﻿
Open_GeneralCheat_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		NOT = { has_variable = Open_GeneralCheat_Decision_variable }
		NOT = { has_variable = Open_AnyCheat_Decision_variable }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		set_variable = Open_GeneralCheat_Decision_variable
		set_variable = Open_AnyCheat_Decision_variable
	}
}
Close_GeneralCheat_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_variable = Open_AnyCheat_Decision_variable
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_variable = Open_GeneralCheat_Decision_variable
		remove_variable = Open_AnyCheat_Decision_variable
	}
}

IncreasePopLoyalists_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_loyalists = {
			value = 0.1
		}
	}
}
IncreasePopRadicals_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_radicals = {
			value = 0.1
		}
	}
}

IncreasePopLiteracy_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		hidden_effect = {
			every_scope_pop = {
				set_pop_literacy = {
					literacy_rate = {
						value = root.literacy_rate
						add = 0.1
					}
				}
			}
		}
		custom_tooltip = IncreasePopLiteracy_Decision_cp
	}
}
DecreasePopLiteracy_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		hidden_effect = {
			every_scope_pop = {
				set_pop_literacy = {
					literacy_rate = {
						value = root.literacy_rate
						add = -0.1
					}
				}
			}
		}
		custom_tooltip = DecreasePopLiteracy_Decision_cp
	}
}

AddTreasury_100K_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_treasury = 100000
	}
}
AddTreasury_1000K_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_treasury = 1000000
	}
}
AddTreasury_10000K_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_treasury = 10000000
	}
}

AddArableLand_100_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		if = {
			limit = {
				any_scope_state = {
					NOT = { has_decree = DecisionCheatDecree_MarkState }
					count = all
				}
			}
			capital = {
				state_region = {
					add_arable_land = 100
				}
			}
		}
		else = {
			every_scope_state = {
				limit = {
					has_decree = DecisionCheatDecree_MarkState
				}
				state_region = {
					add_arable_land = 100
				}
			}
		}
	}
}
MakeIndependent_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		is_subject = yes
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		make_independent = yes
	}
}
MakeRecoginzed_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		is_country_type = unrecognized
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		set_country_type = recognized
	}
}
MakeAllStateIncorporated_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		any_scope_state = { is_incorporated = no }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		every_scope_state = { 
			limit = {
				is_incorporated = no
			}
			set_state_type = incorporated	
		}
	}
}
MakeAllPopGetAllQualifications_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		custom_tooltip = MakeAllPopGetAllQualifications_ct
		hidden_effect = {
			every_scope_state = { 
				every_scope_pop = {
					set_pop_qualifications = {
						pop_type = machinists
						qualifications = 1
					}
					set_pop_qualifications = {
						pop_type = engineers
						qualifications = 1
					}
					set_pop_qualifications = {
						pop_type = clerks
						qualifications = 1
					}
					set_pop_qualifications = {
						pop_type = clergymen
						qualifications = 1
					}
					set_pop_qualifications = {
						pop_type = academics
						qualifications = 1
					}
					set_pop_qualifications = {
						pop_type = bureaucrats
						qualifications = 1
					}
				}
			}
		}
	}
}




AddCountryConstructionModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_CountryConstructionModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_CountryConstructionModifier
	}
} 
RemoveCountryConstructionModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_CountryConstructionModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_CountryConstructionModifier
	}
} 

AddStateTaxCapacityAddModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_StateTaxCapacityAddModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_StateTaxCapacityAddModifier
	}
} 
RemoveStateTaxCapacityAddModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_StateTaxCapacityAddModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_StateTaxCapacityAddModifier
	}
} 

AddStateInfrastructureAddModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_StateInfrastructureAddModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_StateInfrastructureAddModifier
	}
} 
RemoveStateInfrastructureAddModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_StateInfrastructureAddModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_StateInfrastructureAddModifier
	}
} 

AddStateConstructionModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_StateConstructionModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_StateConstructionModifier
	}
} 
RemoveStateConstructionModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_StateConstructionModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_StateConstructionModifier
	}
} 

AddMaxWeeklyConstruction_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_General_max_weekly_construction_modifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_General_max_weekly_construction_modifier
	}
} 
RemoveMaxWeeklyConstruction_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_General_max_weekly_construction_modifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_General_max_weekly_construction_modifier
	}
} 

AddCountryBureaucracyModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_CountryBureaucracyModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_CountryBureaucracyModifier
	}
} 
RemoveCountryBureaucracyModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_CountryBureaucracyModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_CountryBureaucracyModifier
	}
} 

AddCountryAuthorityModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_CountryAuthorityModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_CountryAuthorityModifier
	}
} 
RemoveCountryAuthorityModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_CountryAuthorityModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_CountryAuthorityModifier
	}
} 

AddCountryInfluenceModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_CountryInfluenceModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_CountryInfluenceModifier
	}
} 
RemoveCountryInfluenceModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_CountryInfluenceModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_CountryInfluenceModifier
	}
} 

AddWeeklyInnovationModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_WeeklyInnovationModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_WeeklyInnovationModifier
	}
} 
RemoveWeeklyInnovationModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_WeeklyInnovationModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_WeeklyInnovationModifier
	}
} 

AddStateBirthRateModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_StateBirthRateModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_StateBirthRateModifier
	}
} 
RemoveStateBirthRateModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_StateBirthRateModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_StateBirthRateModifier
	}
} 

AddMigrationPullModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_MigrationPullModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_MigrationPullModifier
	}
} 
RemoveMigrationPullModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_MigrationPullModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_MigrationPullModifier
	}
} 

AddInterestGroupApprovalModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_InterestGroupApprovalModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_InterestGroupApprovalModifier
	}
} 
RemoveInterestGroupApprovalModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_InterestGroupApprovalModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_InterestGroupApprovalModifier
	}
} 

AddCountryPrestigeModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_CountryPrestigeModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_CountryPrestigeModifier
	}
} 
RemoveCountryPrestigeModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_CountryPrestigeModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_CountryPrestigeModifier
	}
} 

AddUnityArmyBonusModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_UnityArmyBonusModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_UnityArmyBonusModifier
	}
} 
RemoveUnityArmyBonusModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_UnityArmyBonusModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_UnityArmyBonusModifier
	}
} 

AddUnityNavyBonusModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_UnityNavyBonusModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_UnityNavyBonusModifier
	}
} 
RemoveUnityNavyBonusModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_UnityNavyBonusModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_UnityNavyBonusModifier
	}
} 

AddCountryTaxIncomeBonusModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_CountryTaxIncomeBonusModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_CountryTaxIncomeBonusModifier
	}
} 
RemoveCountryTaxIncomeBonusModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_CountryTaxIncomeBonusModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_CountryTaxIncomeBonusModifier
	}
} 

AddCountryLegitimacyBaseBonusModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_CountryLegitimacyBaseBonusModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_CountryLegitimacyBaseBonusModifier
	}
} 
RemoveCountryLegitimacyBaseBonusModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_CountryLegitimacyBaseBonusModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_CountryLegitimacyBaseBonusModifier
	}
} 

AddBuildingMinesBonusModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_BuildingMinesBonusModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_BuildingMinesBonusModifier
	}
} 
RemoveBuildingMinesBonusModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_BuildingMinesBonusModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_BuildingMinesBonusModifier
	}
} 

AddBuildingFarmsBonusModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_BuildingFarmsBonusModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_BuildingFarmsBonusModifier
	}
} 
RemoveBuildingFarmsBonusModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_BuildingFarmsBonusModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_BuildingFarmsBonusModifier
	}
} 

AddCountryLawEnactmentTimeModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_CountryLawEnactmentTimeModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_CountryLawEnactmentTimeModifier
	}
} 
RemoveCountryLawEnactmentTimeModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_CountryLawEnactmentTimeModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_CountryLawEnactmentTimeModifier
	}
} 

AddLawEnactmentSuccess_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_General_law_enactment_success_modifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_General_law_enactment_success_modifier
	}
} 
RemoveLawEnactmentSuccess_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_General_law_enactment_success_modifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_General_law_enactment_success_modifier
	}
} 

AddStateAssimilationModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_StateAssimilationModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_StateAssimilationModifier
	}
} 
RemoveStateAssimilationModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_StateAssimilationModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_StateAssimilationModifier
	}
} 

IncreaseCountryInfamy_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		change_infamy = 10
	}
} 
DecreaseCountryInfamy_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		change_infamy = -10
	}
} 

AddCountryInfamyDecayDreaseModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_CountryInfamyDecayDreaseModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_CountryInfamyDecayDreaseModifier
	}
} 
RemoveCountryInfamyDecayDreaseModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_CountryInfamyDecayDreaseModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_CountryInfamyDecayDreaseModifier
	}
} 

AddCountryInfamyDecayIneaseModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_CountryInfamyDecayIneaseModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_CountryInfamyDecayIneaseModifier
	}
} 
RemoveCountryInfamyDecayIneaseModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_CountryInfamyDecayIneaseModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_CountryInfamyDecayIneaseModifier
	}
} 

AddStateStandardOfLivingModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_StateStandardOfLivingModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_StateStandardOfLivingModifier
	}
} 
RemoveStateStandardOfLivingModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_StateStandardOfLivingModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_StateStandardOfLivingModifier
	}
} 

AddStatePopQualificationModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_StatePopQualificationModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_StatePopQualificationModifier
	}
} 
RemoveStatePopQualificationModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_StatePopQualificationModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_StatePopQualificationModifier
	}
} 

AddColonyGrowthModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_ColonyGrowthModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_ColonyGrowthModifier
	}
} 
RemoveColonyGrowthModifier_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_ColonyGrowthModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_ColonyGrowthModifier
	}
} 

AddStateEducationAccess_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_StateEducationAccessModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_StateEducationAccessModifier
	}
} 
RemoveStateEducationAccess_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_StateEducationAccessModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_StateEducationAccessModifier
	}
} 

AddCountryRelationImprove_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_CountryRelationImproveModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_CountryRelationImproveModifier
	}
} 
RemoveCountryRelationImprove_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_CountryRelationImproveModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_CountryRelationImproveModifier
	}
} 

AddCountryRelationDamage_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_CountryRelationDamageModifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_CountryRelationDamageModifier
	}
} 
RemoveCountryRelationDamage_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_CountryRelationDamageModifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_CountryRelationDamageModifier
	}
} 

AddDiplomaticPlayManeuvers_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_General_diplomatic_play_maneuvers_modifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_General_diplomatic_play_maneuvers_modifier
	}
} 
RemoveDiplomaticPlayManeuvers_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_General_diplomatic_play_maneuvers_modifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_General_diplomatic_play_maneuvers_modifier
	}
} 

AddMaxDeclaredInterests_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_General_max_declared_interests_modifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_General_max_declared_interests_modifier
	}
} 
RemoveMaxDeclaredInterests_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_General_max_declared_interests_modifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_General_max_declared_interests_modifier
	}
} 

DecreaseLibertyDesire_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		every_subject_or_below = {
			add_liberty_desire = -10
		}
	}
}

AddLibertyDesireDrcrease_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_General_liberty_desire_decrease_modifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_General_liberty_desire_decrease_modifier
	}
} 
RemoveLibertyDesireDrcrease_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_General_liberty_desire_decrease_modifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_General_liberty_desire_decrease_modifier
	}
} 

AddPowerBlocInviteAcceptance_Decision = {
	is_shown = {
		always = no
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_Powerbloc_InviteAcceptance_Modifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
			add_modifier = DecisionCheat_Powerbloc_InviteAcceptance_Modifier
	}
} 
RemovePowerBlocInviteAcceptance_Decision = {
	is_shown = {
		always = no
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_Powerbloc_InviteAcceptance_Modifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
			remove_modifier = DecisionCheat_Powerbloc_InviteAcceptance_Modifier
	}
} 

AddPowerblocMandateProgress_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		trigger_if = {
			limit = {
				is_in_power_bloc = yes
			}
			power_bloc ?= {
				NOT = { has_modifier = DecisionCheat_Powerbloc_MandateProgress_Modifier }
			}
		}
		trigger_else = { always = no }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		power_bloc = {
			add_modifier = DecisionCheat_Powerbloc_MandateProgress_Modifier
		}
	}
} 
RemovePowerblocMandateProgress_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		power_bloc ?= {
			has_modifier = DecisionCheat_Powerbloc_MandateProgress_Modifier
		}
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		power_bloc = {
			remove_modifier = DecisionCheat_Powerbloc_MandateProgress_Modifier
		}
	}
} 


AddCompanyBonus_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_modifier = DecisionCheat_General_companybonus_modifier }
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		add_modifier = DecisionCheat_General_companybonus_modifier
	}
} 
RemoveCompanyBonus_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		has_modifier = DecisionCheat_General_companybonus_modifier
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		remove_modifier = DecisionCheat_General_companybonus_modifier
	}
} 



TechnologAdd_All_Decision = {
	is_shown = {
		has_variable = openCheatDecision_variable
		has_variable = Open_GeneralCheat_Decision_variable
		NOT = { has_variable = techadd_all_var } 
	}

	possible = {

	}

	ai_chance = {
		value = 0
    }
	when_taken = {
		set_variable = techadd_all_var
		hidden_effect = {
			#add_technology_researched = socialism
		}
		add_era_researched = era_1
		add_era_researched = era_2
		add_era_researched = era_3
		add_era_researched = era_4
		add_era_researched = era_5
	}
}