{from "pattern hmgun"		;IL-2 Rear MG
	{tag "aa"}
	{filling "hmgun_rus" 100}
	{entity "dshk"}
	{inventory {size 6 3}}
	{fireSound "smallarms/s4/d1/RUS/DShK38/"}
	{fireSoundClose "smallarms/s4/d1/RUS/DShK38/"}
	{reloadSound "dt"}
	{calibre 12.7}
	{mass 21.5}

	("fire rate" rpm(900))
	("velocity" mps(850))

	("reload_belt")

	{projectileDamageTable {25 23} {65 17} {110 10} {155 7} {200 1} {250 0}}

	("burst_aa")
	("airborne_mg")
	{thirdpersonparams inherit "human default"
		{level 1
			{linkBone	"head"	}
			{distanceset 		24}
			{distance			24}	; activation distance
			{delta		20		}		; distance delta
			{camera "human_zoom1.25"}
			{offset		-5	9 1 }
			{blur_strength 10}
			{hide_hitmarker 1}
			{forceGrass 1}
			{disable_fow 0}
			{with_weapon
				{viewoff	"fx_light"}
			}
			;{vignette	"/texture/common/environment/lens_effects/zoom_vignette_infantry_01"}
			;{blur_mask	"/texture/common/environment/lens_effects/zoom_vignette_infantry_01_mask"}
			{no_grain}
			{no_rim_light}
		}
		{level 2
			{camera "human_zoom1.5"}
			;{scope_vignette "/texture/common/environment/lens_effects/ptrd/mp40_folded"}
			;{blur_mask "/texture/common/environment/lens_effects/zoom_vignette_infantry_01_mask"}
			{vignette_gloss 10}
			;{offset		-24 6 -2.3 }
			{offset		28 6 -2.1 }
			{hide_weapon 1}
			;{with_owner
				;{viewoff 	"fps_arms"	}
			;}
			{with_weapon
				{viewon		"foresight3"}
				 {viewon "skin"	}
			}
			;{hide_crosshair}
			{weapon_sway_active}
			;{drop_zoom_after_shot}
		}
	}
}
