﻿division_template = {
	name = "Division d'Infanterie"

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 0 y = 3 }
        infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
        infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
		infantry = { x = 2 y = 2 }
	}
	
	support = {
        engineer = { x = 0 y = 0 }
        recon = { x = 0 y = 1 }
        artillery = { x = 0 y = 2 }
	}
}

division_template = {
	name = "Division d'Infanterie Territoriale"

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 0 y = 3 }
        infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
        infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
		infantry = { x = 2 y = 2 }
	}
	priority = 0
}

division_template = {
	name = "Division de Cavalerie"

	regiments = {
		cavalry = { x = 0 y = 0 }
		cavalry = { x = 0 y = 1 }
		cavalry = { x = 0 y = 2 }
		cavalry = { x = 0 y = 3 }
        cavalry = { x = 1 y = 0 }
		cavalry = { x = 1 y = 1 }
		cavalry = { x = 1 y = 2 }
        cavalry = { x = 2 y = 0 }
		cavalry = { x = 2 y = 1 }
		cavalry = { x = 2 y = 2 }
	}
	support = {
        recon = { x = 0 y = 0 }
	}
}

division_template = {
	name = "Division Cuirassée"

	regiments = {
		light_armor = { x = 0 y = 0 }
		light_armor = { x = 0 y = 1 }
		light_armor = { x = 0 y = 2 }
		motorized = { x = 1 y = 0 }
        motorized = { x = 1 y = 1 }
	}
	support = {
        recon = { x = 0 y = 0 }
        engineer = { x = 0 y = 1 }
	}
	priority = 2
}

division_template = {
	name = "Division d'Infanterie Motorisée"

	regiments = {
		motorized = { x = 0 y = 0 }
		motorized = { x = 0 y = 1 }
		motorized = { x = 0 y = 2 }
		motorized = { x = 0 y = 3 }
        motorized = { x = 1 y = 0 }
		motorized = { x = 1 y = 1 }
		motorized = { x = 1 y = 2 }
        motorized = { x = 2 y = 0 }
		motorized = { x = 2 y = 1 }
		motorized = { x = 2 y = 2 }
	}
	support = {
		recon = { x = 0 y = 0 }
		artillery = { x = 0 y = 1 }
	}
	priority = 2
}

division_template = {
	name = "Division d'Infanterie Montagne"

	regiments = {
		mountaineers = { x = 0 y = 0 }
		mountaineers = { x = 0 y = 1 }
		mountaineers = { x = 0 y = 2 }
		mountaineers = { x = 0 y = 3 }
		mountaineers = { x = 1 y = 0 }
		mountaineers = { x = 1 y = 1 }
		mountaineers = { x = 1 y = 2 }
		mountaineers = { x = 2 y = 0 }
		mountaineers = { x = 2 y = 1 }
		mountaineers = { x = 2 y = 2 }
	}
	support = {
        artillery = { x = 0 y = 0 }
	}
}

units = {

	division= {	
		name = "1. Division Cuirassée"
		location = 1643
		division_template = "Division Cuirassée"
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "1. Division d'Infanterie Motorisée"
		location = 1643
		division_template = "Division d'Infanterie Motorisée"
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "1. Division de Cavalerie"
		location = 1643
		division_template = "Division de Cavalerie"
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "2. Division de Cavalerie"
		location = 1643
		division_template = "Division de Cavalerie"
		start_experience_factor = 0.3
	}
	
	division= {
		name = "3. Division de Cavalerie"
		location = 1643
		division_template = "Division de Cavalerie"
		start_experience_factor = 0.3
	}
	
	division= {
		name = "4. Division de Cavalerie"
		location = 1643
		division_template = "Division de Cavalerie"
		start_experience_factor = 0.3
	}
	
	division= {
		name = "5. Division de Cavalerie"
		location = 1643
		division_template = "Division de Cavalerie"
		start_experience_factor = 0.3
	}
	
	division= {
		name = "6. Division de Cavalerie"
		location = 1643
		division_template = "Division de Cavalerie"
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "1. Division d'Infanterie Territoriale"
		location = 4565
		division_template = "Division d'Infanterie Territoriale"
		force_equipment_variants = { infantry_equipment_0 = { owner = "LOU" } }
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "2. Division d'Infanterie Territoriale"
		location = 4565
		division_template = "Division d'Infanterie Territoriale"
		force_equipment_variants = { infantry_equipment_0 = { owner = "LOU" } }
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "3. Division d'Infanterie Territoriale"
		location = 4565
		division_template = "Division d'Infanterie Territoriale"
		force_equipment_variants = { infantry_equipment_0 = { owner = "LOU" } }
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "4. Division d'Infanterie Territoriale"
		location = 12489
		division_template = "Division d'Infanterie Territoriale"
		force_equipment_variants = { infantry_equipment_0 = { owner = "LOU" } }
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "5. Division d'Infanterie Territoriale"
		location = 12489
		division_template = "Division d'Infanterie Territoriale"
		force_equipment_variants = { infantry_equipment_0 = { owner = "LOU" } }
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "6. Division d'Infanterie Territoriale"
		location = 12489
		division_template = "Division d'Infanterie Territoriale"
		force_equipment_variants = { infantry_equipment_0 = { owner = "LOU" } }
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "7. Division d'Infanterie Territoriale"
		location = 12885
		division_template = "Division d'Infanterie Territoriale"
		force_equipment_variants = { infantry_equipment_0 = { owner = "LOU" } }
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "8. Division d'Infanterie Territoriale"
		location = 177
		division_template = "Division d'Infanterie Territoriale"
		force_equipment_variants = { infantry_equipment_0 = { owner = "LOU" } }
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "9. Division d'Infanterie Territoriale"
		location = 9377
		division_template = "Division d'Infanterie Territoriale"
		force_equipment_variants = { infantry_equipment_0 = { owner = "LOU" } }
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "10. Division d'Infanterie Territoriale"
		location = 13084
		division_template = "Division d'Infanterie Territoriale"
		force_equipment_variants = { infantry_equipment_0 = { owner = "LOU" } }
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "11. Division d'Infanterie Territoriale"
		location = 4641
		division_template = "Division d'Infanterie Territoriale"
		force_equipment_variants = { infantry_equipment_0 = { owner = "LOU" } }
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "1. Division d'Infanterie"
		location = 4569
		division_template = "Division d'Infanterie"
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "2. Division d'Infanterie"
		location = 4569
		division_template = "Division d'Infanterie"
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "3. Division d'Infanterie"
		location = 4569
		division_template = "Division d'Infanterie"
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "4. Division d'Infanterie"
		location = 1809
		division_template = "Division d'Infanterie"
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "5. Division d'Infanterie"
		location = 1809
		division_template = "Division d'Infanterie"
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "6. Division d'Infanterie"
		location = 1809
		division_template = "Division d'Infanterie"
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "7. Division d'Infanterie"
		location = 1836
		division_template = "Division d'Infanterie"
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "8. Division d'Infanterie"
		location = 1836
		division_template = "Division d'Infanterie"
		start_experience_factor = 0.3
	}
	
	division= {	
		name = "9. Division d'Infanterie"
		location = 1836
		division_template = "Division d'Infanterie"
		start_experience_factor = 0.3
	}
}

air_wings = {
	371 = {
		fighter_equipment_0 = {
			owner = "LOU" 
			amount = 120
		}
	}

	371 = {
		tac_bomber_equipment_0 = {
			owner = "LOU" 
			amount = 120
		}
	}

}

instant_effect = {

	add_equipment_production = {
		equipment = {
			type = fighter_equipment_0
			creator = "LOU" 
		}
		requested_factories = 1
		progress = 0.3
		efficiency = 50
	}
	add_equipment_production = {
		equipment = {
			type = tac_bomber_equipment_0
			creator = "LOU" 
		}
		requested_factories = 1
		progress = 0.3
		efficiency = 50
	}
	add_equipment_production = {
		equipment = {
			type = artillery_equipment_1
			creator = "LOU" 
		}
		requested_factories = 1
		progress = 0.3
		efficiency = 50
	}
	add_equipment_production = {
		equipment = {
			type = support_equipment_1
			creator = "LOU" 
		}
		requested_factories = 1
		progress = 0.3
		efficiency = 50
	}
	add_equipment_production = {
		equipment = {
			type = infantry_equipment_0
			creator = "LOU"
		}
		requested_factories = 4
		progress = 0.1
		efficiency = 50
	}
}

