﻿division_template = {
	name = "Divizie de Infanterie"

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 0 y = 3 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
		infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
		infantry = { x = 2 y = 2 }
	}
	support = {
		artillery = { x = 0 y = 0 }
		engineer = { x = 0 y = 1 }   
	}
}
division_template = {
	name = "Miliţie"

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
	}
	priority = 0
}
division_template = {
	name = "Divizie de Munte"

	regiments = {
		mountaineers = { x = 0 y = 0 }
		mountaineers = { x = 0 y = 1 }
		mountaineers = { x = 0 y = 2 }
		mountaineers = { x = 0 y = 3 }
		mountaineers = { x = 1 y = 0 }
		mountaineers = { x = 1 y = 1 }
		mountaineers = { x = 1 y = 2 }
		mountaineers = { x = 2 y = 0 }
		mountaineers = { x = 2 y = 1 }
		mountaineers = { x = 2 y = 2 }
	}
	support = {
		artillery = { x = 0 y = 0 }
		engineer = { x = 0 y = 1 }   
	}
}
division_template = {
	name = "Divizie de Cavalerie"
	
	regiments = {
		cavalry = { x = 0 y = 0 }
		cavalry = { x = 0 y = 1 }
		cavalry = { x = 0 y = 2 }
		cavalry = { x = 1 y = 0 }
		cavalry = { x = 1 y = 1 }
	}
}

units = {

	division= {	
		name = "1. Miliţie"
		location = 6706
		division_template = "Miliţie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.5
	}

	division= {	
		name = "2. Miliţie"
		location = 6706
		division_template = "Miliţie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.5
	}

	division= {	
		name = "3. Miliţie"
		location = 6706
		division_template = "Miliţie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.5
	}

	division= {	
		name = "4. Miliţie"
		location = 9617
		division_template = "Miliţie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.5
	}

	division= {	
		name = "5. Miliţie"
		location = 9617
		division_template = "Miliţie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.5
	}

	division= {	
		name = "6. Miliţie"
		location = 9617
		division_template = "Miliţie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.5
	}

	division= {	
		name = "7. Miliţie"
		location = 3707
		division_template = "Miliţie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.5
	}

	division= {	
		name = "8. Miliţie"
		location = 3707
		division_template = "Miliţie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.5
	}

	division= {	
		name = "9. Miliţie"
		location = 3707
		division_template = "Miliţie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.5
	}


	division= {	
		name = "1. Divizie de Infanterie"
		location = 3728
		division_template = "Divizie de Infanterie"
		start_experience_factor = 0.3
		start_equipment_factor = 0.5
	}

	division= {	
		name = "2. Divizie de Infanterie"
		location = 11689
		division_template = "Divizie de Infanterie"
		start_experience_factor = 0.3
		start_equipment_factor = 0.5
	}

	division= {	
		name = "3. Divizie de Infanterie"
		location = 3630
		division_template = "Divizie de Infanterie"
		start_experience_factor = 0.3
		start_equipment_factor = 0.5
	}

	division= {	
		name = "4. Divizie de Infanterie"
		location = 6667
		division_template = "Divizie de Infanterie"
		start_experience_factor = 0.3
		start_equipment_factor = 0.5
	}

	division= {	
		name = "5. Divizie de Infanterie"
		location = 11657
		division_template = "Divizie de Infanterie"
		start_experience_factor = 0.3
		start_equipment_factor = 0.5
	}

	division= {	
		name = "6. Divizie de Infanterie"
		location = 11619
		division_template = "Divizie de Infanterie"
		start_experience_factor = 0.3
		start_equipment_factor = 0.5
	}
	
	division= {	
		name = "7. Divizie de Infanterie"
		location = 11597
		division_template = "Divizie de Infanterie"
		start_experience_factor = 0.3
		start_equipment_factor = 0.5
	}
	
	division= {	
		name = "8. Divizie de Infanterie"
		location = 11597
		division_template = "Divizie de Infanterie"
		start_experience_factor = 0.3
		start_equipment_factor = 0.5
	}

	division= {	
		name = "1. Divizie de Cavalerie"
		location = 3663
		division_template = "Divizie de Cavalerie"
		start_experience_factor = 0.4
		start_equipment_factor = 0.5
	}

	division= {	
		name = "2. Divizie de Cavalerie"
		location = 3663
		division_template = "Divizie de Cavalerie"
		start_experience_factor = 0.4
		start_equipment_factor = 0.5
	}

	division= {	
		name = "3. Divizie de Cavalerie"
		location = 3663
		division_template = "Divizie de Cavalerie"
		start_experience_factor = 0.4
		start_equipment_factor = 0.5
	}

	division= {	
		name = "1. Divizie de Munte"
		location = 11605
		division_template = "Divizie de Munte"
		start_experience_factor = 0.4
		start_equipment_factor = 0.5
	}

	division= {	
		name = "2. Divizie de Munte"
		location = 660
		division_template = "Divizie de Munte"
		start_experience_factor = 0.4
		start_equipment_factor = 0.5
	}

	division= {	
		name = "3. Divizie de Munte"
		location = 3728
		division_template = "Divizie de Munte"
		start_experience_factor = 0.4
		start_equipment_factor = 0.5
	}


	##### NAVAL UNITS #####
	navy = {				
		name = "Flota Romania de Mare"			
		base = 657 
		location = 657 # Constanta
		ship = { name = "NMS Marasti" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ROM } } }
		ship = { name = "NMS Marasesti" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ROM } } }
		ship = { name = "NMS Regele Ferdinand" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ROM version_name = "Regele Ferdinand Class" } } }
		ship = { name = "NMS Regina Maria" definition = destroyer equipment = { destroyer_1 = { amount = 1 owner = ROM version_name = "Regele Ferdinand Class" } } }
	}				
}


### Fortele Aeriene Regale ale României (FFAR) ###
air_wings = {
	46 = {
		# Grup 1 Avion de Vanatoare -- PZL P.11 fighters
		fighter_equipment_0 = {
			owner = "ROM" 
			amount = 48
		}
	}
	79 = {
		# Grup 2 Avion de Vanatoare -- IAR 14, 15 fighters
		fighter_equipment_0 = {
			owner = "ROM" 
			amount = 24
		}
	}
}

### Starting Production ###
instant_effect = {
	add_equipment_production = {
		equipment = {
			type = infantry_equipment_0
			creator = "ROM"
		}
		requested_factories = 3
		progress = 0.87
		efficiency = 100
	}
	add_equipment_production = {
		equipment = {
			type = support_equipment_1
			creator = "ROM"
		}
		requested_factories = 1
		progress = 0.19
		efficiency = 100
	}
	add_equipment_production = {
		equipment = {
			type = artillery_equipment_1
			creator = "ROM"
		}
		requested_factories = 1
		progress = 0.24
		efficiency = 100
	}

	### Under Contruction Notes ###
	# SS: Delfinul class (x1) ("NMS Delfinul")
	add_equipment_production = {
		equipment = {
			type = submarine_1
			creator = "ROM"
		}
		requested_factories = 1
		progress = 0.50
		amount = 1
	}
}