﻿# group = this is the law_group a law belongs to
# icon = graphical icon shown in-game
# modifier = {} modifier on country for having adopted this law

INJECT:law_child_labor_allowed = {
	modifier = {
		state_laborers_mortality_mult = 0.05
		state_machinists_mortality_mult = 0.05
		state_farmers_mortality_mult = 0.05
		state_peasants_mortality_mult = 0.05

		state_birth_rate_mult = 0.05 #Was none # Incentive for families to get more kids
	}
}

INJECT:law_restricted_child_labor = {
	disallowing_laws = {
		law_no_schools
	}
	
	modifier = {
		state_laborers_mortality_mult = 0.03
		state_farmers_mortality_mult = 0.03
		state_peasants_mortality_mult = 0.03

		state_birth_rate_mult = 0.025 #Was none # Incentive for families to get more kids
	}

    institution = institution_schools
	institution_modifier = {
		state_education_access_add = 0.025
	}
}

INJECT:law_compulsory_primary_school = {
    institution = institution_schools
	institution_modifier = {
		state_education_access_add = 0.05
	}
}
