﻿division_template = {
	name = "Infantry Division"
	
	regiments = {
		mechanized = { x = 0 y = 0 }
		mechanized = { x = 0 y = 1 }
		mechanized = { x = 0 y = 2 }
		mechanized = { x = 0 y = 3 }
		light_mechanized = { x = 0 y = 4 }
		mechanized = { x = 1 y = 0 }
		mechanized = { x = 1 y = 1 }
		motorized = { x = 1 y = 2 }
		motorized = { x = 1 y = 3 }
		motorized = { x = 1 y = 4 }
		mechanized = { x = 2 y = 0 }
		light_mechanized = { x = 2 y = 1 }
		light_mechanized = { x = 2 y = 2 }
		motorized = { x = 2 y = 3 }
		mechanized = { x = 3 y = 0 }
		light_mechanized = { x = 3 y = 1 }
		light_mechanized = { x = 3 y = 2 }
		motorized = { x = 3 y = 3 }
		modern_armor = { x = 4 y = 0 }
	}
	
	support = {
		engineer = { x = 0 y = 0 }
		artillery = { x = 0 y = 1 }
		field_hospital = { x = 0 y = 2 }
		anti_air = { x = 0 y = 3 }
		recon = { x = 0 y = 4 }
	}
	
	priority = 2
}

division_template = {
	name = "Garrison Brigade"
	
	regiments = {
		light_mechanized = { x = 0 y = 0 }
		light_mechanized = { x = 0 y = 1 }
		light_mechanized = { x = 0 y = 2 }
		light_mechanized = { x = 0 y = 3 }
	}
	
	support = {
		engineer = { x = 0 y = 0 }
		artillery = { x = 0 y = 1 }
		recon = { x = 0 y = 2 }
		military_police = { x = 0 y = 3}
	}
}

division_template = {
	name = "State Troopers"
	
	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
	}
	
	support = {
		engineer = { x = 0 y = 0 }
		recon = { x = 0 y = 1 }
	}
	
	priority = 0
}

division_template = {
	name = "Army National Guard Division"
	
	regiments = {
		motorized = { x = 0 y = 0 }
		motorized = { x = 0 y = 1 }
		motorized = { x = 0 y = 2 }
		motorized = { x = 0 y = 3 }
		motorized = { x = 1 y = 0 }
		motorized = { x = 1 y = 1 }
		cavalry = { x = 2 y = 0 }
		cavalry = { x = 2 y = 1 }
	}
	
	support = {
		recon = { x = 0 y = 0 }
		artillery = { x = 0 y = 1 }
		engineer = { x = 0 y = 2 }
	}
	
	priority = 0
}

division_template = {
	name = "Paramilitary Volunteer Division"
	
	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 0 y = 3 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
		infantry = { x = 1 y = 3 }
	}
	
}

division_template = {
	name = "Motorized Paramilitary Volunteer Division"
	
	regiments = {
		motorized = { x = 0 y = 0 }
		motorized = { x = 0 y = 1 }
		motorized = { x = 0 y = 2 }
		motorized = { x = 0 y = 3 }
		motorized = { x = 1 y = 0 }
		motorized = { x = 1 y = 1 }
		motorized = { x = 1 y = 2 }
		motorized = { x = 1 y = 3 }
	}
	
}

division_template = {
	name = "Reserve Training Division"
	
	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 0 y = 3 }
		infantry = { x = 1 y = 1 }
		motorized = { x = 1 y = 2 }
		motorized = { x = 1 y = 3 }
		mechanized = { x = 2 y = 0 }
		light_mechanized = { x = 3 y = 0 }
	}
	
	support = {
		recon = { x = 0 y = 0 }
		artillery = { x = 0 y = 1 }
		engineer = { x = 0 y = 2 }
	}
}


division_template = {
	name = "Marine Division"
	
	regiments = {
		marine = { x = 0 y = 0 }
		marine = { x = 0 y = 1 }
		marine = { x = 0 y = 2 }
		marine = { x = 0 y = 3 }
		marine = { x = 1 y = 0 }
		marine = { x = 1 y = 1 }
		marine = { x = 1 y = 2 }
		marine = { x = 1 y = 3 }
		marine = { x = 2 y = 0 }
		marine = { x = 2 y = 1 }
		marine = { x = 2 y = 2 }
		marine = { x = 2 y = 3 }
		infantry = { x = 3 y = 0 }
		infantry = { x = 3 y = 1 }
		infantry = { x = 3 y = 2 }
		infantry = { x = 3 y = 3 }
	}
	
	support = {
		engineer = { x = 0 y = 0 }
		artillery = { x = 0 y = 1 }
		field_hospital = { x = 0 y = 2 }
		anti_air = { x = 0 y = 3 }
		recon = { x = 0 y = 4 }
	}
	
	priority = 2
}

division_template = {
	name = "Mountain Division"
	
	regiments = {
		mountaineers = { x = 0 y = 0 }
		mountaineers = { x = 0 y = 1 }
		mountaineers = { x = 0 y = 2 }
		infantry = { x = 0 y = 3 }
		mountaineers = { x = 1 y = 0 }
		mountaineers = { x = 1 y = 1 }
		mountaineers = { x = 1 y = 2 }
		infantry = { x = 1 y = 3 }
		mountaineers = { x = 2 y = 0 }
		mountaineers = { x = 2 y = 1 }
		mountaineers = { x = 2 y = 2 }
		artillery_brigade = { x = 3 y = 0 }
		artillery_brigade = { x = 3 y = 1 }
		infantry = { x = 3 y = 2 }
	}
	
	support = {
		engineer = { x = 0 y = 0 }
		artillery = { x = 0 y = 1 }
		field_hospital = { x = 0 y = 2 }
		anti_air = { x = 0 y = 3 }
	}
}

division_template = {
	name = "Airborne Brigade"
	
	regiments = {
		paratrooper = { x = 0 y = 0 }
		paratrooper = { x = 0 y = 1 }
		paratrooper = { x = 0 y = 2 }
		paratrooper = { x = 0 y = 3 }	
	}
	
	support = {
		field_hospital = { x = 0 y = 0 }
		recon = { x = 0 y = 1 }
		artillery = { x = 0 y = 2 }
		anti_air = { x = 0 y = 3 }
		recon = { x = 0 y = 4 }
	}
	
	priority = 2
}

division_template = {
	name = "Armored Division"
	
	regiments = {
		modern_armor = { x = 0 y = 0 }
		modern_armor = { x = 0 y = 1 }
		modern_armor = { x = 0 y = 2 }
		modern_armor = { x = 0 y = 3 }
		mechanized = { x = 1 y = 0 }
		mechanized = { x = 1 y = 1 }
		motorized = { x = 1 y = 2 }
		motorized = { x = 1 y = 3 }
		mechanized = { x = 2 y = 0 }
		mechanized = { x = 2 y = 1 }
		mechanized = { x = 3 y = 0 }
		mechanized = { x = 3 y = 1 }
	}
	
	support = {
		field_hospital = { x = 0 y = 0 }
		engineer = { x = 0 y = 1 }
		recon = { x = 0 y = 2 }
		artillery = { x = 0 y = 3 }
	}
	
	priority = 2
}

division_template = {
	name = "NG Armored Division"
	
	regiments = {
		modern_armor = { x = 0 y = 0 }
		modern_armor = { x = 0 y = 1 }
		mechanized = { x = 1 y = 0 }
		light_mechanized = { x = 1 y = 1 }
		light_mechanized = { x = 1 y = 2 }
		light_mechanized = { x = 1 y = 3 }
		motorized = { x = 1 y = 4 }
		motorized = { x = 2 y = 0 }
		motorized = { x = 2 y = 1 }
		motorized = { x = 2 y = 2 }
		motorized = { x = 3 y = 0 }
		motorized = { x = 3 y = 1 }
		motorized = { x = 3 y = 2 }
		motorized = { x = 4 y = 0 }
		motorized = { x = 4 y = 1 }
		motorized = { x = 4 y = 2 }
	}
	
	support = {
		engineer = { x = 0 y = 0 }
		recon = { x = 0 y = 1 }
		artillery = { x = 0 y = 2 }
	}
	
	priority = 0
}

division_template = {
	name = "Cavalry Division"
	
	regiments = {
		cavalry = { x = 0 y = 0 }
		cavalry = { x = 0 y = 1 }
		cavalry = { x = 0 y = 2 }
		cavalry = { x = 0 y = 3 }
		light_mechanized = { x = 1 y = 0 }
		light_mechanized = { x = 1 y = 1 }
	}
	
	support = {
		engineer = { x = 0 y = 0 }
		field_hospital = { x = 0 y = 1 }
		artillery = { x = 0 y = 2 }
		recon = { x = 0 y = 3 }
	}
}

units = {
	division = {
		name = "40th Infantry Division"
		location = 9814
		division_template = "Infantry Division"
		start_experience_factor = 0.3
	}
	
	division = {
		name = "Infantry Division"
		location = 7986
		division_template = "Infantry Division"
		start_experience_factor = 0.3
	}
	
	division = {
		name = "Infantry Division"
		location = 766
		division_template = "Infantry Division"
		start_experience_factor = 0.3
	}
	
	division = {
		name = "Armored Division"
		location = 986
		division_template = "Armored Division"
		start_experience_factor = 0.3
	}
	
	division = {
		name = "40th Combat Aviation Brigade"
		location = 9814
		division_template = "Airborne Brigade"
		start_experience_factor = 0.3
	}
	
	division = {
		name = "100th Troop Command"
		location = 9671
		division_template = "Army National Guard Division"
		start_experience_factor = 0.3
	}
	
	division = {
		name = "49th Military Police Brigade"
		location = 9671
		division_template = "Garrison Brigade"
		start_experience_factor = 0.3
	}
	
	division = {
		name = "244th Sustainment Brigade"
		location = 9671
		division_template = "Garrison Brigade"
		start_experience_factor = 0.3
	}
	
	division = {
		name = "223rd Regimental Training Institute"
		location = 9671
		division_template = "Reserve Training Division"
		start_experience_factor = 0.3
	}
	
	division = {
		name = "115th Area Support Group"
		location = 9671
		division_template = "NG Armored Division"
		start_experience_factor = 0.3
	}
	
	division = {
		name = "Airborne Brigade"
		location = 9671
		division_template = "NG Armored Division"
		start_experience_factor = 1.2
	}
	
	division = {
		name = "California State Troopers"
		location = 9671
		division_template = "State Troopers"
	}
	
	division = {
		name = "California Paramilitaries"
		location = 781
		division_template = "Paramilitary Volunteer Division"
	}
	
	division = {
		name = "California Paramilitaries"
		location = 1651
		division_template = "Paramilitary Volunteer Division"
	}
	
	division = {
		name = "California Paramilitaries"
		location = 1432
		division_template = "Paramilitary Volunteer Division"
	}
	
	
	division = {
		name = "California Paramilitaries"
		location = 1432
		division_template = "Paramilitary Volunteer Division"
	}
	division = {
		name = "California Paramilitaries"
		location = 4331
		division_template = "Paramilitary Volunteer Division"
	}
	division = {
		name = "California Paramilitaries"
		location = 4331
		division_template = "Paramilitary Volunteer Division"
	}
	division = {
		name = "California Paramilitaries"
		location = 4331
		division_template = "Paramilitary Volunteer Division"
	}
	division = {
		name = "California Paramilitaries"
		location = 3588
		division_template = "Paramilitary Volunteer Division"
	}
	division = {
		name = "California Paramilitaries"
		location = 3840
		division_template = "Paramilitary Volunteer Division"
	}
	division = {
		name = "California Paramilitaries"
		location = 823
		division_template = "Paramilitary Volunteer Division"
	}
	division = {
		name = "California Motorized Paramilitaries"
		location = 823
		division_template = "Motorized Paramilitary Volunteer Division"
	}
	division = {
		name = "California Motorized Paramilitaries"
		location = 3784
		division_template = "Motorized Paramilitary Volunteer Division"
	}
		division = {
		name = "California Motorized Paramilitaries"
		location = 9697
		division_template = "Motorized Paramilitary Volunteer Division"
	}
		division = {
		name = "California Motorized Paramilitaries"
		location = 10387
		division_template = "Motorized Paramilitary Volunteer Division"
	}
		division = {
		name = "California Motorized Paramilitaries"
		location = 9814
		division_template = "Motorized Paramilitary Volunteer Division"
	}
}

instant_effect = {
	add_equipment_to_stockpile = {
		type = infantry_equipment_2
		amount = 10000
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = modern_tank_equipment_3
		amount = 1400
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = support_equipment_1
		amount = 3500
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = artillery_equipment_1
		amount = 450
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = infantry_fighting_vehicle_1
		amount = 2000
		producer = USA
	}
		add_equipment_to_stockpile = {
		type = armored_personnel_carrier_1
		amount = 2000
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = anti_tank_equipment_1
		amount = 400
		producer = USA
	}
	add_equipment_to_stockpile = {
		type = motorized_equipment_1
		amount = 50000
		producer = USA
	}
}