ideas = {

	country = {

		SWE_com_farm = {
			picture =  generic_goods_red_bonus

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = no
			}

			removal_cost = -1

			modifier = {
				local_resources_factor = 0.05
				production_speed_buildings_factor = 0.10
			}
		}

		SWE_monarch = {
			picture = brittish_stoicism

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = no
			}

			removal_cost = -1

			modifier = {
				unity_factor = 0.05
				political_power_gain = 0.5
				drift_defence_factor = 0.5
			}
		}

		SWE_anti_french = {
			picture = brittish_stoicism

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = no
			}

			removal_cost = -1

			modifier = {
				unity_factor = 0.05
				political_power_gain = 0.25
				conscription = 0.02
				army_attack_factor = 0.05
			}
		}

		SWE_scan_research = {
			picture = generic_research_bonus

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = no
			}

			removal_cost = -1

			modifier = {
				research_time_factor = -0.05
			}

		}

		SWE_hussars = {
			picture = generic_infantry_bonus

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = no
			}

			removal_cost = -1

			modifier = {
				training_time_factor = -0.1
				land_reinforce_rate = 0.1

			}

		}

		SWE_europe = {
			picture = generic_infantry_bonus

			allowed = {
				always = no
			}

			allowed_civil_war = {
				always = no
			}

			removal_cost = -1

			modifier = {
			political_power_gain = 0.25
			drift_defence_factor = 0.25

			}

		}

		SWE_svenska = {
			picture = generic_victors_of_ww1
			removal_cost = -1

			allowed = { always = no}
			allowed_civil_war = { always = yes }

			modifier = {
				conscription = 0.05
				enemy_partisan_effect = -0.10
				army_attack_factor = 0.1
			}
		}

		SWE_north = {

      picture = sisu

			allowed = {
				always = no
			}

			allowed_civil_war = {
				NOT = {
					has_government = communism
				}
			}

			removal_cost = -1

			modifier = {
				attrition = -0.2
			}
		}

		  SWE_legacy = {
			picture = generic_morale_bonus
			removal_cost = -1

			allowed = { always = no}
			allowed_civil_war = { always = yes }

			modifier = {
				conscription = 0.02
			}

			equipment_bonus = {
				infantry_equipment = {
					build_cost_ic = -0.1 instant = yes
				}
				support_equipment = {
					build_cost_ic = -0.1 instant = yes
				}
			}
		}

	}
