﻿division_template = {
	name = "Infantry Division"

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 0 y = 3 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
		infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
		infantry = { x = 2 y = 2 }
	}
}
division_template = {
	name = "Cavalry Brigade"
	regiments = {
		cavalry = { x = 0 y = 0 }
		cavalry = { x = 0 y = 1 }
		cavalry = { x = 0 y = 2 }
		cavalry = { x = 1 y = 0 }
		cavalry = { x = 1 y = 1 }
	}
}

units = {
	division= {	
		name = "1. Cavalry Brigade"
		location = 10747
		division_template = "Cavalry Brigade"
		start_experience_factor = 0.2
		start_equipment_factor = 0.5

	}
	division= {	
		name = "2. Cavalry Brigade"
		location = 10747
		division_template = "Cavalry Brigade"
		start_experience_factor = 0.2
		start_equipment_factor = 0.5

	}
	division= {	
		name = "1. Infantry Division"
		location = 10747
		division_template = "Infantry Division"
		start_experience_factor = 0.2
		start_equipment_factor = 0.5

	}
	division= {	
		name = "2. Infantry Division"
		location = 10747
		division_template = "Infantry Division"
		start_experience_factor = 0.2
		start_equipment_factor = 0.5

	}

	division= {	
		name = "3. Infantry Division"
		location = 10747
		division_template = "Infantry Division"
		start_experience_factor = 0.2
		start_equipment_factor = 0.5

	}
	division= {	
		name = "4. Infantry Division"
		location = 10747
		division_template = "Infantry Division"
		start_experience_factor = 0.2
		start_equipment_factor = 0.5

	}

	division= {	
		name = "5. Infantry Division"
		location = 10747
		division_template = "Infantry Division"
		start_experience_factor = 0.2
		start_equipment_factor = 0.5

	}	
}

instant_effect = {
	add_equipment_production = {
		equipment = {
			type = infantry_equipment_0
			creator = "GCB"
		}
		requested_factories = 1
		progress = 0.68
		efficiency = 100
	}
}