﻿BUILDINGS={
	s:STATE_INGRIA={
		region_state:RUS={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
		}
		region_state:SWE={
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
			create_building={
				building="building_paper_mills"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_MOSCOW={
		region_state:RUS={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_workshop"
				level=3
				reserves=1
				activate_production_methods={ "pm_1648_beer_simple" "pm_1648_wine_simple" }
			}
			create_building={
				building="building_arms_industry"
				level=2
				reserves=1
				activate_production_methods={ "pm_1648_weapon_gun" }
			}
			create_building={
				building="building_artillery_industry"
				level=2
				reserves=1
				activate_production_methods={ "pm_1648_cannon_simple" }
			}
			create_building={
				building="building_barracks"
				level=3
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_army_firegun" "pm_early_artillery" "pm_human_scouts" "pm_cavalry_charge"}
			}
			create_building={
				building="building_iron_mine"
				level=2
				reserves=1
			}
			create_building={
				building="building_coal_mine"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}	
		}
	}
	s:STATE_BREST={
		region_state:PLC={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_barracks"
				level=1
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_army_firegun" "pm_early_artillery" "pm_human_scouts" "pm_cavalry_charge"}
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
			create_building={
				building="building_furniture_manufacturies"
				level=1
				reserves=1
				activate_production_methods={ "pm_handle_furn" }
			}	
		}
	}
	s:STATE_VOLHYNIA={
		region_state:PLC={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_furniture_manufacturies"
				level=1
				reserves=1
				activate_production_methods={ "pm_handle_furn" }
			}	
		}
	}
	s:STATE_KIEV={
		region_state:UKR={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_tooling_workshops"
				level=1
				reserves=1
			}
			create_building={
				building="building_arms_industry"
				level=1
				reserves=1
				activate_production_methods={ "pm_1648_weapon_gun" }
			}
			create_building={
				building="building_barracks"
				level=2
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_army_firegun" "pm_early_artillery" "pm_human_scouts" "pm_cavalry_charge"}
			}
		}
	}
	s:STATE_BRYANSK={
		region_state:RUS={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_arms_industry"
				level=1
				reserves=1
				activate_production_methods={ "pm_1648_weapon_gun" }
			}
			create_building={
				building="building_barracks"
				level=2
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_army_firegun" "pm_early_artillery" "pm_human_scouts" "pm_cavalry_charge"}
			}
		}
	}
	s:STATE_SMOLENSK={
		region_state:RUS={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
			create_building={
				building="building_barracks"
				level=2
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_army_firegun" "pm_early_artillery" "pm_human_scouts" "pm_cavalry_charge"}
			}
			create_building={
				building="building_arms_industry"
				level=2
				reserves=1
				activate_production_methods={ "pm_1648_weapon_gun" }
			}	
		}
	}
	s:STATE_ORSHA={
		region_state:PLC={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
			create_building={
				building="building_barracks"
				level=1
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_army_firegun" "pm_early_artillery" "pm_human_scouts" "pm_cavalry_charge"}
			}
		}
	}
	s:STATE_EAST_KARELIA={
		region_state:RUS={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
			create_building={
				building="building_fishing_wharf"
				level=2
				reserves=1
			}
		}
	}
	s:STATE_ARKHANGELSK={
		region_state:RUS={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_naval_base"
				level=2
				reserves=1
			}
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
			}
			create_building={
				building="building_shipyards"
				level=1
				reserves=1
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_early_port" }
			}
		}
	}
	s:STATE_TVER={
		region_state:RUS={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
			create_building={
				building="building_furniture_manufacturies"
				level=2
				reserves=1
				activate_production_methods={ "pm_handle_furn" }
			}
			create_building={
				building="building_barracks"
				level=3
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_army_firegun" "pm_early_artillery" "pm_human_scouts" "pm_cavalry_charge"}
			}
		}
	}
	s:STATE_CRIMEA={
		region_state:CRI={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_arms_industry"
				level=1
				reserves=1
				activate_production_methods={ "pm_1648_weapon_gun" }
			}
			create_building={
				building="building_barracks"
				level=3
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_army_firegun" "pm_early_artillery" "pm_human_scouts" "pm_cavalry_charge"}
			}
			create_building={
				building="building_naval_base"
				level=2
				reserves=1
			}			
			create_building={
				building="building_fishing_wharf"
				level=2
				reserves=1
				activate_production_methods={ "pm_near_fishing" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_early_port" }
			}
			create_building={
				building="building_shipyards"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_shipbuilding" "pm_merchant_guilds_building_shipyards" }
			}
		}			
	}
	s:STATE_LUHANSK={
		region_state:CRI={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_iron_mine"
				level=1
				reserves=1
			}
			create_building={
				building="building_coal_mine"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=2
				reserves=1
			}
		}
	}
	s:STATE_KURSK={
		region_state:RUS={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
			create_building={
				building="building_barracks"
				level=2
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_army_firegun" "pm_early_artillery" "pm_human_scouts" "pm_cavalry_charge"}
			}
			create_building={
				building="building_artillery_industry"
				level=1
				reserves=1
				activate_production_methods={ "pm_1648_cannon_simple" }
			}
		}
	}
	s:STATE_NOVGOROD={
		region_state:RUS={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_hardwood" }				
			}
			create_building={
				building="building_barracks"
				level=3
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_army_firegun" "pm_early_artillery" "pm_human_scouts" "pm_cavalry_charge"}
			}
			create_building={
				building="building_furniture_manufacturies"
				level=2
				reserves=1
				activate_production_methods={ "pm_handle_furn" }
			}		
		}
	}
	s:STATE_CHERSON={
		region_state:CRI={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_textile_mills"
				level=1
				reserves=1
				activate_production_methods={ "pm_handle_clothes" }
			}	
		}
	}
	s:STATE_GALICH={
		region_state:RUS={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_MINSK={
		region_state:PLC={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
			create_building={
				building="building_barracks"
				level=1
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_army_firegun" "pm_early_artillery" "pm_human_scouts" "pm_cavalry_charge"}
			}
		}
	}
	s:STATE_ROSTOV={
		region_state:RUS={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
		}
		region_state:CRI={
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_PERM={
		region_state:RUS={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_ESTONIA={
		region_state:SWE={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_near_fishing" }
			}
			create_building={
				building="building_workshop"
				level=1
				reserves=1
				activate_production_methods={ "pm_1648_beer_simple" "pm_1648_wine_simple" }
			}
		}
	}
	s:STATE_LATVIA={
		region_state:LAT={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}		
			create_building={
				building="building_naval_base"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
			create_building={
				building="building_fishing_wharf"
				level=3
				reserves=1
				activate_production_methods={ "pm_near_fishing" }
			}
		}
	}
	s:STATE_LITHUANIA={
		region_state:PLC={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_barracks"
				level=1
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_army_firegun" "pm_early_artillery" "pm_human_scouts" "pm_cavalry_charge"}
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_early_port" }
			}			
		}
	}
	s:STATE_MAZOVIA={
		region_state:PLC={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_paper_mills"
				level=1
				reserves=1
			}
			create_building={
				building="building_coal_mine"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=4
				reserves=1
			}	
		}
	}
	s:STATE_SILESIA={
		region_state:BOH={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_iron_mine"
				level=2
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
			create_building={
				building="building_arms_industry"
				level=2
				reserves=1
				activate_production_methods={ "pm_1648_weapon_gun" }
			}			
		}
	}
	s:STATE_GREATER_POLAND={
		region_state:PLC={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_artillery_industry"
				level=1
				reserves=1
				activate_production_methods={ "pm_1648_cannon_simple" }
			}	
			create_building={
				building="building_barracks"
				level=1
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_army_firegun" "pm_early_artillery" "pm_human_scouts" "pm_cavalry_charge"}
			}
			create_building={
				building="building_iron_mine"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_LESSER_POLAND={
		region_state:PLC={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_barracks"
				level=1
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_army_firegun" "pm_early_artillery" "pm_human_scouts" "pm_cavalry_charge"}
			}
			create_building={
				building="building_coal_mine"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_WEST_PRUSSIA={
		region_state:PLC={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_naval_base"
				level=2
				reserves=1
			}			
			create_building={
				building="building_fishing_wharf"
				level=3
				reserves=1
				activate_production_methods={ "pm_near_fishing" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_early_port" }
			}
			create_building={
				building="building_shipyards"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_shipbuilding" "pm_merchant_guilds_building_shipyards" }
			}	
		}
	}
	s:STATE_EAST_PRUSSIA={
		region_state:PRP={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}		
			create_building={
				building="building_fishing_wharf"
				level=2
				reserves=1
				activate_production_methods={ "pm_near_fishing" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_early_port" }
			}
			create_building={
				building="building_barracks"
				level=1
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_army_firegun" "pm_early_artillery" "pm_human_scouts" "pm_cavalry_charge"}
			}
		}
	}
	s:STATE_POSEN={
		region_state:PLC={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_iron_mine"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}	
		}
	}
	s:STATE_WEST_GALICIA={
		region_state:PLC={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_arms_industry"
				level=1
				reserves=1
				activate_production_methods={ "pm_1648_weapon_gun" }
			}	
		}
	}
	s:STATE_EAST_GALICIA={
		region_state:PLC={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_coal_mine"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=2
				reserves=1
			}	
		}
	}
	s:STATE_CENTRAL_HUNGARY={
		region_state:AUS={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_organization" "pm_gov_server_simple" }				
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_coal_mine"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
			create_building={
				building="building_barracks"
				level=3
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_army_firegun" "pm_early_artillery" "pm_human_scouts" "pm_cavalry_charge"}
			}
		}
	}
	s:STATE_BEKES={
		region_state:AUS={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_organization" "pm_gov_server_simple" }				
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_TRANSDANUBIA={
		region_state:AUS={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_DELVIDEK={
		region_state:TUR={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_BANAT={
		region_state:TUR={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_barracks"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_WEST_SLOVAKIA={
		region_state:AUS={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_organization" "pm_gov_server_simple" }				
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_barracks"
				level=2
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_army_firegun" "pm_early_artillery" "pm_human_scouts" "pm_cavalry_charge"}
			}
		}
	}
	s:STATE_EAST_SLOVAKIA={
		region_state:AUS={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
			create_building={
				building="building_barracks"
				level=3
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_army_firegun" "pm_early_artillery" "pm_human_scouts" "pm_cavalry_charge"}
			}
		}
	}
	s:STATE_SOUTHERN_TRANSYLVANIA={
		region_state:TRS={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_barracks"
				level=1
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_army_firegun" "pm_early_artillery" "pm_human_scouts" "pm_cavalry_charge"}
			}
			create_building={
				building="building_arms_industry"
				level=1
				reserves=1
				activate_production_methods={ "pm_1648_weapon_gun" }
			}	
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}		
		}
	}
	s:STATE_NORTHERN_TRANSYLVANIA={
		region_state:TRS={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_iron_mine"
				level=2
				reserves=1
			}		
		}
	}
	s:STATE_MOLDAVIA={
		region_state:MOL={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_barracks"
				level=1
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_army_firegun" "pm_early_artillery" "pm_human_scouts" "pm_cavalry_charge"}
			}
			create_building={
				building="building_arms_industry"
				level=1
				reserves=1
				activate_production_methods={ "pm_1648_weapon_gun" }
			}	
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
			}
		}
	}
	s:STATE_WALLACHIA={
		region_state:WAL={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}
			create_building={
				building="building_barracks"
				level=1
				reserves=1
				activate_production_methods={ "pm_irregular_infantry" "pm_army_firegun" "pm_early_artillery" "pm_human_scouts" "pm_cavalry_charge"}
			}
			create_building={
				building="building_coal_mine"
				level=2
				reserves=1
			}
		}
	}
	s:STATE_BESSARABIA={
		region_state:CRI={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
			}
			create_building={
				building="building_road"
				level=1
				reserves=1
			}		
			create_building={
				building="building_fishing_wharf"
				level=2
				reserves=1
				activate_production_methods={ "pm_near_fishing" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_early_port" }
			}
			create_building={
				building="building_shipyards"
				level=1
				reserves=1
				
		}
	}
}




































































































