(include "\set\blast.inc")

(define "plane_bomb_weapon"
	{tag "weapon" "bomb"}
	{fillingVisible "bomb"}
	{foresight "pivot_front"}
	{recoveryTime 0.4}
	{rechargeTime 40}
	{automatic}
	{aimRange 200}
	;{aimType nocurve}
	{cursorReloading "gun_he"}
	{preloaded}
)