﻿units = {
	##### NAVAL UNITS #####
	fleet = {
		name = "Volksmarine"
		naval_base = 241
		
		task_force = {
			name = "Küstensicherungs-Flottille"
			location = 241  # Wilhemshaven
			ship = { name = "VMS Weimar" definition = heavy_cruiser start_experience_factor = 0.1 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = DDR version_name = "Weimar Class" } } }	
			ship = { name = "VMS Göttingen" definition = heavy_cruiser start_experience_factor = 0.1 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = DDR version_name = "Karolus Class" } } }
			ship = { name = "VMS Gazelle" definition = heavy_cruiser start_experience_factor = 0.1 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = DDR version_name = "Karolus Class" } } }
			
			ship = { name = "VMS Leipzig" definition = light_cruiser start_experience_factor = 0.1 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = DDR version_name = "Leipzig Class" } } }
			ship = { name = "VMS Emden" definition = light_cruiser start_experience_factor = 0.1 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = DDR version_name = "Meteor Class" } } }
			ship = { name = "VMS Nürnberg" definition = light_cruiser start_experience_factor = 0.1 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = DDR version_name = "Meteor Class" } } }

			ship = { name = "VMS Seeadler" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = DDR version_name = "Seeadler Class" } } }
			ship = { name = "VMS Jaguar" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = DDR version_name = "Seeadler Class" } } }
			ship = { name = "VMS Leopard" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = DDR version_name = "Seeadler Class" } } }
			ship = { name = "VMS Luchs" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = DDR version_name = "Seeadler Class" } } }
			ship = { name = "VMS Tiger" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = DDR version_name = "Seeadler Class" } } }
			
			ship = { name = "VMS Albatros" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = DDR version_name = "Albatros Class" } } }
			ship = { name = "VMS Möwe" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = DDR version_name = "Albatros Class" } } }
			
			ship = { name = "VMS Iltis" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = DDR version_name = "Iltis Class" } } }
			ship = { name = "VMS Greif" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = DDR version_name = "Iltis Class" } } }
			ship = { name = "VMS Falke" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = DDR version_name = "Iltis Class" } } }
			ship = { name = "VMS Kondor" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = DDR version_name = "Iltis Class" } } }
			ship = { name = "VMS Wolf" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = DDR version_name = "Iltis Class" } } }
		}
		
		task_force = {
			name = "Unterseeboots-Flottille"
			location = 241  # Wilhemshaven
			ship = { name = "U-12" definition = submarine start_experience_factor = 0.1 equipment = { ship_hull_submarine_1 = { amount = 1 owner = DDR version_name = "Type III" } } }
			ship = { name = "U-6" definition = submarine start_experience_factor = 0.1 equipment = { ship_hull_submarine_1 = { amount = 1 owner = DDR version_name = "Type II" } } }
			ship = { name = "U-2" definition = submarine start_experience_factor = 0.1 equipment = { ship_hull_submarine_1 = { amount = 1 owner = DDR version_name = "Type I" } } }
		}
	}
}

instant_effect = {
	add_equipment_production = {
		equipment = {
			type = ship_hull_submarine_1
			creator = "DDR" 
			version_name = "Type III"
		}
		requested_factories = 4
		progress = 0.75
		amount = 1
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_1
			creator = "DDR"
			version_name = "Seeadler Class"
		}
		requested_factories = 4
		progress = 0.75
		amount = 1
	}
}
