unlocks Electric Saw Mills PM in Logging Camps
	era = era_4
	texture = "gfx/interface/icons/invention_icons/electrical_capacitors.dds"
	category = production
	
	unlocking_technologies = {	
		electrical_generation
		steel_railway_cars
	}
}

rotary_valve_engine = {
	# Unlocks Rotary Valve Engine PM in Furniture Manufacturies, Tooling Workshops, Paper Mills, Steel Mills, Motor Industry
	era = era_4
	texture = "gfx/interface/icons/invention_icons/rotary_valve_engine.dds"
	category = production
	
	unlocking_technologies = {	
		watertube_boiler
	}
}

reinforced_concrete = {
	# +15% construction throughput
	era = era_4
	texture = "gfx/interface/icons/invention_icons/reinforced_concrete.dds"
	category = production
	
	modifier = {
		building_construction_sector_throughput_mult = 0.1
	}
	
	unlocking_technologies = {	
		bessemer_process
	}
}	

threshing_machine = {
	# Unlocks Steam Threshers PM on Rye, Wheat, Rice, Maize, Millet Farms
	era = era_4
	texture = "gfx/interface/icons/invention_icons/threshing_machine.dds"
	category = production
	
	unlocking_technologies = {	
		breeding
	}
}

pumpjacks = {
	# Unlocks possibility to discover Oil (to build Oil Rigs)
	# Unlocks Oil Rig building
	era = era_4
	texture = "gfx/interface/icons/invention_icons/pumpjacks.dds"
	category = production
	
	unlocking_technologies = {	
		dynamite
	}
}

aniline = {
	# Unlocks Synthetic Plants building
	era = era_4
	texture = "gfx/interface/icons/invention_icons/aniline.dds"
	category = production
	
	unlocking_technologies = {	
		rubber_mastication
	}
}

open_hearth_process = {
	# Unlocks Open Hearth Process PM in Steel Mills
	era = era_4
	texture = "gfx/interface/icons/invention_icons/open_hearth_process.dds"
	category = production
	
	unlocking_technologies = {	
		bessemer_process
	}
}

vulcanization = {
	# Unlocks Elastics PM in Textile Mills
	era = era_4
	texture = "gfx/interface/icons/invention_icons/vulcanization.dds"
	category = production
	
	unlocking_technologies = {	
		rubber_mastication
	}
}	

shift_work = {
	era = era_4
	texture = "gfx/interface/icons/invention_icons/shift_work.dds"
	category = production
	
	modifier = {
		building_economy_of_scale_level_cap_add = 20
	}
	
	unlocking_technologies = {	
		electrical_generation
	}
}

steel_railway_cars = {
	# Unlocks Steel Passenger Carriages PM and Armored Cars PM in Railways
	# Unlocks Tanker Cars PM in Oil Rig buildings
	# Increases Railway max level by 1
	era = era_4
	texture = "gfx/interface/icons/invention_icons/steel_railway_cars.dds"
	category = production	
	
	unlocking_technologies = {	
		railways
	}
}

nitrogen_fixation = {
	# Unlocks Nitrogen Fixation PM in Chemical Plants
	# Unlocks Chemical Fertilizer PM in Rye, Wheat, Rice, Maize, Millet Farms
	era = era_4
	texture = "gfx/interface/icons/invention_icons/nitrogen_fixation.dds"
	category = production
	
	unlocking_technologies = {
		breeding
	}
}


plastics = {
	# Unlocks the Houseware Plastics PM in Glassworks
	era = era_4
	texture = "gfx/interface/icons/invention_icons/plastics.dds"
	category = production
	
	unlocking_technologies = {	
		rotary_valve_engine
	}
}



### ERA 5

mechanized_farming = {
	# Unlocks Tractors PM in Rye Farms, Wheat Farms, Millet Farms
	era = era_5
	texture = "gfx/interface/icons/invention_icons/mechanized_farming.dds"
	category = production
	
	unlocking_technologies = {	
		steam_donkey
	}
}

art_silk = {
	# Unlocks the Rayon PM in Synthetic Plants
	# Unlocks the Bleached Paper PM in Paper Mills
	era = era_5
	texture = "gfx/interface/icons/invention_icons/art_silk.dds"
	category = production
	
	unlocking_technologies = {	
		vulcanization
		aniline
	}
}

automatic_bottle_blowers = {
	# Unlocks the Automatic Bottle Blowers PM in Glassworks
	era = era_5
	texture = "gfx/interface/icons/invention_icons/automatic_bottle_blowers.dds"
	category = production
	
	unlocking_technologies = {	
		electrical_capacitors
	}
}

conveyors = {
	# Unlocks the Assembly Lines PM in Furniture Manufacturies, Tooling Workshops, Motor Industry
	era = era_5
	texture = "gfx/interface/icons/invention_icons/conveyers.dds"
	category = production
	
	unlocking_technologies = {	
		steam_turbine
	}
}

pasteurization = {
	# #todo! Does nothing at the moment, should probably do something at Livestock Ranches or Food Industries
	era = era_5
	texture = "gfx/interface/icons/invention_icons/pasteurization.dds"
	category = production
	
	unlocking_technologies = {	
		automatic_bottle_blowers
	}
}

electric_railway = {
	# Unlocks Electric Trains PM in Railways
	# Unlocks Log Carts PM in Logging Camps
	# Unlocks Refrigerated Rail Carts in Fishing Wharfs
	# Increases Railway max level by 1
	era = era_5
	texture = "gfx/interface/icons/invention_icons/electric_railway.dds"
	category = production		
	
	unlocking_technologies = {
		telephone
	}	
}

combustion_engine = {
	# Unlocks Automobile Production PM in Motor Industries
	# Unlocks Diesel Pump PM in Coal, Iron, Lead, Sulfur Mines
	# Unlocks Chainsaws PM in Logging Camps
	# Unlocks Combustion Derricks PM in Oil Rigs
	# Unlocks Public Motor Carriages PM in Urban Centers
	era = era_5
	texture = "gfx/interface/icons/invention_icons/combustion_engine.dds"
	category = production
	
	unlocking_technologies = {	
		rotary_valve_engine
	}
}

pneumatic_tools = {
	# +15% construction throughput
	# Countries get a +25% chance of discovering new resources
	era = era_5
	texture = "gfx/interface/icons/invention_icons/pneumatic_tools.dds"
	category = production
	
	modifier = {
		building_construction_sector_throughput_mult = 0.1
		country_resource_discovery_chance_mult = 0.25
	}
	
	unlocking_technologies = {	
		plastics
	}
}

electric_arc_process = {
	# Unlocks the Electric Arc Process PM in Steel Mills
	era = era_5
	texture = "gfx/interface/icons/invention_icons/electric_arc_process.dds"
	category = production
	
	unlocking_technologies = {	
		open_hearth_process
	}
}

steam_turbine = {
	# Unlocks the Coal-Firing PM in Power Plants
	era = era_5
	texture = "gfx/interface/icons/invention_icons/steam_turbines.dds"
	category = production
	
	unlocking_technologies = {	
		shift_work
		pumpjacks
	}
}

radio = {
	# Unlocks Radios PM in Electrics Industry
	era = era_5
	texture = "gfx/interface/icons/invention_icons/radio.dds"
	category = production
	
	unlocking_technologies = {
		telephone
	}
}

telephone = {
	# Unlocks Electrics Industry building
	era = era_5
	texture = "gfx/interface/icons/invention_icons/telephone.dds"
	category = production
	
	unlocking_technologies = {
		shift_work
	}
}

insecticide = {
	era = era_5
	texture = "gfx/interface/icons/insecticide.dds"
	category = production
	
	unlocking_technologies = {
		nitrogen_fixation
	}
}

### ERA 5

dough_rollers = {
	# Unlocks the Automated Bakery PM in Food Industries
	era = era_6
	texture = "gfx/interface/icons/invention_icons/rollers.dds"
	category = production
	
	unlocking_technologies = {
		art_silk
	}
}

flash_freezing = {
	# Unlocks Refrigerated Rail Cars PM in Livestock Ranches
	# Unlocks Flash Freezing PM in Fishing Wharfs
	era = era_6
	texture = "gfx/interface/icons/invention_icons/flash_freezing.dds"
	category = production
	
	unlocking_technologies = {
		pasteurization
	}
}

oil_turbine = {
	# Unlocks Oil-Fired Plant PM in Power Plants
	era = era_6
	texture = "gfx/interface/icons/invention_icons/oil_turbines.dds"
	category = production
	
	unlocking_technologies = {	
		conveyors		
	}
}

arc_welding = {
	# Unlocks Arc Welding Shipbuilding PM in Shipyards
	# Unlocks Very Fast PM in Construction Camps
	era = era_6
	texture = "gfx/interface/icons/invention_icons/arc_welding.dds"
	category = production
	
	unlocking_technologies = {
		electric_arc_process
		pneumatic_tools
	}
}

compression_ignition = {
	# Unlocks Diesel Trains PM in Railways
	# Unlocks Compression Ignition Tractors PM in Rye Farms, Wheat Farms, Millet Farms
	era = era_6
	texture = "gfx/interface/icons/invention_icons/compression_ignition.dds"
	category = production
	
	unlocking_technologies = {
		combustion_engine
		farm_two
	}
}

yemen_coffee = {
	era = era_0
	texture = "gfx/interface/icons/coffee_land.dds"
	category = production			
	can_research = no	
	modifier = {
		building_coffee_plantation_throughput_mult = 0.2
	}
}

china_tea = {
	era = era_0
	texture = "gfx/interface/icons/tea_land.dds"
	category = production			
	can_research = no	
}
