{from "pattern infantry_mortar"
	{tag "at_rifle" "ap"}
	{filling "ammo type_89_jap" 1}
	{fireSound "mortar\mortar_shot"}
	{entity "knee_mortar_type89"}
	{calibre 50}
	("penetration" args 10)
	("armor health" damage(350))
}
;Cost=25;
