﻿units = {
	fleet = {
		name = "Kriegsmarine"
		naval_base = 6626
			
		task_force = {
			name = "1. Flotte"
			location = 6626
			ship = { name = "SMS Habsburg" definition = battleship start_experience_factor = 0.1 equipment = { ship_hull_heavy_1 = { amount = 1 owner = AUS version_name = "Habsburg Class" } } }
			ship = { name = "SMS Admiral von Tagetthoff" definition = battleship start_experience_factor = 0.1 equipment = { ship_hull_heavy_1 = { amount = 1 owner = AUS version_name = "Habsburg Class" } } }
			
			ship = { name = "SMS Wien" definition = heavy_cruiser start_experience_factor = 0.1 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = AUS version_name = "Wien Class" } } }
			ship = { name = "SMS Praha" definition = heavy_cruiser start_experience_factor = 0.1 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = AUS version_name = "Wien Class" } } }
			
			ship = { name = "SMS Metternich" definition = light_cruiser start_experience_factor = 0.1 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = AUS version_name = "Metternich Class" } } }		
			ship = { name = "SMS Bach" definition = light_cruiser start_experience_factor = 0.1 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = AUS version_name = "Metternich Class" } } }		

			ship = { name = "SMS Python" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = AUS version_name = "Python Class" } } }
			ship = { name = "SMS Cobra" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = AUS version_name = "Python Class" } } }
			ship = { name = "SMS Boa" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = AUS version_name = "Python Class" } } }
			ship = { name = "SMS Lika" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = AUS version_name = "Python Class" } } }
			ship = { name = "SMS Streiter" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = AUS version_name = "Python Class" } } }
			ship = { name = "SMS Pandur" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = AUS version_name = "Python Class" } } }
			ship = { name = "SMS Scharfschütze" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = AUS version_name = "Python Class" } } }
			ship = { name = "SMS Reka" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = AUS version_name = "Python Class" } } }
		}
	}
}
	
instant_effect = {
	add_equipment_production = {
		equipment = {
			type = ship_hull_cruiser_1
			creator = "AUS"
			version_name = "Metternich Class" 
		}
		requested_factories = 6
		progress = 0.55
		amount = 1
	}
}

