﻿units = {
	fleet = {
		name = "Kriegsmarine"
		naval_base = 11305
		
		task_force = {
			name = "Kreuzer-Geschwader"
			location = 11305
			ship = { name = "KMS Siegfried" definition = heavy_cruiser start_experience_factor = 0.1 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = GER version_name = "Karolus Class" } } }
			
			ship = { name = "KMS Hansa" definition = light_cruiser start_experience_factor = 0.1 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = GER version_name = "Leipzig Class" } } }
			ship = { name = "KMS Augsburg" definition = light_cruiser start_experience_factor = 0.1 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = GER version_name = "Meteor Class" } } }
			
			ship = { name = "Z10" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = GER version_name = "Zerstörer 1930" } } }
			ship = { name = "Z11" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = GER version_name = "Zerstörer 1930" } } }
			ship = { name = "Z4" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = GER version_name = "Zerstörer 1925" } } }
			ship = { name = "Z5" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = GER version_name = "Zerstörer 1925" } } }
		}
		
		task_force = {
			name = "Unterseeboots-Geschwader"
			location = 11305
			ship = { name = "U-9" definition = submarine start_experience_factor = 0.1 equipment = { ship_hull_submarine_1 = { amount = 1 owner = GER version_name = "Type III" } } }
			ship = { name = "U-5" definition = submarine start_experience_factor = 0.1 equipment = { ship_hull_submarine_1 = { amount = 1 owner = GER version_name = "Type II" } } }
			ship = { name = "U-3" definition = submarine start_experience_factor = 0.1 equipment = { ship_hull_submarine_1 = { amount = 1 owner = GER version_name = "Type I" } } }
		}
	}
}

instant_effect = {
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_1
			creator = "GER" 
			version_name = "Zerstörer 1930"
		}
		requested_factories = 2
		progress = 0.3
	}
}
