﻿units = {
	fleet = {
		name = "Große Flotte"
		naval_base = 241
		
		task_force = {
			name = "Hochseeflotte"
			location = 241
			ship = { name = "SMS Arminius" definition = battleship start_experience_factor = 0.1 equipment = { ship_hull_heavy_1 = { amount = 1 owner = WGR version_name = "Arminius Class"} } }
			ship = { name = "SMS Baden" definition = battleship start_experience_factor = 0.1 equipment = { ship_hull_heavy_1 = { amount = 1 owner = WGR version_name = "Arminius Class"} } }
			ship = { name = "SMS Bayern" definition = battleship start_experience_factor = 0.1 equipment = { ship_hull_heavy_1 = { amount = 1 owner = WGR version_name = "Arminius Class"} } }
			ship = { name = "SMS Sachsen" definition = battleship start_experience_factor = 0.1 equipment = { ship_hull_heavy_1 = { amount = 1 owner = WGR version_name = "Arminius Class"} } }
			ship = { name = "SMS Nassau" definition = battleship start_experience_factor = 0.1 equipment = { ship_hull_heavy_1 = { amount = 1 owner = WGR version_name = "Arminius Class"} } }
			
			ship = { name = "SMS Beowulf" definition = battle_cruiser start_experience_factor = 0.1 equipment = { ship_hull_heavy_1 = { amount = 1 owner = WGR version_name = "Beowulf Class" } } }

			ship = { name = "SMS Zieten" definition = heavy_cruiser start_experience_factor = 0.1 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = WGR version_name = "Karolus Class" } } }
			ship = { name = "SMS Blitz" definition = heavy_cruiser start_experience_factor = 0.1 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = WGR version_name = "Karolus Class" } } }
			ship = { name = "SMS Pfeil" definition = heavy_cruiser start_experience_factor = 0.1 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = WGR version_name = "Karolus Class" } } }
			ship = { name = "SMS Wacht" definition = heavy_cruiser start_experience_factor = 0.1 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = WGR version_name = "Karolus Class" } } }

			ship = { name = "SMS Meteor" definition = light_cruiser start_experience_factor = 0.1 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = WGR version_name = "Meteor Class" } } }
			ship = { name = "SMS Comet" definition = light_cruiser start_experience_factor = 0.1 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = WGR version_name = "Meteor Class" } } }
			ship = { name = "SMS Hela" definition = light_cruiser start_experience_factor = 0.1 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = WGR version_name = "Meteor Class" } } }
			ship = { name = "SMS Jagd" definition = light_cruiser start_experience_factor = 0.1 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = WGR version_name = "Meteor Class" } } }
			
			ship = { name = "SMS Koyote" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = WGR version_name = "Iltis Class" } } }
			ship = { name = "SMS Delphin" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = WGR version_name = "Iltis Class" } } }
			ship = { name = "SMS Drache" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = WGR version_name = "Iltis Class" } } }
			ship = { name = "SMS Hornisse" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = WGR version_name = "Iltis Class" } } }
			ship = { name = "SMS Haifisch" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = WGR version_name = "Iltis Class" } } }
			ship = { name = "SMS Wespe" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = WGR version_name = "Iltis Class" } } }
		}
	}
}