wargoal_types = {
	take_state_cheat = {
		# PREV = original target country
		# ROOT = goal owner country

		allowed = {
			ROOT = { is_ai = no }
		}
		
		available = {
		
		}
		
		take_states = {
			
		}
		
		generate_base_cost = 0		
		generate_per_state_cost = 0
		
		take_states_limit = 999
		take_states_cost = -15

		expire 999
		
		threat = 0
	}
	puppet_cheat = {
		# PREV = original target country
		# ROOT = goal owner country

		allowed = {
			ROOT = { is_ai = no }
		}
		
		available = {
		
		}
		
		puppet = {
			
		}
		
		generate_base_cost = 0		
		generate_per_state_cost = 0
		
		take_states_limit = 999
		take_states_cost = -15
        puppet_cost_factor = -0.5

		expire 999
		
		threat = 0
	}
	annex_cheat = {
		# PREV = original target country
		# ROOT = goal owner country

		allowed = {
			ROOT = { is_ai = no }
		}
		
		available = {
		
		}
		
		annex_country = {
			
		}
		
		generate_base_cost = 0		
		generate_per_state_cost = 0
		
		take_states_limit = 999
		take_states_cost = -15
        annex_cost_factor = -0.5

		expire 999
		
		threat = 0
	}
}