{from "pattern rifle_grenade"
	{tag "at_rifle" "ap"}
	{entity "type99rifle_g"}
	{filling "ammo rifle_grenade_at" 1}
	{fillingVisible "type2at_ammo"}
	{fireSound "rifle/type99rifle_shot/"}
	{fireSoundclose "rifle/type99rifle_shot/3p/"}
	{reloadSound "mosin"}
	{calibre 40}
	{mass 6}

	{range 60 60}

	("penetration" args 50)
	("armor health" damage(200))
	("zoom_grenade_launcher")
}
;Cost=25;
