ideas = {
    cheat_politics = {
        law = yes
        cheat_politics_lv0 = {
            picture = generic_production_bonus
            modifier = {
                command_power_gain = 0 #Flat Gain 0.0
                command_power_gain_mult = 0 #Percentage Bonus 0.0
                DRIFT_DEFENCE_FACTOR = 0
                OCCUPATION_COST = -0
                POLITICAL_POWER_GAIN = 0 #Bonus
                POLITICAL_POWER_FACTOR = 0 #Modifies
                stability_factor = 0 #Bonus
                stability_weekly = 0 #Per Week
                war_support_factor = 0 #Bonus
                war_support_weekly = 0
                max_command_power = 0
            }
            removal_cost = 0
            ai_will_do = {
                factor = 0
            }
            default = yes
        }
        cheat_politics_lv1 = {
            picture = generic_production_bonus
            modifier = {
                command_power_gain = 0.1
                command_power_gain_mult = 0.1
                DRIFT_DEFENCE_FACTOR = 0.1
                OCCUPATION_COST = -0.1
                POLITICAL_POWER_GAIN = 0.1
                POLITICAL_POWER_FACTOR = 0.1
                stability_factor = 0.1 #Bonus
                stability_weekly = 0.1
                war_support_factor = 0.1 #Bonus
                war_support_weekly = 0.1
                max_command_power = 50
            }
            removal_cost = 0
            ai_will_do = {
               factor = 0
            }
        }
        cheat_politics_lv2 = {
            picture = generic_production_bonus
            modifier = {
                command_power_gain = 0.10
                command_power_gain_mult = 0.10
                DRIFT_DEFENCE_FACTOR = 0.10
                OCCUPATION_COST = -0.10
                POLITICAL_POWER_GAIN = 0.10
                POLITICAL_POWER_FACTOR = 0.10
                stability_factor = 0.10 #Bonus
                stability_weekly = 0.10
                war_support_factor = 0.10 #Bonus
                war_support_weekly = 0.10
                max_command_power = 100
            }
            removal_cost = 0
            ai_will_do = {
               factor = 0
            }
        }
        cheat_politics_lv3 = {
            picture = generic_production_bonus
            modifier = {
                command_power_gain = 0.50
                command_power_gain_mult = 0.50
                DRIFT_DEFENCE_FACTOR = 0.50
                OCCUPATION_COST = -0.50
                POLITICAL_POWER_GAIN = 0.50
                POLITICAL_POWER_FACTOR = 0.50
                stability_factor = 0.50 #Bonus
                stability_weekly = 0.50
                war_support_factor = 0.50 #Bonus
                war_support_weekly = 0.50
                max_command_power = 150
            }
            removal_cost = 0
            ai_will_do = {
               factor = 0
            }
        }
        cheat_politics_lv4 = {
            picture = generic_production_bonus
            modifier = {
                command_power_gain = 0.75
                command_power_gain_mult = 0.75
                DRIFT_DEFENCE_FACTOR = 0.75
                OCCUPATION_COST = -0.75
                POLITICAL_POWER_GAIN = 0.75
                POLITICAL_POWER_FACTOR = 0.75
                stability_factor = 0.75 #Bonus
                stability_weekly = 0.75
                war_support_factor = 0.75 #Bonus
                war_support_weekly = 0.75
                max_command_power = 200
            }
            removal_cost = 0
            ai_will_do = {
               factor = 0
            }
        }
        cheat_politics_lv5 = {
            picture = generic_production_bonus
            modifier = {
                command_power_gain = 1.75
                command_power_gain_mult = 1.75
                DRIFT_DEFENCE_FACTOR = 1.75
                OCCUPATION_COST = -1.75
                POLITICAL_POWER_GAIN = 1.75
                POLITICAL_POWER_FACTOR = 1.75
                stability_factor = 1.75 #Bonus
                stability_weekly = 1.75
                war_support_factor = 1.75 #Bonus
                war_support_weekly = 1.75
                max_command_power = 250
            }
            removal_cost = 0
            ai_will_do = {
               factor = 0
            }
        }
        cheat_politics_lv6 = {
            picture = generic_production_bonus
            modifier = {
                command_power_gain = 2.0
                command_power_gain_mult = 2.0
                DRIFT_DEFENCE_FACTOR = 2.0
                OCCUPATION_COST = -2.0
                POLITICAL_POWER_GAIN = 2.0
                POLITICAL_POWER_FACTOR = 2.0
                stability_factor = 2.0 #Bonus
                stability_weekly = 2.0
                war_support_factor = 2.0 #Bonus
                war_support_weekly = 2.0
                max_command_power = 300
            }
            removal_cost = 0
            ai_will_do = {
               factor = 0
            }
        }
        cheat_politics_lv7 = {
            picture = generic_production_bonus
            modifier = {
                command_power_gain = 2.25
                command_power_gain_mult = 2.25
                DRIFT_DEFENCE_FACTOR = 2.25
                OCCUPATION_COST = -2.25
                POLITICAL_POWER_GAIN = 2.25
                POLITICAL_POWER_FACTOR = 2.25
                stability_factor = 2.25 #Bonus
                stability_weekly = 2.25
                war_support_factor = 2.25 #Bonus
                war_support_weekly = 2.25
                max_command_power = 350
            }
            removal_cost = 0
            ai_will_do = {
               factor = 0
            }
        }
        cheat_politics_lv8 = {
            picture = generic_production_bonus
            modifier = {
                command_power_gain = 2.50
                command_power_gain_mult = 2.50
                DRIFT_DEFENCE_FACTOR = 2.50
                OCCUPATION_COST = -2.50
                POLITICAL_POWER_GAIN = 2.50
                POLITICAL_POWER_FACTOR = 2.50
                stability_factor = 2.50 #Bonus
                stability_weekly = 2.50
                war_support_factor = 2.50 #Bonus
                war_support_weekly = 2.50
                max_command_power = 400
            }
            removal_cost = 0
            ai_will_do = {
               factor = 0
            }
        }
        cheat_politics_lv9 = {
            picture = generic_production_bonus
            modifier = {
                command_power_gain = 3.0
                command_power_gain_mult = 3.0
                DRIFT_DEFENCE_FACTOR = 3.0
                OCCUPATION_COST = -3.0
                POLITICAL_POWER_GAIN = 3.0
                POLITICAL_POWER_FACTOR = 3.0
                stability_factor = 3.0 #Bonus
                stability_weekly = 3.0
                war_support_factor = 3.0 #Bonus
                war_support_weekly = 3.0
                max_command_power = 500
            }
            removal_cost = 0
            ai_will_do = {
               factor = 0
            }
        }
    }

    cheat_diplomacy = {
        cheat_diplomacy_lv0 = {
            picture = generic_production_bonus
            modifier = {
                add_compliance = 0
                compliance_gain = 0
                CRYPTO_STRENGTH = 0
                decryption = 0
                DECRYPTION_POWER = 0
                encryption = 0
                enemy_justify_war_goal_time = 0.0
                foreign_subversive_activites = -0.0
                generate_wargoal_tension = -0.0
                guarantee_cost = -0.0
                guarantee_tension = -0.0
                improve_relations_maintain_cost_factor = -0.0
                INTELLIGENCE_AGENCY_DEFENSE = 0
                intel_network_gain = 0
                join_faction_tension = -0.0
                justify_war_goal_time = -0.0
                lend_lease_tension = -0.0
                operation_outcome = 0
                operation_cost = -0
                opinion_gain_monthly = 0 #Bonus
                opinion_gain_monthly_factor = 0.0 #Improve Relations Gain
                opinion_gain_monthly_same_ideology_factor = 0.0
                own_operative_detection_chance_factor = -0
                resistance_tick_auto = -0.0
                send_volunteer_divisions_required = -0.0
                subversive_activites_upkeep = -0.0
                trade_opinion_factor = 0.0
            }
            removal_cost = 0
            ai_will_do = {
                factor = 0
            }
            default = yes
        }
        cheat_diplomacy_lv1 = {
            picture = generic_production_bonus
            modifier = {
                add_compliance = 0.1
                compliance_gain = 0.1
                CRYPTO_STRENGTH = 0.1
                decryption = 0.1
                DECRYPTION_POWER = 0.1
                encryption = 0.1
                enemy_justify_war_goal_time = 0.1
                foreign_subversive_activites = -0.1
                generate_wargoal_tension = -0.1
                guarantee_cost = -0.1
                guarantee_tension = -0.1
                improve_relations_maintain_cost_factor = -0.1
                INTELLIGENCE_AGENCY_DEFENSE = 0.1
                intel_network_gain = 0.1
                join_faction_tension = -0.1
                justify_war_goal_time = -0.1
                lend_lease_tension = -0.1
                operation_outcome = 0.1
                operation_cost = -0.1
                opinion_gain_monthly = 0.1 #Bonus
                opinion_gain_monthly_factor = 0.1 #Improve Relations Gain
                opinion_gain_monthly_same_ideology_factor = 0.1
                own_operative_detection_chance_factor = -0.1
                resistance_tick_auto = -0.1
                send_volunteer_divisions_required = -0.1
                subversive_activites_upkeep = -0.1
                trade_opinion_factor = 0.1
            }
            removal_cost = 0
            ai_will_do = {
                factor = 0
            }
        }
        cheat_diplomacy_lv2 = {
            picture = generic_production_bonus
            modifier = {
                add_compliance = 0.10
                compliance_gain = 0.10
                CRYPTO_STRENGTH = 0.10
                decryption = 0.10
                DECRYPTION_POWER = 0.10
                encryption = 0.10
                enemy_justify_war_goal_time = 0.10
                foreign_subversive_activites = -0.10
                generate_wargoal_tension = -0.10
                guarantee_cost = -0.10
                guarantee_tension = -0.10
                improve_relations_maintain_cost_factor = -0.10
                join_faction_tension = -0.10
                justify_war_goal_time = -0.10
                lend_lease_tension = -0.10
                operation_outcome = 0.10
                operation_cost = -0.10
                opinion_gain_monthly = 0.10 #Bonus
                opinion_gain_monthly_factor = 0.10 #Improve Relations Gain
                opinion_gain_monthly_same_ideology_factor = 0.10
                resistance_tick_auto = -0.10
                send_volunteer_divisions_required = -0.10
                subversive_activites_upkeep = -0.10
                trade_opinion_factor = 0.10
            }
            removal_cost = 0
            ai_will_do = {
                factor = 0
            }
        }
        cheat_diplomacy_lv3 = {
            picture = generic_production_bonus
            modifier = {
                add_compliance = 0.50
                compliance_gain = 0.50
                CRYPTO_STRENGTH = 0.50
                decryption = 0.50
                DECRYPTION_POWER = 0.50
                encryption = 0.50
                enemy_justify_war_goal_time = 0.50
                foreign_subversive_activites = -0.50
                generate_wargoal_tension = -0.50
                guarantee_cost = -0.50
                guarantee_tension = -0.50
                improve_relations_maintain_cost_factor = -0.50
                join_faction_tension = -0.50
                justify_war_goal_time = -0.50
                lend_lease_tension = -0.50
                operation_outcome = 0.50
                operation_cost = -0.50
                opinion_gain_monthly = 0.50 #Bonus
                opinion_gain_monthly_factor = 0.50 #Improve Relations Gain
                opinion_gain_monthly_same_ideology_factor = 0.50
                resistance_tick_auto = -0.50
                send_volunteer_divisions_required = -0.50
                subversive_activites_upkeep = -0.50
                trade_opinion_factor = 0.50
            }
            removal_cost = 0
            ai_will_do = {
                factor = 0
            }
        }
        cheat_diplomacy_lv4 = {
            picture = generic_production_bonus
            modifier = {
                add_compliance = 0.75
                compliance_gain = 0.75
                CRYPTO_STRENGTH = 0.75
                decryption = 0.75
                DECRYPTION_POWER = 0.75
                encryption = 0.75
                enemy_justify_war_goal_time = 0.75
                foreign_subversive_activites = -0.75
                generate_wargoal_tension = -0.75
                guarantee_cost = -0.75
                guarantee_tension = -0.75
                improve_relations_maintain_cost_factor = -0.75
                join_faction_tension = -0.75
                justify_war_goal_time = -0.75
                lend_lease_tension = -0.75
                operation_outcome = 0.75
                operation_cost = -0.75
                opinion_gain_monthly = 0.75 #Bonus
                opinion_gain_monthly_factor = 0.75 #Improve Relations Gain
                opinion_gain_monthly_same_ideology_factor = 0.75
                resistance_tick_auto = -0.75
                send_volunteer_divisions_required = -0.75
                subversive_activites_upkeep = -0.75
                trade_opinion_factor = 0.75
            }
            removal_cost = 0
            ai_will_do = {
                factor = 0
            }
        }
        cheat_diplomacy_lv5 = {
            picture = generic_production_bonus
            modifier = {
                add_compliance = 1.75
                compliance_gain = 1.75
                CRYPTO_STRENGTH = 1.75
                decryption = 1.75
                DECRYPTION_POWER = 1.75
                encryption = 1.75
                enemy_justify_war_goal_time = 1.75
                foreign_subversive_activites = -1.75
                generate_wargoal_tension = -1.75
                guarantee_cost = -1.75
                guarantee_tension = -1.75
                improve_relations_maintain_cost_factor = -1.75
                join_faction_tension = -1.75
                justify_war_goal_time = -1.75
                lend_lease_tension = -1.75
                operation_outcome = 1.75
                operation_cost = -1.75
                opinion_gain_monthly = 1.75 #Bonus
                opinion_gain_monthly_factor = 1.75 #Improve Relations Gain
                opinion_gain_monthly_same_ideology_factor = 1.75
                resistance_tick_auto = -1.75
                send_volunteer_divisions_required = -1.75
                subversive_activites_upkeep = -1.75
                trade_opinion_factor = 1.75
            }
            removal_cost = 0
            ai_will_do = {
                factor = 0
            }
        }
        cheat_diplomacy_lv6 = {
            picture = generic_production_bonus
            modifier = {
                add_compliance = 2.0
                compliance_gain = 2.0
                CRYPTO_STRENGTH = 2.0
                decryption = 2.0
                DECRYPTION_POWER = 2.0
                encryption = 2.0
                enemy_justify_war_goal_time = 2.0
                foreign_subversive_activites = -2.0
                generate_wargoal_tension = -2.0
                guarantee_cost = -2.0
                guarantee_tension = -2.0
                improve_relations_maintain_cost_factor = -2.0
                join_faction_tension = -2.0
                justify_war_goal_time = -2.0
                lend_lease_tension = -2.0
                operation_outcome = 3.0
                operation_cost = -3.0
                opinion_gain_monthly = 2.0 #Bonus
                opinion_gain_monthly_factor = 2.0 #Improve Relations Gain
                opinion_gain_monthly_same_ideology_factor = 2.0
                resistance_tick_auto = -2.0
                send_volunteer_divisions_required = -2.0
                subversive_activites_upkeep = -2.0
                trade_opinion_factor = 2.0
            }
            removal_cost = 0
            ai_will_do = {
                factor = 0
            }
        }
        cheat_diplomacy_lv7 = {
            picture = generic_production_bonus
            modifier = {
                add_compliance = 2.25
                compliance_gain = 2.25
                CRYPTO_STRENGTH = 2.25
                decryption = 2.25
                DECRYPTION_POWER = 2.25
                encryption = 2.25
                enemy_justify_war_goal_time = 2.25
                foreign_subversive_activites = -2.25
                generate_wargoal_tension = -2.25
                guarantee_cost = -2.25
                guarantee_tension = -2.25
                improve_relations_maintain_cost_factor = -2.25
                join_faction_tension = -2.25
                justify_war_goal_time = -2.25
                lend_lease_tension = -2.25
                operation_outcome = 2.25
                operation_cost = -2.25
                opinion_gain_monthly = 2.25 #Bonus
                opinion_gain_monthly_factor = 2.25 #Improve Relations Gain
                opinion_gain_monthly_same_ideology_factor = 2.25
                resistance_tick_auto = -2.25
                send_volunteer_divisions_required = -2.25
                subversive_activites_upkeep = -2.25
                trade_opinion_factor = 2.25
            }
            removal_cost = 0
            ai_will_do = {
                factor = 0
            }
        }
        cheat_diplomacy_lv8 = {
            picture = generic_production_bonus
            modifier = {
                add_compliance = 2.50
                compliance_gain = 2.50
                CRYPTO_STRENGTH = 2.50
                decryption = 2.50
                DECRYPTION_POWER = 2.50
                encryption = 2.50
                enemy_justify_war_goal_time = 2.50
                foreign_subversive_activites = -2.50
                generate_wargoal_tension = -2.50
                guarantee_cost = -2.50
                guarantee_tension = -2.50
                improve_relations_maintain_cost_factor = -2.50
                join_faction_tension = -2.50
                justify_war_goal_time = -2.50
                lend_lease_tension = -2.50
                operation_outcome = 2.50
                operation_cost = -2.50
                opinion_gain_monthly = 2.50 #Bonus
                opinion_gain_monthly_factor = 2.50 #Improve Relations Gain
                opinion_gain_monthly_same_ideology_factor = 2.50
                resistance_tick_auto = -2.50
                send_volunteer_divisions_required = -2.50
                subversive_activites_upkeep = -2.50
                trade_opinion_factor = 2.50
            }
            removal_cost = 0
            ai_will_do = {
                factor = 0
            }
        }
        cheat_diplomacy_lv9 = {
            picture = generic_production_bonus
            modifier = {
                add_compliance = 3.0
                compliance_gain = 3.0
                CRYPTO_STRENGTH = 3.0
                decryption = 3.0
                DECRYPTION_POWER = 3.0
                encryption = 3.0
                enemy_justify_war_goal_time = 3.0
                foreign_subversive_activites = -3.0
                generate_wargoal_tension = -3.0
                guarantee_cost = -3.0
                guarantee_tension = -3.0
                improve_relations_maintain_cost_factor = -3.0
                join_faction_tension = -3.0
                justify_war_goal_time = -3.0
                lend_lease_tension = -3.0
                operation_outcome = 3.0
                operation_cost = -3.0
                opinion_gain_monthly = 3.0 #Bonus
                opinion_gain_monthly_factor = 3.0 #Improve Relations Gain
                opinion_gain_monthly_same_ideology_factor = 3.0
                resistance_tick_auto = -3.0
                send_volunteer_divisions_required = -3.0
                subversive_activites_upkeep = -3.0
                trade_opinion_factor = 3.0
            }
            removal_cost = 0
            ai_will_do = {
                factor = 0
            }
        }
    }

    cheat_technology = {
        law = yes
        cheat_technology_lv0 = {
            picture = generic_intel_bonus
            modifier = {
                research_speed_factor = 0
            }
            ai_will_do = {
                   factor = 0
            }
            default = yes
        }
        cheat_technology_lv1 = {
            picture = generic_intel_bonus
            modifier = {
                research_speed_factor = 0.01
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_technology_lv2 = {
            picture = generic_intel_bonus
            modifier = {
                research_speed_factor = 0.10
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_technology_lv3 = {
            picture = generic_intel_bonus
            modifier = {
                research_speed_factor = 0.50
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_technology_lv4 = {
            picture = generic_intel_bonus
            modifier = {
                research_speed_factor = 0.75
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_technology_lv5 = {
            picture = generic_intel_bonus
            modifier = {
                research_speed_factor = 1.75
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_technology_lv6 = {
            picture = generic_intel_bonus
            modifier = {
                research_speed_factor = 2.0
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_technology_lv7 = {
            picture = generic_intel_bonus
            modifier = {
                research_speed_factor = 2.25
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_technology_lv8 = {
            picture = generic_intel_bonus
            modifier = {
                research_speed_factor = 2.50
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_technology_lv9 = {
            picture = generic_intel_bonus
            modifier = {
                research_speed_factor = 3.0
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
    }

    cheat_construction = {
        law = yes
        cheat_construction_lv0 = {
            picture = generic_production_bonus
            modifier = {
                building_conversion = 0.0
                conversion_cost_civ_to_mil_factor= 0.0
                conversion_cost_mil_to_civ_factor = 0.0
                global_building_slots_factor = 0.0
                industry_air_damage_factor = -0.0
                production_speed_air_base_factor = 0.00
                production_speed_anti_air_building_factor = 0.0
                production_speed_arms_factory_factor = 0.0
                production_speed_buildings_factor = 0
                production_speed_bunker_factor = 0.0
                production_speed_coastal_bunker_factor = 0.0
                production_speed_dockyard_factor = 0.0
                production_speed_industrial_complex_factor = 0.0
                production_speed_infrastructure_factor = 0.0
                production_speed_naval_base_factor = 0.0
                production_speed_nuclear_reactor_factor = 0.00
                production_speed_radar_station_factor = 0.00
                production_speed_rocket_site_factor = 0.00
                production_speed_synthetic_refinery_factor = 0.0
            }
            ai_will_do = {
               factor = 0
            }
            default = yes
        }
        cheat_construction_lv1 = {
            picture = generic_production_bonus
            modifier = {
                conversion_cost_civ_to_mil_factor= -0.1
                conversion_cost_mil_to_civ_factor = -0.1
                global_building_slots_factor = 0.1
                industry_air_damage_factor = -0.1
                production_speed_air_base_factor = 0.1
                production_speed_anti_air_building_factor = 0.1
                production_speed_arms_factory_factor = 0.1
                production_speed_buildings_factor = 0.1
                production_speed_bunker_factor = 0.1
                production_speed_coastal_bunker_factor = 0.1
                production_speed_dockyard_factor = 0.1
                production_speed_industrial_complex_factor = 0.1
                production_speed_infrastructure_factor = 0.1
                production_speed_naval_base_factor = 0.1
                production_speed_nuclear_reactor_factor = 0.1
                production_speed_radar_station_factor = 0.1
                production_speed_rocket_site_factor = 0.1
                production_speed_synthetic_refinery_factor = 0.1
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_construction_lv2 = {
            picture = generic_production_bonus
            modifier = {
                conversion_cost_civ_to_mil_factor= -0.10
                conversion_cost_mil_to_civ_factor = -0.10
                global_building_slots_factor = 0.10
                industry_air_damage_factor = -0.10
                production_speed_air_base_factor = 0.10
                production_speed_anti_air_building_factor = 0.10
                production_speed_arms_factory_factor = 0.10
                production_speed_buildings_factor = 0.10
                production_speed_bunker_factor = 0.10
                production_speed_coastal_bunker_factor = 0.10
                production_speed_dockyard_factor = 0.10
                production_speed_industrial_complex_factor = 0.10
                production_speed_infrastructure_factor = 0.10
                production_speed_naval_base_factor = 0.10
                production_speed_nuclear_reactor_factor = 0.10
                production_speed_radar_station_factor = 0.10
                production_speed_rocket_site_factor = 0.10
                production_speed_synthetic_refinery_factor = 0.10
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_construction_lv3 = {
            picture = generic_production_bonus
            modifier = {
                conversion_cost_civ_to_mil_factor= -0.50
                conversion_cost_mil_to_civ_factor = -0.50
                global_building_slots_factor = 0.50
                industry_air_damage_factor = -0.50
                production_speed_air_base_factor = 0.50
                production_speed_anti_air_building_factor = 0.50
                production_speed_arms_factory_factor = 0.50
                production_speed_buildings_factor = 0.50
                production_speed_bunker_factor = 0.50
                production_speed_coastal_bunker_factor = 0.50
                production_speed_dockyard_factor = 0.50
                production_speed_industrial_complex_factor = 0.50
                production_speed_infrastructure_factor = 0.50
                production_speed_naval_base_factor = 0.50
                production_speed_nuclear_reactor_factor = 0.50
                production_speed_radar_station_factor = 0.50
                production_speed_rocket_site_factor = 0.50
                production_speed_synthetic_refinery_factor = 0.50
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_construction_lv4 = {
            picture = generic_production_bonus
            modifier = {
                conversion_cost_civ_to_mil_factor= -0.75
                conversion_cost_mil_to_civ_factor = -0.75
                global_building_slots_factor = 0.75
                industry_air_damage_factor = -0.75
                production_speed_air_base_factor = 0.75
                production_speed_anti_air_building_factor = 0.75
                production_speed_arms_factory_factor = 0.75
                production_speed_buildings_factor = 0.75
                production_speed_bunker_factor = 0.75
                production_speed_coastal_bunker_factor = 0.75
                production_speed_dockyard_factor = 0.75
                production_speed_industrial_complex_factor = 0.75
                production_speed_infrastructure_factor = 0.75
                production_speed_naval_base_factor = 0.75
                production_speed_nuclear_reactor_factor = 0.75
                production_speed_radar_station_factor = 0.75
                production_speed_rocket_site_factor = 0.75
                production_speed_synthetic_refinery_factor = 0.75
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_construction_lv5 = {
            picture = generic_production_bonus
            modifier = {
                conversion_cost_civ_to_mil_factor= -1.75
                conversion_cost_mil_to_civ_factor = -1.75
                global_building_slots_factor = 1.75
                industry_air_damage_factor = -1.75
                production_speed_air_base_factor = 1.75
                production_speed_anti_air_building_factor = 1.75
                production_speed_arms_factory_factor = 1.75
                production_speed_buildings_factor = 1.75
                production_speed_bunker_factor = 1.75
                production_speed_coastal_bunker_factor = 1.75
                production_speed_dockyard_factor = 1.75
                production_speed_industrial_complex_factor = 1.75
                production_speed_infrastructure_factor = 1.75
                production_speed_naval_base_factor = 1.75
                production_speed_nuclear_reactor_factor = 1.75
                production_speed_radar_station_factor = 1.75
                production_speed_rocket_site_factor = 1.75
                production_speed_synthetic_refinery_factor = 1.75
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_construction_lv6 = {
            picture = generic_production_bonus
            modifier = {
                conversion_cost_civ_to_mil_factor= -2.0
                conversion_cost_mil_to_civ_factor = -2.0
                global_building_slots_factor = 2.0
                industry_air_damage_factor = -2.0
                production_speed_air_base_factor = 2.0
                production_speed_anti_air_building_factor = 2.0
                production_speed_arms_factory_factor = 2.0
                production_speed_buildings_factor = 2.0
                production_speed_bunker_factor = 2.0
                production_speed_coastal_bunker_factor = 2.0
                production_speed_dockyard_factor = 2.0
                production_speed_industrial_complex_factor = 2.0
                production_speed_infrastructure_factor = 2.0
                production_speed_naval_base_factor = 2.0
                production_speed_nuclear_reactor_factor = 2.0
                production_speed_radar_station_factor = 2.0
                production_speed_rocket_site_factor = 2.0
                production_speed_synthetic_refinery_factor = 2.0
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_construction_lv7 = {
            picture = generic_production_bonus
            modifier = {
                conversion_cost_civ_to_mil_factor= -2.25
                conversion_cost_mil_to_civ_factor = -2.25
                global_building_slots_factor = 2.25
                industry_air_damage_factor = -2.25
                production_speed_air_base_factor = 2.25
                production_speed_anti_air_building_factor = 2.25
                production_speed_arms_factory_factor = 2.25
                production_speed_buildings_factor = 2.25
                production_speed_bunker_factor = 2.25
                production_speed_coastal_bunker_factor = 2.25
                production_speed_dockyard_factor = 2.25
                production_speed_industrial_complex_factor = 2.25
                production_speed_infrastructure_factor = 2.25
                production_speed_naval_base_factor = 2.25
                production_speed_nuclear_reactor_factor = 2.25
                production_speed_radar_station_factor = 2.25
                production_speed_rocket_site_factor = 2.25
                production_speed_synthetic_refinery_factor = 2.25
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_construction_lv8 = {
            picture = generic_production_bonus
            modifier = {
                conversion_cost_civ_to_mil_factor= -2.50
                conversion_cost_mil_to_civ_factor = -2.50
                global_building_slots_factor = 2.50
                industry_air_damage_factor = -2.50
                production_speed_air_base_factor = 2.50
                production_speed_anti_air_building_factor = 2.50
                production_speed_arms_factory_factor = 2.50
                production_speed_buildings_factor = 2.50
                production_speed_bunker_factor = 2.50
                production_speed_coastal_bunker_factor = 2.50
                production_speed_dockyard_factor = 2.50
                production_speed_industrial_complex_factor = 2.50
                production_speed_infrastructure_factor = 2.50
                production_speed_naval_base_factor = 2.50
                production_speed_nuclear_reactor_factor = 2.50
                production_speed_radar_station_factor = 2.50
                production_speed_rocket_site_factor = 2.50
                production_speed_synthetic_refinery_factor = 2.50
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_construction_lv9 = {
            picture = generic_production_bonus
            modifier = {
                conversion_cost_civ_to_mil_factor= -3.0
                conversion_cost_mil_to_civ_factor = -3.0
                global_building_slots_factor = 3.0
                industry_air_damage_factor = -3.0
                production_speed_air_base_factor = 3.0
                production_speed_anti_air_building_factor = 3.0
                production_speed_arms_factory_factor = 3.0
                production_speed_buildings_factor = 3.0
                production_speed_bunker_factor = 3.0
                production_speed_coastal_bunker_factor = 3.0
                production_speed_dockyard_factor = 3.0
                production_speed_industrial_complex_factor = 3.0
                production_speed_infrastructure_factor = 3.0
                production_speed_naval_base_factor = 3.0
                production_speed_nuclear_reactor_factor = 3.0
                production_speed_radar_station_factor = 3.0
                production_speed_rocket_site_factor = 3.0
                production_speed_synthetic_refinery_factor = 3.0
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
    }

    cheat_production = {
        law = yes
        cheat_production_lv0 = {
            picture = generic_production_bonus
            modifier = {
                consumer_goods_factor = 0.00
                equipment_conversion_speed = 0.00
                industrial_capacity_dockyard = 0.0
                industrial_capacity_factory = 0.0
                industry_repair_factor = 0.0
                line_change_production_efficiency_factor = 0.0
                local_resources = 0.0
                local_resources_factor = 0.0
                #min_export = -0.00
                nuclear_production_factor = 0.0
                production_factory_efficiency_gain_factor = 0.00
                production_factory_max_efficiency_factor = 0.0
                production_factory_start_efficiency_factor = 0.00
                production_speed_buildings_factor = 0.0
                refit_speed = 0.0
                repair_speed = 0.0
            }
            ai_will_do = {
                   factor = 0
            }
            default = yes
        }
        cheat_production_lv1 = {
            picture = generic_production_bonus
            modifier = {
                consumer_goods_factor = -0.01
                equipment_conversion_speed = 0.01
                industrial_capacity_dockyard = 0.01
                industrial_capacity_factory = 0.01
                industry_repair_factor = 0.01
                line_change_production_efficiency_factor = 0.01
                local_resources = 0.01
                local_resources_factor = 0.01
                #min_export = -0.01
                nuclear_production_factor = 0.01
                production_factory_efficiency_gain_factor = 0.01
                production_factory_max_efficiency_factor = 0.01
                production_factory_start_efficiency_factor = 0.01
                production_speed_buildings_factor = 0.01
                refit_speed = 0.01
                repair_speed = 0.01
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_production_lv2 = {
            picture = generic_production_bonus
            modifier = {
                consumer_goods_factor = -0.10
                equipment_conversion_speed = 0.10
                industrial_capacity_dockyard = 0.10
                industrial_capacity_factory = 0.10
                industry_repair_factor = 0.10
                line_change_production_efficiency_factor = 0.10
                local_resources = 0.10
                local_resources_factor = 0.10
                #min_export = -0.010
                nuclear_production_factor = 0.10
                production_factory_efficiency_gain_factor = 0.010
                production_factory_max_efficiency_factor = 0.10
                production_factory_start_efficiency_factor = 0.010
                production_speed_buildings_factor = 0.10
                refit_speed = 0.10
                repair_speed = 0.10
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_production_lv3 = {
            picture = generic_production_bonus
            modifier = {
                consumer_goods_factor = -0.50
                equipment_conversion_speed = 0.50
                industrial_capacity_dockyard = 0.50
                industrial_capacity_factory = 0.50
                industry_repair_factor = 0.50
                line_change_production_efficiency_factor = 0.50
                local_resources = 0.50
                local_resources_factor = 0.50
                #min_export = -0.50
                nuclear_production_factor = 0.50
                production_factory_efficiency_gain_factor = 0.50
                production_factory_max_efficiency_factor = 0.50
                production_factory_start_efficiency_factor = 0.50
                production_speed_buildings_factor = 0.50
                refit_speed = 0.50
                repair_speed = 0.50
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_production_lv4 = {
            picture = generic_production_bonus
            modifier = {
                consumer_goods_factor = -0.075
                equipment_conversion_speed = 0.075
                industrial_capacity_dockyard = 0.75
                industrial_capacity_factory = 0.75
                industry_repair_factor = 0.75
                line_change_production_efficiency_factor = 0.75
                local_resources = 0.75
                local_resources_factor = 0.75
                #min_export = -0.075
                nuclear_production_factor = 0.75
                production_factory_efficiency_gain_factor = 0.075
                production_factory_max_efficiency_factor = 0.75
                production_factory_start_efficiency_factor = 0.075
                production_speed_buildings_factor = 0.75
                refit_speed = 0.75
                repair_speed = 0.75
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_production_lv5 = {
            picture = generic_production_bonus
            modifier = {
                consumer_goods_factor = -1.075
                equipment_conversion_speed = 1.075
                industrial_capacity_dockyard = 1.75
                industrial_capacity_factory = 1.75
                industry_repair_factor = 1.75
                line_change_production_efficiency_factor = 1.75
                local_resources = 1.75
                local_resources_factor = 1.75
                #min_export = -1.075
                nuclear_production_factor = 1.75
                production_factory_efficiency_gain_factor = 1.075
                production_factory_max_efficiency_factor = 1.75
                production_factory_start_efficiency_factor = 1.075
                production_speed_buildings_factor = 1.75
                refit_speed = 1.75
                repair_speed = 1.75
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_production_lv6 = {
            picture = generic_production_bonus
            modifier = {
                consumer_goods_factor = -2.0
                equipment_conversion_speed = 2.0
                industrial_capacity_dockyard = 2.0
                industrial_capacity_factory = 2.0
                industry_repair_factor = 2.0
                line_change_production_efficiency_factor = 2.0
                local_resources = 2.0
                local_resources_factor = 2.0
                #min_export = -2.0
                nuclear_production_factor = 2.0
                production_factory_efficiency_gain_factor = 2.0
                production_factory_max_efficiency_factor = 2.0
                production_factory_start_efficiency_factor = 2.0
                production_speed_buildings_factor = 2.0
                refit_speed = 2.0
                repair_speed = 2.0
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_production_lv7 = {
            picture = generic_production_bonus
            modifier = {
                consumer_goods_factor = -2.25
                equipment_conversion_speed = 2.25
                industrial_capacity_dockyard = 2.25
                industrial_capacity_factory = 2.25
                industry_repair_factor = 2.25
                line_change_production_efficiency_factor = 2.25
                local_resources = 2.25
                local_resources_factor = 2.25
                #min_export = -2.25
                nuclear_production_factor = 2.25
                production_factory_efficiency_gain_factor = 2.25
                production_factory_max_efficiency_factor = 2.25
                production_factory_start_efficiency_factor = 2.25
                production_speed_buildings_factor = 2.25
                refit_speed = 2.25
                repair_speed = 2.25
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_production_lv8 = {
            picture = generic_production_bonus
            modifier = {
                consumer_goods_factor = -2.50
                equipment_conversion_speed = 2.50
                industrial_capacity_dockyard = 2.50
                industrial_capacity_factory = 2.50
                industry_repair_factor = 2.50
                line_change_production_efficiency_factor = 2.50
                local_resources = 2.50
                local_resources_factor = 2.50
                #min_export = -2.50
                nuclear_production_factor = 2.50
                production_factory_efficiency_gain_factor = 2.50
                production_factory_max_efficiency_factor = 2.50
                production_factory_start_efficiency_factor = 2.50
                production_speed_buildings_factor = 2.50
                refit_speed = 2.50
                repair_speed = 2.50
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_production_lv9 = {
            picture = generic_production_bonus
            modifier = {
                consumer_goods_factor = -3.0
                equipment_conversion_speed = 3.0
                industrial_capacity_dockyard = 3.0
                industrial_capacity_factory = 3.0
                industry_repair_factor = 3.0
                line_change_production_efficiency_factor = 3.0
                local_resources = 3.0
                local_resources_factor = 3.0
                #min_export = -3.0
                nuclear_production_factor = 3.0
                production_factory_efficiency_gain_factor = 3.0
                production_factory_max_efficiency_factor = 3.0
                production_factory_start_efficiency_factor = 3.0
                production_speed_buildings_factor = 3.0
                refit_speed = 3.0
                repair_speed = 3.0
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
    }

    cheat_population = {
        law = yes
        cheat_population_lv0 = {
            picture = generic_fascism_drift_bonus
            modifier = {
                MONTHLY_POPULATION = 0
            }
            ai_will_do = {
                factor = 0
            }
            default = yes
        }
        cheat_population_lv1 = {
            picture = generic_fascism_drift_bonus
            modifier = {
                MONTHLY_POPULATION = 0.01
            }
            removal_cost = 0
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_population_lv2 = {
            picture = generic_fascism_drift_bonus
            modifier = {
                MONTHLY_POPULATION = 0.10
            }
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_population_lv3 = {
            picture = generic_fascism_drift_bonus
            modifier = {
                MONTHLY_POPULATION = 1.0
            }
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_population_lv4 = {
            picture = generic_fascism_drift_bonus
            modifier = {
                MONTHLY_POPULATION = 10.0
            }
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_population_lv5 = {
            picture = generic_fascism_drift_bonus
            modifier = {
                MONTHLY_POPULATION = 100.0
            }
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_population_lv6 = {
            picture = generic_fascism_drift_bonus
            modifier = {
                MONTHLY_POPULATION = 10000.0
            }
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_population_lv7 = {
            picture = generic_fascism_drift_bonus
            modifier = {
                MONTHLY_POPULATION = 100000.0
            }
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_population_lv8 = {
            picture = generic_fascism_drift_bonus
            modifier = {
                MONTHLY_POPULATION = 100000.0
            }
            ai_will_do = {
                   factor = 0
            }
        }
        cheat_population_lv9 = {
            picture = generic_fascism_drift_bonus
            modifier = {
                MONTHLY_POPULATION = 1000000.0
            }
            ai_will_do = {
                   factor = 0
            }
        }
    }

}