{from "pattern pistol"
	{tag "flare_gun"}
	{filling "flare" 1}
	{entity "flaergun"}
	{fireSound "pistol/flare"}
	{fireSoundclose "pistol/flare/3p/"}
	{range 65 70}
	{gravity 0.3}
	{calibre 1}
	{AimingTolerance 3}

	{spreading 10.5
		{SpreadXYRatio	2}
		{radiusFunction
			0.0		0
			1.0		1.0
			1.2		2.5
			2.5		5.0
		}
	}

	{reloadAnimBonus 55}
	{reloadSound "flare"}
	("reload time" seconds(60))

	("human health" damage(60))

	("penetration" args 0.5 0.5)
	("armor health" damage(5))

	{DisableRicochet}
	{speed 15}
	
	("iron_sight_view" bone(foresight3) 
	a(25) b(-3) c(2) 
	x(10.0) y(0.005) z(0.4) 
	hide_hitmarker(0) hide_crosshair(1) unlimitedRangeTPC(1))
}
;Cost=1;
