﻿state_trait_scandinavian_forests = {
	icon = "gfx/interface/icons/state_trait_icons/resources_lumber.dds"
	
	modifier = {
		building_group_bg_logging_throughput_mult = 0.2
	}
}

state_trait_bergslagen = {
    icon = "gfx/interface/icons/state_trait_icons/resources_ore.dds"
	
	modifier = {
		building_iron_mine_throughput_mult = 0.15
		building_lead_mine_throughput_mult = 0.1
	}
}

state_trait_malmberget = {
    icon = "gfx/interface/icons/state_trait_icons/resources_ore.dds"
	
	modifier = {
		building_iron_mine_throughput_mult = 0.2
	}
}

state_trait_scanian_soils = {
	icon = "gfx/interface/icons/state_trait_icons/good_soils.dds"
	
	modifier = {
		building_group_bg_agriculture_throughput_mult = 0.15
	}
}

state_trait_odensefjorden = {
	icon = "gfx/interface/icons/state_trait_icons/fjords.dds"
	
	modifier = {
		building_shipyards_throughput_mult = 0.15
		state_building_port_max_level_add = 1
		state_building_naval_base_max_level_add = 2		
	}
}

state_trait_oresund = {
    icon = "gfx/interface/icons/state_trait_icons/river.dds"
	
	modifier = {
		state_infrastructure_add = 20
	}
}

state_trait_trondhjemsfjorden = {
	icon = "gfx/interface/icons/state_trait_icons/fjords.dds"
	
	modifier = {
		building_shipyards_throughput_mult = 0.15
		state_building_port_max_level_add = 1
		state_building_naval_base_max_level_add = 2	
	}
}

state_trait_hardangerfjorden = {
	icon = "gfx/interface/icons/state_trait_icons/fjords.dds"
	
	modifier = {
		building_shipyards_throughput_mult = 0.15
		state_building_port_max_level_add = 1
		state_building_naval_base_max_level_add = 2
	}
}

state_trait_christianiafjorden = {
	icon = "gfx/interface/icons/state_trait_icons/fjords.dds"
	
	modifier = {
		building_shipyards_throughput_mult = 0.15
		state_building_port_max_level_add = 1
		state_building_naval_base_max_level_add = 2
	}
}

state_trait_kongsberg_silver_mine = {
	icon = "gfx/interface/icons/state_trait_icons/resources_ore.dds"
	
	modifier = {
		building_iron_mine_throughput_mult = 0.2
	}
}

