﻿units = {
	fleet = {
		name = "Deseret Navy"
		naval_base = 7315
			
		task_force = {
			name = "Deseret Surface Squadron"
			location = 7315
			
			ship = { name = "RDS Pawnee" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = DES version_name = "Pawnee Class" } } }
			ship = { name = "RDS Blackfoot" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = DES version_name = "Pawnee Class" } } }
			ship = { name = "RDS Arikara" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = DES version_name = "Pawnee Class" } } }
			ship = { name = "RDS Sioux" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = DES version_name = "Pawnee Class" } } }
		}
		task_force = {
			name = "Deseret Submarine Squadron"
			location = 7315
			
			ship = { name = "S-001" definition = submarine start_experience_factor = 0.1 equipment = { ship_hull_submarine_1 = { amount = 1 owner = DES version_name = "Type 1" } } }
			ship = { name = "S-002" definition = submarine start_experience_factor = 0.1 equipment = { ship_hull_submarine_1 = { amount = 1 owner = DES version_name = "Type 1" } } }
			ship = { name = "S-003" definition = submarine start_experience_factor = 0.1 equipment = { ship_hull_submarine_1 = { amount = 1 owner = DES version_name = "Type 1" } } }
		}
	}
}

instant_effect = {
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_1
			creator = "DES"
			version_name = "Pawnee Class" 
		}
		requested_factories = 6
		progress = 0.55
		amount = 1
	}
}

