﻿BUILDINGS={
	s:STATE_LOWER_EGYPT={
		region_state:TUR={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_tooling_workshops"
				level=1
				reserves=1
			}
			create_building={
				building="building_arms_industry"
				level=1
				reserves=1
				activate_production_methods={ "pm_1648_weapon_gun" }
			}
			create_building={
				building="building_barracks"
				level=3
				reserves=1
			}
			create_building={
				building="building_textile_mills"
				level=1
				reserves=1
				activate_production_methods={ "pm_handle_clothes" }
			}	
		}
	}
	s:STATE_UPPER_EGYPT={
		region_state:TUR={
			create_building={
				building="building_logging_camp"
				level=2
				reserves=1
			}
			create_building={
				building="building_fishing_wharf"
				level=3
				reserves=1
				activate_production_methods={ "pm_near_fishing" }
			}		
		}
	}
	s:STATE_MIDDLE_EGYPT={
		region_state:TUR={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}		
		}
	}
	s:STATE_EGYPTIAN_DESERT={
		region_state:TUR={
		}
	}
	s:STATE_MATRUH={
		region_state:TUR={
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_SINAI={
		region_state:TUR={
			create_building={
				building="building_iron_mine"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_ERITREA={
		region_state:TUR={
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_DONGOLA={
		region_state:TUR={
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_KORDOFAN={
		region_state:FUN={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_DARFUR={
		region_state:FUN={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_barracks"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_BLUE_NILE={
		region_state:FUN={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_textile_mills"
				level=1
				reserves=1
				activate_production_methods={ "pm_handle_clothes" }
			}	
		}
	}
	s:STATE_MARRAKECH={
		region_state:MOR={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_iron_mine"
				level=2
				reserves=1
			}
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
			}
			create_building={
				building="building_barracks"
				level=1
				reserves=1
			}
			create_building={
				building="building_textile_mills"
				level=1
				reserves=1
				activate_production_methods={ "pm_handle_clothes" }
			}	
		}
	}
	s:STATE_FEZ={
		region_state:MOR={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_tooling_workshops"
				level=1
				reserves=1
			}
			create_building={
				building="building_arms_industry"
				level=1
				reserves=1
				activate_production_methods={ "pm_1648_weapon_spear" }
			}
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
			}
			create_building={
				building="building_barracks"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_AL_RIF={
		region_state:MOR={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_barracks"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_fishing_wharf"
				level=3
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
			create_building={
				building="building_furniture_manufacturies"
				level=1
				reserves=1
				activate_production_methods={ "pm_handle_furn" }
			}
		}
	}
	s:STATE_INNER_MOROCCO={
		region_state:MOR={
			create_building={
				building="building_iron_mine"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_ALGIERS={
		region_state:TUR={
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_CONSTANTINE={
		region_state:TUR={
		}
	}
	s:STATE_TLEMCEN={
		region_state:TUR={		
		}
	}
	s:STATE_TUNISIA={
		region_state:TUR={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_fishing_wharf"
				level=2
				reserves=1
			}
			create_building={
				building="building_barracks"
				level=1
				reserves=1
			}
			create_building={
				building="building_naval_base"
				level=1
				reserves=1
			}	
		}
	}
	s:STATE_TRIPOLI={
		region_state:TUR={
		}
	}
	s:STATE_LIBYA={
		region_state:TUR={
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
			}
			create_building={
				building="building_barracks"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_LIBYAN_DESERT={
		region_state:TUR={
		}
	}
	s:STATE_SAHARA={
		region_state:TUA={
		}
	}
	s:STATE_EAST_SAHARA={
		region_state:AHG={
		}
	}
	s:STATE_WEST_SAHARA={
		region_state:SAH={
		}
	}
	s:STATE_MAURITANIA={
		region_state:OUA={
		}
		region_state:TRZ={
		}
		region_state:FTR={
		}
		region_state:NET={
		}		
	}
	s:STATE_INNER_MAURITANIA={
		region_state:OUA={
		}
		region_state:NET={
			create_building={
				building="building_port"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_EASTERN_MALI={
		region_state:MSN={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_textile_mills"
				level=1
				reserves=1
				activate_production_methods={ "pm_handle_clothes" }
			}
		}
	}
	s:STATE_WESTERN_MALI={
		region_state:SGU={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_arms_industry"
				level=1
				reserves=1
				activate_production_methods={ "pm_1648_weapon_spear" }
			}			
			
			create_building={
				building="building_barracks"
				level=1
				reserves=1
			}
		}
		region_state:KRT={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_arms_industry"
				level=1
				reserves=1
				activate_production_methods={ "pm_1648_weapon_spear" }
			}						
			create_building={
				building="building_barracks"
				level=1
				reserves=1
			}		
		}
	}
	s:STATE_TIMBUKTU={
		region_state:ADG={
		}
		region_state:MSN={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_arms_industry"
				level=1
				reserves=1
				activate_production_methods={ "pm_1648_weapon_spear" }
			}			
			
			create_building={
				building="building_barracks"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_NIGER={
		region_state:AIR={
		}
	}
	s:STATE_CHAD={
		region_state:WAD={
		}
		region_state:TBI={
		}
	}
}




































































































