﻿game_object_locator={
	name="cristo_redentor_locator"
	clamp_to_water_level=no
	render_under_water=no
	generated_content=no
	layer="static"
	instances={
		{
			id=1
			position={ 3103.362061 0.000000 981.426453 }
			rotation={ -0.000000 -0.000000 -0.000000 0.000000 }
			scale={ 0.750000 0.750000 0.750000 }
		}
	}
}
