{from "pattern mgun"
    {filling "mgun_ger" 150}
	{entity "mg42_belt"}
	{fireSound "smallarms/s3/d1/GER/MG42/"}
	{fireSoundclose "smallarms/s3/int/GER/MG42/"}
	{reloadSound "interior/small/mg42_reload_interior"}
	{calibre 7.92}
	{mass 11.57}

	("fire rate" rpm(1200))
	("velocity" mps(740))

	("reload_belt")

	("burst_long")
	("spreading_low")
	{thirdpersonparams inherit "human default"
		{level 1
			{linkBone	"head"	}
			{distanceset 		24}
			{distance			24}	; activation distance
			{delta		20		}		; distance delta
			{camera "human_zoom1.25"}
			{offset		-5	9 1 }
			{blur_strength 10}
			{hide_hitmarker 1}
			{forceGrass 1}
			{disable_fow 0}
			{with_weapon
				{viewoff	"fx_light"}
			}
			;{vignette	"/texture/common/environment/lens_effects/zoom_vignette_infantry_01"}
			;{blur_mask	"/texture/common/environment/lens_effects/zoom_vignette_infantry_01_mask"}
			{no_grain}
			{no_rim_light}
		}
		{level 2
			{camera "human_zoom1.5"}
			{scope_vignette "/texture/common/environment/lens_effects/ptrd/mg42"}
			;{blur_mask "/texture/common/environment/lens_effects/zoom_vignette_infantry_01_mask"}
			{vignette_gloss 10}
			;{offset		-24 6 -2.3 }
			{offset		30 3 2 }
			{hide_weapon 1}
			;{with_owner
				;{viewoff 	"fps_arms"	}
			;}
			{with_weapon
				{viewon		"foresight3"}
				 {viewon "skin"	}
			}
			;{hide_crosshair}
			{weapon_sway_active}
			;{drop_zoom_after_shot}
		}
	}
}
